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151 lines
4.9 KiB
151 lines
4.9 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: d3drmframeinterobj.h
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//
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//--------------------------------------------------------------------------
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// d3drmViewport2Obj.h : Declaration of the C_dxj_Direct3dRMFrameInterpolatorObject
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#include "resource.h" // main symbols
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//#include "d3drmObjectObj.h"
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#define typedef__dxj_Direct3dRMFrameInterpolator LPDIRECT3DRMINTERPOLATOR
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_Direct3dRMFrameInterpolatorObject :
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public I_dxj_Direct3dRMFrameInterpolator,
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public I_dxj_Direct3dRMInterpolator,
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//public I_dxj_Direct3dRMObject,
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public CComObjectRoot
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{
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public:
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C_dxj_Direct3dRMFrameInterpolatorObject() ;
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virtual ~C_dxj_Direct3dRMFrameInterpolatorObject() ;
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DWORD InternalAddRef();
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DWORD InternalRelease();
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BEGIN_COM_MAP(C_dxj_Direct3dRMFrameInterpolatorObject)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMFrameInterpolator)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMInterpolator)
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//COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject)
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END_COM_MAP()
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DECLARE_AGGREGATABLE(C_dxj_Direct3dRMFrameInterpolatorObject)
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// I_dxj_Direct3dRMViewport2
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE attachObject(
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/* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject);
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HRESULT STDMETHODCALLTYPE detachObject(
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/* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject);
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HRESULT STDMETHODCALLTYPE getAttachedObjects(
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/* [retval][out] */ I_dxj_Direct3dRMObjectArray __RPC_FAR *__RPC_FAR *rmArray);
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HRESULT STDMETHODCALLTYPE setIndex(
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/* [in] */ float val);
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HRESULT STDMETHODCALLTYPE getIndex(
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/* [retval][out] */ float __RPC_FAR *val);
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HRESULT STDMETHODCALLTYPE interpolate(
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/* [in] */ float val,
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/* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmobject,
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/* [in] */ long options);
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HRESULT STDMETHODCALLTYPE setPosition(
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/* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR *reference,
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/* [in] */ float x,
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/* [in] */ float y,
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/* [in] */ float z);
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HRESULT STDMETHODCALLTYPE setQuaternion(
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/* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR *reference,
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D3dRMQuaternion __RPC_FAR *quat);
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HRESULT STDMETHODCALLTYPE setRotation(
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/* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR *reference,
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/* [in] */ float x,
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/* [in] */ float y,
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/* [in] */ float z,
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/* [in] */ float theta);
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HRESULT STDMETHODCALLTYPE setVelocity(
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/* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR *reference,
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/* [in] */ float x,
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/* [in] */ float y,
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/* [in] */ float z,
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/* [in] */ long with_rotation);
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HRESULT STDMETHODCALLTYPE setOrientation(
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/* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR *reference,
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/* [in] */ float dx,
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/* [in] */ float dy,
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/* [in] */ float dz,
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/* [in] */ float ux,
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/* [in] */ float uy,
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/* [in] */ float uz);
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HRESULT STDMETHODCALLTYPE setSceneBackground(
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/* [in] */ d3dcolor c);
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HRESULT STDMETHODCALLTYPE setSceneFogColor(
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/* [in] */ d3dcolor c);
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HRESULT STDMETHODCALLTYPE setSceneBackgroundRGB(
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/* [in] */ float r,
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/* [in] */ float g,
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/* [in] */ float b);
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HRESULT STDMETHODCALLTYPE setSceneFogParams(
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/* [in] */ float start,
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/* [in] */ float end,
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/* [in] */ float density);
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HRESULT STDMETHODCALLTYPE setColor(
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/* [in] */ d3dcolor c);
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HRESULT STDMETHODCALLTYPE setColorRGB(
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/* [in] */ float r,
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/* [in] */ float g,
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/* [in] */ float b);
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////////////////////////////////////////////////////////////////////////////////////
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//
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// note: this is public for the callbacks
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private:
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DECL_VARIABLE(_dxj_Direct3dRMFrameInterpolator);
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LPDIRECT3DRMFRAME3 m__dxj_Direct3dRMFrame3;
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public:
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DX3J_GLOBAL_LINKS( _dxj_Direct3dRMFrameInterpolator )
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};
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