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174 lines
5.5 KiB
174 lines
5.5 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: dsoundcapturebufferobj.cpp
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//
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//--------------------------------------------------------------------------
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// dSoundCaptureBufferObj.cpp : Implementation of CDirectApp and DLL registration.
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// DHF_DS entire file
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#define DIRECTSOUND_VERSION 0x600
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#include "stdafx.h"
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#include "Direct.h"
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#include "dSound.h"
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#include "dms.h"
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#include "dSoundObj.h"
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#include "dSoundCaptureBufferObj.h"
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#include "dSoundCaptureObj.h"
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CONSTRUCTOR(_dxj_DirectSoundCaptureBuffer, {});
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DESTRUCTOR(_dxj_DirectSoundCaptureBuffer, {});
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GETSET_OBJECT(_dxj_DirectSoundCaptureBuffer);
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getCaps(DSCBCaps *caps)
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{
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((DSCBCAPS*)caps)->dwSize=sizeof(DSCBCAPS);
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return m__dxj_DirectSoundCaptureBuffer->GetCaps((DSCBCAPS*)caps);
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getCurrentPosition(DSCursors *desc)
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{
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/////////////////////////////////////////////////////////////////////////////
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if(!desc)
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return E_POINTER;
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return (m__dxj_DirectSoundCaptureBuffer->GetCurrentPosition((DWORD*)&desc->lPlay, (DWORD*)&desc->lWrite) );
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getStatus(long *stat)
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{
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return m__dxj_DirectSoundCaptureBuffer->GetStatus((DWORD*)stat);
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::start(long flags)
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{
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return m__dxj_DirectSoundCaptureBuffer->Start((DWORD)flags);
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::stop()
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{
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return m__dxj_DirectSoundCaptureBuffer->Stop();
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getFormat(WaveFormatex *format)
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{
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DWORD cb=0;
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return m__dxj_DirectSoundCaptureBuffer->GetFormat((WAVEFORMATEX*)format,sizeof(WaveFormatex),&cb);
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::initialize(I_dxj_DirectSoundCaptureBuffer *buffer,DSCBufferDesc *desc)
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{
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((DSCBUFFERDESC*)desc)->dwSize=sizeof(DSCBUFFERDESC);
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DO_GETOBJECT_NOTNULL(LPDIRECTSOUNDCAPTURE, lpref, buffer);
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return m__dxj_DirectSoundCaptureBuffer->Initialize(lpref,(DSCBUFFERDESC*)desc);
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}
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::setNotificationPositions (long nElements,SAFEARRAY **ppsa)
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{
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if (!ISSAFEARRAY1D(ppsa,(DWORD)nElements))
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return E_INVALIDARG;
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HRESULT hr;
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LPDIRECTSOUNDNOTIFY pDSN=NULL;
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hr=m__dxj_DirectSoundCaptureBuffer->QueryInterface(IID_IDirectSoundNotify,(void**)&pDSN);
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if FAILED(hr) return hr;
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hr=pDSN->SetNotificationPositions((DWORD)nElements,(LPCDSBPOSITIONNOTIFY)((SAFEARRAY*)*ppsa)->pvData);
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pDSN->Release();
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return hr;
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}
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/////////////////////////////////////////////////////////////////////////////
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//Java has no direct access to system memory, so it allocates it's own buffer
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//which is passed into WriteBuffer(). Because the environment is now double
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//buffered there is no need to Lock Java memory. WriteBuffer() calls
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//both lock and Unlock internally to write the result after the fact.
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/////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::writeBuffer(long start, long totsz,
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void *buf, long flags)
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{
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#pragma message ("SoundBuffer writeBuffer ")
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byte *buffer=(byte*)buf; //(byte*)((SAFEARRAY*)*ppsa)->pvData;
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if(!buffer)
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return E_POINTER;
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LPVOID p1, p2;
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DWORD size1=0, size2=0;
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HRESULT val = E_FAIL;
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__try {
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if ((val = m__dxj_DirectSoundCaptureBuffer->Lock((DWORD)start, (DWORD)totsz, &p1, &size1, &p2, &size2,
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(DWORD)flags)) != DS_OK)
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return val;
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// Copy to buffer end, then do a wrapped portion if it exists, then unlock
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if (size1)
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memcpy (p1, &buffer[start], size1);
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if (size2)
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memcpy(p2, &buffer, size2);
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//docdoc: because Lock and Unlock are tied together within WriteBuffer,
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// DSBufferDesc no longer needs to save Lock's system pointers.
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val=m__dxj_DirectSoundCaptureBuffer->Unlock(p1, size1, p2, size2);
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}
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__except(0,0){
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return E_FAIL;
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}
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return val;
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}
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/////////////////////////////////////////////////////////////////////////////
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//Java has no direct access to system memory, so it allocates it's own buffer
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//which is passed into WriteBuffer(). Because the environment is now double
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//buffered there is no need to Lock Java memory. WriteBuffer() calls
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//both lock and Unlock internally to write the result after the fact.
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/////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::readBuffer(long start, long totsz,
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void *buf, long flags)
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{
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//byte *buffer=(byte*)((SAFEARRAY*)*ppsa)->pvData;
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byte *buffer=(byte*)buf;
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if(!buffer)
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return E_POINTER;
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LPVOID p1, p2;
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DWORD size1=0, size2=0;
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HRESULT val = E_FAIL;
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__try {
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if ((val = m__dxj_DirectSoundCaptureBuffer->Lock((DWORD)start, (DWORD)totsz, &p1, &size1, &p2, &size2,
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(DWORD)flags)) != DS_OK)
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return val;
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// Copy to buffer end, then do a wrapped portion if it exists, then unlock
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if (size1)
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memcpy (&buffer[start],p1, size1);
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if (size2)
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memcpy(&buffer,p2, size2);
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//docdoc: because Lock and Unlock are tied together within WriteBuffer,
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// DSBufferDesc no longer needs to save Lock's system pointers.
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val= m__dxj_DirectSoundCaptureBuffer->Unlock(p1, size1, p2, size2);
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}
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__except(0,0){
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return E_FAIL;
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}
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return val;
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}
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