Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

174 lines
5.5 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dsoundcapturebufferobj.cpp
//
//--------------------------------------------------------------------------
// dSoundCaptureBufferObj.cpp : Implementation of CDirectApp and DLL registration.
// DHF_DS entire file
#define DIRECTSOUND_VERSION 0x600
#include "stdafx.h"
#include "Direct.h"
#include "dSound.h"
#include "dms.h"
#include "dSoundObj.h"
#include "dSoundCaptureBufferObj.h"
#include "dSoundCaptureObj.h"
CONSTRUCTOR(_dxj_DirectSoundCaptureBuffer, {});
DESTRUCTOR(_dxj_DirectSoundCaptureBuffer, {});
GETSET_OBJECT(_dxj_DirectSoundCaptureBuffer);
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getCaps(DSCBCaps *caps)
{
((DSCBCAPS*)caps)->dwSize=sizeof(DSCBCAPS);
return m__dxj_DirectSoundCaptureBuffer->GetCaps((DSCBCAPS*)caps);
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getCurrentPosition(DSCursors *desc)
{
/////////////////////////////////////////////////////////////////////////////
if(!desc)
return E_POINTER;
return (m__dxj_DirectSoundCaptureBuffer->GetCurrentPosition((DWORD*)&desc->lPlay, (DWORD*)&desc->lWrite) );
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getStatus(long *stat)
{
return m__dxj_DirectSoundCaptureBuffer->GetStatus((DWORD*)stat);
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::start(long flags)
{
return m__dxj_DirectSoundCaptureBuffer->Start((DWORD)flags);
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::stop()
{
return m__dxj_DirectSoundCaptureBuffer->Stop();
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::getFormat(WaveFormatex *format)
{
DWORD cb=0;
return m__dxj_DirectSoundCaptureBuffer->GetFormat((WAVEFORMATEX*)format,sizeof(WaveFormatex),&cb);
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::initialize(I_dxj_DirectSoundCaptureBuffer *buffer,DSCBufferDesc *desc)
{
((DSCBUFFERDESC*)desc)->dwSize=sizeof(DSCBUFFERDESC);
DO_GETOBJECT_NOTNULL(LPDIRECTSOUNDCAPTURE, lpref, buffer);
return m__dxj_DirectSoundCaptureBuffer->Initialize(lpref,(DSCBUFFERDESC*)desc);
}
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::setNotificationPositions (long nElements,SAFEARRAY **ppsa)
{
if (!ISSAFEARRAY1D(ppsa,(DWORD)nElements))
return E_INVALIDARG;
HRESULT hr;
LPDIRECTSOUNDNOTIFY pDSN=NULL;
hr=m__dxj_DirectSoundCaptureBuffer->QueryInterface(IID_IDirectSoundNotify,(void**)&pDSN);
if FAILED(hr) return hr;
hr=pDSN->SetNotificationPositions((DWORD)nElements,(LPCDSBPOSITIONNOTIFY)((SAFEARRAY*)*ppsa)->pvData);
pDSN->Release();
return hr;
}
/////////////////////////////////////////////////////////////////////////////
//Java has no direct access to system memory, so it allocates it's own buffer
//which is passed into WriteBuffer(). Because the environment is now double
//buffered there is no need to Lock Java memory. WriteBuffer() calls
//both lock and Unlock internally to write the result after the fact.
/////////////////////////////////////////////////////////////////////////////
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::writeBuffer(long start, long totsz,
void *buf, long flags)
{
#pragma message ("SoundBuffer writeBuffer ")
byte *buffer=(byte*)buf; //(byte*)((SAFEARRAY*)*ppsa)->pvData;
if(!buffer)
return E_POINTER;
LPVOID p1, p2;
DWORD size1=0, size2=0;
HRESULT val = E_FAIL;
__try {
if ((val = m__dxj_DirectSoundCaptureBuffer->Lock((DWORD)start, (DWORD)totsz, &p1, &size1, &p2, &size2,
(DWORD)flags)) != DS_OK)
return val;
// Copy to buffer end, then do a wrapped portion if it exists, then unlock
if (size1)
memcpy (p1, &buffer[start], size1);
if (size2)
memcpy(p2, &buffer, size2);
//docdoc: because Lock and Unlock are tied together within WriteBuffer,
// DSBufferDesc no longer needs to save Lock's system pointers.
val=m__dxj_DirectSoundCaptureBuffer->Unlock(p1, size1, p2, size2);
}
__except(0,0){
return E_FAIL;
}
return val;
}
/////////////////////////////////////////////////////////////////////////////
//Java has no direct access to system memory, so it allocates it's own buffer
//which is passed into WriteBuffer(). Because the environment is now double
//buffered there is no need to Lock Java memory. WriteBuffer() calls
//both lock and Unlock internally to write the result after the fact.
/////////////////////////////////////////////////////////////////////////////
STDMETHODIMP C_dxj_DirectSoundCaptureBufferObject::readBuffer(long start, long totsz,
void *buf, long flags)
{
//byte *buffer=(byte*)((SAFEARRAY*)*ppsa)->pvData;
byte *buffer=(byte*)buf;
if(!buffer)
return E_POINTER;
LPVOID p1, p2;
DWORD size1=0, size2=0;
HRESULT val = E_FAIL;
__try {
if ((val = m__dxj_DirectSoundCaptureBuffer->Lock((DWORD)start, (DWORD)totsz, &p1, &size1, &p2, &size2,
(DWORD)flags)) != DS_OK)
return val;
// Copy to buffer end, then do a wrapped portion if it exists, then unlock
if (size1)
memcpy (&buffer[start],p1, size1);
if (size2)
memcpy(&buffer,p2, size2);
//docdoc: because Lock and Unlock are tied together within WriteBuffer,
// DSBufferDesc no longer needs to save Lock's system pointers.
val= m__dxj_DirectSoundCaptureBuffer->Unlock(p1, size1, p2, size2);
}
__except(0,0){
return E_FAIL;
}
return val;
}