Leaked source code of windows server 2003
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66 lines
1.5 KiB

#include <glos.h>
#ifdef NT
#include "glstring.h"
#endif
#ifndef NT
static const char *errors[] = {
"missing gluTessBeginPolygon",
"missing gluTessBeginContour",
"missing gluTessEndPolygon",
"missing gluTessEndContour",
"tesselation coordinate too large",
"need combine callback"
};
#else
static UINT auiTessErrors[] = {
STR_TESS_BEGIN_POLY , // "missing gluTessBeginPolygon",
STR_TESS_BEGIN_CONTOUR , // "missing gluTessBeginContour",
STR_TESS_END_POLY , // "missing gluTessEndPolygon",
STR_TESS_END_CONTOUR , // "missing gluTessEndContour",
STR_TESS_COORD_TOO_LARGE , // "tesselation coordinate too large",
STR_TESS_NEED_COMBINE_CALLBACK // "need combine callback"
};
#define NERRORS ( sizeof(auiTessErrors)/sizeof(auiTessErrors[0]) )
static char *errors[NERRORS];
static WCHAR *errorsW[NERRORS];
#endif
const char *__glTessErrorString(int errno)
{
return (const char *) errors[errno];
}
#ifdef NT
const WCHAR *__glTessErrorStringW(int errno)
{
return (const WCHAR *) errorsW[errno];
}
VOID vInitTessStrings(HINSTANCE hMod, BOOL bAnsi)
{
int i;
if (bAnsi)
{
for (i = 0; i < NERRORS; i++)
errors[i] = pszGetResourceStringA(hMod, auiTessErrors[i]);
}
else
{
for (i = 0; i < NERRORS; i++)
errorsW[i] = pwszGetResourceStringW(hMod, auiTessErrors[i]);
}
}
#endif /* NT */