Leaked source code of windows server 2003
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//***************************************************************************
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// FLEXARRY.H
//
// CFlexArray and CWStringArray implementation.
//
// This
//
// 15-Jul-97 raymcc This implementation is not based on arenas.
// 8-Jun-98 bobw cleaned up for use with WBEMPERF provider
//
//***************************************************************************
#ifndef _FLEXARRY_H_
#define _FLEXARRY_H_
#ifdef __cplusplus
//***************************************************************************
//
// class CFlexArray
//
// This class is a generic pointer array.
//
//***************************************************************************
class CFlexArray
{
private:
int m_nSize; // apparent size
int m_nExtent; // de facto size
int m_nGrowBy;
HANDLE m_hHeap; // heap to hold array
void** m_pArray;
public:
enum { no_error, failed, out_of_memory, array_full, range_error };
// Constructs a flex array at an initial size and
// specifies the initial size and growth-size chunk.
// =================================================
CFlexArray(
IN int nInitialSize = 32,
IN int nGrowBy = 32
);
~CFlexArray();
CFlexArray(CFlexArray &);
CFlexArray& operator=(CFlexArray &);
// Gets an element at a particular location.
// =========================================
void * GetAt(int nIndex) const { return m_pArray[nIndex]; }
// Returns a ptr in the array; allows use on left-hand side of assignment.
// =======================================================================
void * operator[](int nIndex) const { return m_pArray[nIndex]; }
void *& operator[](int nIndex) { return m_pArray[nIndex]; }
// Sets the element at the requested location.
// ===========================================
void SetAt(int nIndex, void *p) { m_pArray[nIndex] = p; }
// Removes an element.
// ====================
int RemoveAt(int nIndex);
int Remove( void* p );
// Inserts an element.
// ===================
int InsertAt(int nIndex, void *);
// Removes all zero entries (null ptrs) and shrinks the array size.
// ================================================================
void Compress();
// Adds a new element to the end of the array.
// ===========================================
int Add(void *pSrc) { return InsertAt(m_nSize, pSrc); }
// Gets the apparent size of the array (number of used elements)
// =============================================================
int Size() const { return m_nSize; }
// Removes all entries and reduces array size to zero. The elements
// are simply removed; not deallocated (this class doesn't know what
// they are).
// =================================================================
void Empty();
// Gets a pointer to the internal array.
// =====================================
void** GetArrayPtr() { return m_pArray; }
};
#endif // __cplusplus
#endif // not defined