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98 lines
3.2 KiB
98 lines
3.2 KiB
//***************************************************************************
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// FLEXARRY.H
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//
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// CFlexArray and CWStringArray implementation.
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//
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// This
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//
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// 15-Jul-97 raymcc This implementation is not based on arenas.
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// 8-Jun-98 bobw cleaned up for use with WBEMPERF provider
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//
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//***************************************************************************
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#ifndef _FLEXARRY_H_
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#define _FLEXARRY_H_
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#ifdef __cplusplus
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//***************************************************************************
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//
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// class CFlexArray
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//
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// This class is a generic pointer array.
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//
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//***************************************************************************
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class CFlexArray
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{
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private:
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int m_nSize; // apparent size
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int m_nExtent; // de facto size
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int m_nGrowBy;
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HANDLE m_hHeap; // heap to hold array
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void** m_pArray;
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public:
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enum { no_error, failed, out_of_memory, array_full, range_error };
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// Constructs a flex array at an initial size and
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// specifies the initial size and growth-size chunk.
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// =================================================
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CFlexArray(
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IN int nInitialSize = 32,
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IN int nGrowBy = 32
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);
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~CFlexArray();
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CFlexArray(CFlexArray &);
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CFlexArray& operator=(CFlexArray &);
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// Gets an element at a particular location.
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// =========================================
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void * GetAt(int nIndex) const { return m_pArray[nIndex]; }
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// Returns a ptr in the array; allows use on left-hand side of assignment.
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// =======================================================================
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void * operator[](int nIndex) const { return m_pArray[nIndex]; }
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void *& operator[](int nIndex) { return m_pArray[nIndex]; }
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// Sets the element at the requested location.
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// ===========================================
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void SetAt(int nIndex, void *p) { m_pArray[nIndex] = p; }
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// Removes an element.
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// ====================
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int RemoveAt(int nIndex);
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int Remove( void* p );
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// Inserts an element.
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// ===================
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int InsertAt(int nIndex, void *);
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// Removes all zero entries (null ptrs) and shrinks the array size.
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// ================================================================
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void Compress();
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// Adds a new element to the end of the array.
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// ===========================================
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int Add(void *pSrc) { return InsertAt(m_nSize, pSrc); }
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// Gets the apparent size of the array (number of used elements)
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// =============================================================
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int Size() const { return m_nSize; }
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// Removes all entries and reduces array size to zero. The elements
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// are simply removed; not deallocated (this class doesn't know what
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// they are).
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// =================================================================
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void Empty();
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// Gets a pointer to the internal array.
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// =====================================
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void** GetArrayPtr() { return m_pArray; }
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};
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#endif // __cplusplus
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#endif // not defined
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