Leaked source code of windows server 2003
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167 lines
4.0 KiB

#ifndef _NAMELLST_H_
#define _NAMELLST_H_
#include <objbase.h>
#include "mischlpr.h"
///////////////////////////////////////////////////////////////////////////////
//
class CNamedElem : public CRefCounted
{
public:
HRESULT GetName(LPTSTR psz, DWORD cch, DWORD* pcchRequired);
virtual HRESULT Init(LPCTSTR pszElemName) PURE;
#ifdef DEBUG
LPCTSTR DbgGetName();
#endif
protected:
CNamedElem();
virtual ~CNamedElem();
HRESULT _SetName(LPCTSTR pszElemName);
HRESULT _FreeName();
protected:
LPTSTR _pszElemName;
// for access to _pelemNext
friend class CNamedElemList;
};
///////////////////////////////////////////////////////////////////////////////
//
class CFillEnum : public CRefCounted
{
public:
virtual HRESULT Next(LPTSTR pszElemName, DWORD cchElemName,
DWORD* pcchRequired) = 0;
};
///////////////////////////////////////////////////////////////////////////////
//
typedef HRESULT (*NAMEDELEMCREATEFCT)(CNamedElem** ppelem);
// return values:
// S_OK when everything's all right
// S_FALSE when no more items
// E_BUFFERTOOSMALL if buffer too small
typedef HRESULT (*NAMEDELEMGETFILLENUMFCT)(CFillEnum** ppfillenum);
///////////////////////////////////////////////////////////////////////////////
//
class CElemSlot : public CRefCounted
{
public:
HRESULT Init(CNamedElem* pelem, CElemSlot* pesPrev, CElemSlot* pesNext);
HRESULT Remove();
HRESULT GetNamedElem(CNamedElem** ppelem);
void SetPrev(CElemSlot* pes);
CElemSlot* GetNext();
CElemSlot* GetNextValid();
CElemSlot* GetPrevValid();
BOOL IsValid();
void SetCallbackPointer(CNamedElemList* pnel);
public:
CElemSlot();
virtual ~CElemSlot();
private:
// Payload
CNamedElem* _pelem;
// Impl details
BOOL _fValid;
CElemSlot* _pesPrev;
CElemSlot* _pesNext;
// for callback
class CNamedElemList* _pnel;
};
///////////////////////////////////////////////////////////////////////////////
//
class CNamedElemEnum : public CRefCounted
{
public:
HRESULT Next(CNamedElem** ppelem);
public:
CNamedElemEnum();
virtual ~CNamedElemEnum();
private:
HRESULT _Init(CElemSlot* pesHead, CRefCountedCritSect* pcsList);
private:
CElemSlot* _pesCurrent;
BOOL _fFirst;
CRefCountedCritSect* _pcsList;
// for access to _Init
friend class CNamedElemList;
};
///////////////////////////////////////////////////////////////////////////////
//
class CNamedElemList : public CRefCounted
{
public:
HRESULT Init(NAMEDELEMCREATEFCT createfct,
NAMEDELEMGETFILLENUMFCT enumfct);
// Returns S_FALSE if cannot find it
HRESULT Get(LPCTSTR pszElemName, CNamedElem** ppelem);
// Returns S_OK if was already existing
// S_FALSE if was just added
HRESULT GetOrAdd(LPCTSTR pszElemName, CNamedElem** ppelem);
HRESULT Add(LPCTSTR pszElemName, CNamedElem** ppelem);
HRESULT Remove(LPCTSTR pszElemName);
HRESULT ReEnum();
HRESULT EmptyList();
HRESULT GetEnum(CNamedElemEnum** ppenum);
#ifdef DEBUG
HRESULT InitDebug(LPWSTR pszDebugName);
void AssertAllElemsRefCount1();
void AssertNoDuplicate();
#endif
void RealRemoveElemSlotCallback(CElemSlot* pes);
public:
CNamedElemList();
virtual ~CNamedElemList();
private:
HRESULT _Add(LPCTSTR pszElemName, CNamedElem** ppelem);
HRESULT _GetTail(CElemSlot** ppes);
HRESULT _GetElemSlot(LPCTSTR pszElemName, CElemSlot** ppes);
HRESULT _Remove(LPCTSTR pszElemName);
HRESULT _EmptyList();
CElemSlot* _GetValidHead();
private:
CElemSlot* _pesHead;
NAMEDELEMCREATEFCT _createfct;
NAMEDELEMGETFILLENUMFCT _enumfct;
CRefCountedCritSect* _pcs;
#ifdef DEBUG
WCHAR _szDebugName[100];
#endif
};
#endif //_NAMELLST_H_