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70 lines
1.4 KiB
70 lines
1.4 KiB
#include "windowspch.h"
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#pragma hdrstop
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// #define _GDI32_ // must be defined in our precompiled header
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#include <wingdi.h>
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static
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WINGDIAPI
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BOOL
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WINAPI
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TransparentBlt(HDC hdcDest,
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int DstX,
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int DstY,
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int DstCx,
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int DstCy,
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HDC hSrc,
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int SrcX,
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int SrcY,
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int SrcCx,
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int SrcCy,
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UINT Color)
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{
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return FALSE;
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}
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static
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WINGDIAPI
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BOOL
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WINAPI
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GradientFill(HDC hdc,
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PTRIVERTEX pVertex,
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ULONG nVertex,
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PVOID pMesh,
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ULONG nMesh,
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ULONG ulMode)
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{
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return FALSE;
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}
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static
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WINGDIAPI
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BOOL
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WINAPI
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AlphaBlend(HDC hdcDest,
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int DstX,
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int DstY,
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int DstCx,
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int DstCy,
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HDC hSrc,
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int SrcX,
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int SrcY,
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int SrcCx,
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int SrcCy,
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BLENDFUNCTION BlendFunction)
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{
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return FALSE;
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}
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//
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// !! WARNING !! The entries below must be in alphabetical order, and are CASE SENSITIVE (eg lower case comes last!)
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//
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DEFINE_PROCNAME_ENTRIES(msimg32)
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{
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DLPENTRY(AlphaBlend)
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DLPENTRY(GradientFill)
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DLPENTRY(TransparentBlt)
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};
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DEFINE_PROCNAME_MAP(msimg32)
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