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97 lines
2.3 KiB
97 lines
2.3 KiB
!IF 0
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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!ENDIF
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MAJORCOMP=VSSUI
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MINORCOMP=VSSUI
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TARGETNAME=VSSUI
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TARGETPATH=..\bin\$(_OBJ_DIR)
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TARGETTYPE=DYNLINK
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UMTYPE= windows
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DLLDEF= vssui.def
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DLLENTRY= _DllMainCRTStartup
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C_DEFINES= $(C_DEFINES) -DUNICODE -D_UNICODE
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USE_MFCUNICODE=1
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INCLUDES = $(SHELL_INC_PATH); ..\inc; ..\..\inc\derived
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USE_NATIVE_EH=1
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USE_MSVCRT=1
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USE_ATL=1
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ATL_VER=30
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USE_STL=1
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#
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# Shfusion.lib causes linker warnings. Ignore them.
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#
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LINKER_FLAGS=$(LINKER_FLAGS) -ignore:4049,4217
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#
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# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.vssui
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=vssui.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_NO_BINPLACE=1
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# the resource ID here must be 2
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SXS_MANIFEST_RESOURCE_ID=2
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# ISOLATION_AWARE_ENABLED ==> use ui themes
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C_DEFINES = $(C_DEFINES) -DISOLATION_AWARE_ENABLED
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SOURCES= vssui.idl \
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msgcomm.mc \
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resource.rc \
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stdafx.cpp \
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vssui.cpp \
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snapext.cpp \
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shlext.cpp \
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vssprop.cpp \
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settings.cpp \
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hosting.cpp \
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remdlg.cpp \
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utils.cpp
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TARGETLIBS= $(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\comdlg32.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\odbc32.lib \
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$(SDK_LIB_PATH)\winspool.lib \
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$(SDK_LIB_PATH)\mmc.lib \
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$(DS_LIB_PATH)\netapi32p.lib \
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$(SDK_LIB_PATH)\mstask.lib \
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$(SDK_LIB_PATH)\mpr.lib \
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$(SDK_LIB_PATH)\wldap32.lib \
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$(SDK_LIB_PATH)\version.lib \
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$(SDK_LIB_PATH)\vss_uuid.lib \
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$(SDK_LIB_PATH)\vssapi.lib \
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$(SDK_LIB_PATH)\clusapi.lib \
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..\lib\$(O)\tracing.lib \
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..\lib\$(O)\cluster.lib \
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..\lib\$(O)\registry.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib \
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$(COM_LIB_PATH)\prvidl.lib
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