Leaked source code of windows server 2003
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//***************************************************************************
//
// Module Name:
//
// p2rd.h
//
// Abstract:
//
// This module contains the definitions for the 3Dlabs P2ST RAMDAC
//
// Environment:
//
// Kernel mode
//
//
// Copyright (c) 1994-1998 3Dlabs Inc. Ltd. All rights reserved.
// Copyright (c) 1995-1999 Microsoft Corporation. All Rights Reserved.
//
//***************************************************************************
//
// structure with all the direct access registers
//
typedef struct _p2rd_regs
{
RAMDAC_REG RDPaletteWriteAddress;
RAMDAC_REG RDPaletteData;
RAMDAC_REG RDPixelMask;
RAMDAC_REG RDPaletteAddressRead;
RAMDAC_REG RDIndexLow;
RAMDAC_REG RDIndexHigh;
RAMDAC_REG RDIndexedData;
RAMDAC_REG RDIndexControl;
}
P2RDRAMDAC;
//
// macro declared by any function wishing to use the RGB525 RAMDAC. MUST be declared
// after P2_DECL.
//
#define P2RD_DECL \
P2RDRAMDAC *pP2RDRegs = (P2RDRAMDAC *)hwDeviceExtension->pRamdac
//
// use the following macros as the address to pass to the
// VideoPortWriteRegisterUlong function
//
#define P2RD_PAL_WR_ADDR ((PULONG)&(pP2RDRegs->RDPaletteWriteAddress.reg))
#define P2RD_PAL_RD_ADDR ((PULONG)&(pP2RDRegs->RDPaletteAddressRead.reg))
#define P2RD_PAL_DATA ((PULONG)&(pP2RDRegs->RDPaletteData.reg))
#define P2RD_PIXEL_MASK ((PULONG)&(pP2RDRegs->RDPixelMask.reg))
#define P2RD_INDEX_ADDR_LO ((PULONG)&(pP2RDRegs->RDIndexLow.reg))
#define P2RD_INDEX_ADDR_HI ((PULONG)&(pP2RDRegs->RDIndexHigh.reg))
#define P2RD_INDEX_DATA ((PULONG)&(pP2RDRegs->RDIndexedData.reg))
#define P2RD_INDEX_CONTROL ((PULONG)&(pP2RDRegs->RDIndexControl.reg))
//
// bit field definitions for the direct access registers
//
#define P2RD_IDX_CTL_AUTOINCREMENT_ENABLED 0x01
//
// indexed register definitions accessed via P2RD_LOAD_INDEX_REG() and P2RD_READ_INDEX_REG()
//
#define P2RD_MISC_CONTROL 0x0000
#define P2RD_SYNC_CONTROL 0x0001
#define P2RD_DAC_CONTROL 0x0002
#define P2RD_PIXEL_SIZE 0x0003
#define P2RD_COLOR_FORMAT 0x0004
#define P2RD_CURSOR_MODE 0x0005
#define P2RD_CURSOR_CONTROL 0x0006
#define P2RD_CURSOR_X_LOW 0x0007
#define P2RD_CURSOR_X_HIGH 0x0008
#define P2RD_CURSOR_Y_LOW 0x0009
#define P2RD_CURSOR_Y_HIGH 0x000a
#define P2RD_CURSOR_HOTSPOT_X 0x000b
#define P2RD_CURSOR_HOTSPOT_Y 0x000c
#define P2RD_OVERLAY_KEY 0x000d
#define P2RD_PAN 0x000e
#define P2RD_SENSE 0x000f
#define P2RD_CHECK_CONTROL 0x0018
#define P2RD_CHECK_PIXEL_RED 0x0019
#define P2RD_CHECK_PIXEL_GREEN 0x001a
#define P2RD_CHECK_PIXEL_BLUE 0x001b
#define P2RD_CHECK_LUT_RED 0x001c
#define P2RD_CHECK_LUT_GREEN 0x001d
#define P2RD_CHECK_LUT_BLUE 0x001e
#define P2RD_DCLK_SETUP_1 0x01f0
#define P2RD_DCLK_SETUP_2 0x01f1
#define P2RD_MCLK_SETUP_1 0x01f2
#define P2RD_MCLK_SETUP_2 0x01f3
#define P2RD_DCLK_CONTROL 0x0200
#define P2RD_DCLK0_PRE_SCALE 0x0201
#define P2RD_DCLK0_FEEDBACK_SCALE 0x0202
#define P2RD_DCLK0_POST_SCALE 0x0203
#define P2RD_DCLK1_PRE_SCALE 0x0204
#define P2RD_DCLK1_FEEDBACK_SCALE 0x0205
#define P2RD_DCLK1_POST_SCALE 0x0206
#define P2RD_DCLK2_PRE_SCALE 0x0207
#define P2RD_DCLK2_FEEDBACK_SCALE 0x0208
#define P2RD_DCLK2_POST_SCALE 0x0209
#define P2RD_DCLK3_PRE_SCALE 0x020a
#define P2RD_DCLK3_FEEDBACK_SCALE 0x020b
#define P2RD_DCLK3_POST_SCALE 0x020c
#define P2RD_MCLK_CONTROL 0x020d
#define P2RD_MCLK_PRE_SCALE 0x020e
#define P2RD_MCLK_FEEDBACK_SCALE 0x020f
#define P2RD_MCLK_POST_SCALE 0x0210
#define P2RD_CURSOR_PALETTE_START 0x0303 // 303..32f
#define P2RD_CURSOR_PATTERN_START 0x0400 // 400..7ff
//
// bit field definitions for the indexed registers
//
#define P2RD_MISC_CONTROL_OVERLAYS_ENABLED 0x10
#define P2RD_MISC_CONTROL_DIRECT_COLOR_ENABLED 0x08
#define P2RD_MISC_CONTROL_PIXEL_DOUBLE 0x02
#define P2RD_MISC_CONTROL_HIGHCOLORRES 0x01
#define P2RD_SYNC_CONTROL_VSYNC_ACTIVE_LOW 0x00
#define P2RD_SYNC_CONTROL_VSYNC_ACTIVE_HIGH 0x08
#define P2RD_SYNC_CONTROL_VSYNC_INACTIVE 0x20
#define P2RD_SYNC_CONTROL_HSYNC_ACTIVE_LOW 0x00
#define P2RD_SYNC_CONTROL_HSYNC_ACTIVE_HIGH 0x01
#define P2RD_SYNC_CONTROL_HSYNC_INACTIVE 0x04
#define P2RD_DAC_CONTROL_BLANK_PEDESTAL_ENABLED 0x80
#define P2RD_PIXEL_SIZE_8BPP 0x00
#define P2RD_PIXEL_SIZE_16BPP 0x01
#define P2RD_PIXEL_SIZE_24_BPP 0x04
#define P2RD_PIXEL_SIZE_32BPP 0x02
#define P2RD_COLOR_FORMAT_CI8 0x0e
#define P2RD_COLOR_FORMAT_8BPP 0x05
#define P2RD_COLOR_FORMAT_15BPP 0x01
#define P2RD_COLOR_FORMAT_16BPP 0x10
#define P2RD_COLOR_FORMAT_32BPP 0x00
#define P2RD_COLOR_FORMAT_LINEAR_EXT 0x40
#define P2RD_COLOR_FORMAT_RGB 0x20
#define P2RD_CURSOR_MODE_REVERSE 0x40
#define P2RD_CURSOR_MODE_WINDOWS 0x00
#define P2RD_CURSOR_MODE_X 0x10
#define P2RD_CURSOR_MODE_3COLOR 0x20
#define P2RD_CURSOR_MODE_15COLOR 0x30
#define P2RD_CURSOR_MODE_64x64 0x00
#define P2RD_CURSOR_MODE_P0_32x32x2 0x02
#define P2RD_CURSOR_MODE_P1_32x32x2 0x04
#define P2RD_CURSOR_MODE_P2_32x32x2 0x06
#define P2RD_CURSOR_MODE_P3_32x32x2 0x08
#define P2RD_CURSOR_MODE_P01_32x32x4 0x0a
#define P2RD_CURSOR_MODE_P23_32x32x4 0x0c
#define P2RD_CURSOR_MODE_ENABLED 0x01
#define P2RD_CURSOR_CONTROL_RPOS_ENABLED 0x04
#define P2RD_CURSOR_CONTROL_DOUBLE_Y 0x02
#define P2RD_CURSOR_CONTROL_DOUBLE_X 0x01
#define P2RD_DCLK_CONTROL_LOCKED 0x02 // read-only
#define P2RD_DCLK_CONTROL_ENABLED 0x01
#define P2RD_DCLK_CONTROL_RUN 0x08
#define P2RD_MCLK_CONTROL_LOCKED 0x02 // read-only
#define P2RD_MCLK_CONTROL_ENABLED 0x01
#define P2RD_MCLK_CONTROL_RUN 0x08
#define P2RD_CURSOR_PALETTE_CURSOR_RGB(RGBIndex, Red, Green, Blue) \
{ \
P2RD_LOAD_INDEX_REG(P2RD_CURSOR_PALETTE_START+3*(int)RGBIndex+0, Red); \
P2RD_LOAD_INDEX_REG(P2RD_CURSOR_PALETTE_START+3*(int)RGBIndex+1, Green); \
P2RD_LOAD_INDEX_REG(P2RD_CURSOR_PALETTE_START+3*(int)RGBIndex+2, Blue); \
}
#if 0
//
// need a delay between each write to the P2RD. The only way to guarantee
// that the write has completed is to read from a Permedia 2 control register.
// Reading forces any posted writes to be flushed out.
//
#define P2RD_DELAY \
{ \
volatile LONG __junk; \
__junk = VideoPortReadRegisterUlong (FB_MODE_SEL); \
__junk = VideoPortReadRegisterUlong (FB_MODE_SEL); \
}
#else
#define P2RD_DELAY
#endif
//
// macro to load a given data value into an internal P2RD register. The
// second macro loads an internal index register assuming that we have
// already zeroed the high address register.
//
#define P2RD_INDEX_REG(index) \
{ \
DEBUG_PRINT((3, "*(0x%x) <-- 0x%x\n", P2RD_INDEX_ADDR_LO, (index) & 0xff)); \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_LO, (ULONG)((index) & 0xff)); \
P2RD_DELAY; \
DEBUG_PRINT((3, "*(0x%x) <-- 0x%x\n", P2RD_INDEX_ADDR_HI, (index) >> 8)); \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_HI, (ULONG)((index) >> 8)); \
P2RD_DELAY; \
}
#define P2RD_LOAD_DATA(data) \
{ \
VideoPortWriteRegisterUlong(P2RD_INDEX_DATA, (ULONG)((data) & 0xff)); \
P2RD_DELAY; \
}
#define P2RD_LOAD_INDEX_REG(index, data) \
{ \
P2RD_INDEX_REG(index); \
DEBUG_PRINT((3, "*(0x%x) <-- 0x%x\n", P2RD_INDEX_DATA, (data) & 0xff)); \
VideoPortWriteRegisterUlong(P2RD_INDEX_DATA, (ULONG)((data) & 0xff)); \
P2RD_DELAY; \
}
#define P2RD_READ_INDEX_REG(index, data) \
{ \
P2RD_INDEX_REG(index); \
data = VideoPortReadRegisterUlong(P2RD_INDEX_DATA) & 0xff; \
P2RD_DELAY; \
DEBUG_PRINT((3, "0x%x <-- *(0x%x)\n", data, P2RD_INDEX_DATA)); \
}
#define P2RD_LOAD_INDEX_REG_LO(index, data) \
{ \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_LO, (ULONG)(index)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_INDEX_DATA, (ULONG)(data)); \
P2RD_DELAY; \
}
//
// macros to load a given RGB triple into the P2RD palette. Send the starting
// index and then send RGB triples. Auto-increment is turned on.
// Use P2RD_PALETTE_START and multiple P2RD_LOAD_PALETTE calls to load
// a contiguous set of entries. Use P2RD_LOAD_PALETTE_INDEX to load a set
// of sparse entries.
//
#define P2RD_PALETTE_START_WR(index) \
{ \
VideoPortWriteRegisterUlong(P2RD_PAL_WR_ADDR, (ULONG)(index)); \
P2RD_DELAY; \
}
#define P2RD_PALETTE_START_RD(index) \
{ \
VideoPortWriteRegisterUlong(P2RD_PAL_RD_ADDR, (ULONG)(index)); \
P2RD_DELAY; \
}
#define P2RD_LOAD_PALETTE(red, green, blue) \
{ \
VideoPortWriteRegisterUlong(P2RD_PAL_DATA, (ULONG)(red)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_PAL_DATA, (ULONG)(green)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_PAL_DATA, (ULONG)(blue)); \
P2RD_DELAY; \
}
#define P2RD_LOAD_PALETTE_INDEX(index, red, green, blue) \
{ \
VideoPortWriteRegisterUlong(P2RD_PAL_WR_ADDR, (ULONG)(index)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_PAL_DATA, (ULONG)(red)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_PAL_DATA, (ULONG)(green)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_PAL_DATA, (ULONG)(blue)); \
P2RD_DELAY; \
}
//
// macro to read back a given RGB triple from the P2RD palette. Use after
// a call to P2RD_PALETTE_START_RD
//
#define P2RD_READ_PALETTE(red, green, blue) \
{ \
red = (UCHAR)(VideoPortReadRegisterUlong(P2RD_PAL_DATA) & 0xff); \
P2RD_DELAY; \
green = (UCHAR)(VideoPortReadRegisterUlong(P2RD_PAL_DATA) & 0xff); \
P2RD_DELAY; \
blue = (UCHAR)(VideoPortReadRegisterUlong(P2RD_PAL_DATA) & 0xff); \
P2RD_DELAY; \
}
//
// macros to set/get the pixel read mask. The mask is 8 bits wide and gets
// replicated across all bytes that make up a pixel.
//
#define P2RD_SET_PIXEL_READMASK(mask) \
{ \
VideoPortWriteRegisterUlong(P2RD_PIXEL_MASK, (ULONG)(mask)); \
P2RD_DELAY; \
}
#define P2RD_READ_PIXEL_READMASK(mask) \
{ \
mask = VideoPortReadRegisterUlong(P2RD_PIXEL_MASK) & 0xff; \
}
//
// macros to load values into the cursor array usage is P2RD_CURSOR_ARRAR_START() followed by
// n iterations of P2RD_LOAD_CURSOR_ARRAY() or P2RD_READ_CURSOR_ARRAY()
//
#define P2RD_CURSOR_ARRAY_START(offset) \
{ \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_LO, (ULONG)(((offset)+P2RD_CURSOR_PATTERN_START) & 0xff)); \
P2RD_DELAY; \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_HI, (ULONG)(((offset)+P2RD_CURSOR_PATTERN_START) >> 8)); \
P2RD_DELAY; \
}
#define P2RD_LOAD_CURSOR_ARRAY(data) \
{ \
VideoPortWriteRegisterUlong(P2RD_INDEX_DATA, (ULONG)(data)); \
P2RD_DELAY; \
}
#define P2RD_READ_CURSOR_ARRAY(data) \
{ \
data = VideoPortReadRegisterUlong(P2RD_INDEX_DATA) & 0xff; \
P2RD_DELAY; \
}
//
// macro to move the cursor
//
#define P2RD_MOVE_CURSOR(x, y) \
{ \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_HI, (ULONG)0); \
P2RD_DELAY; \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_X_LOW, (ULONG)((x) & 0xff)); \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_X_HIGH, (ULONG)((x) >> 8)); \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_Y_LOW, (ULONG)((y) & 0xff)); \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_Y_HIGH, (ULONG)((y) >> 8)); \
}
//
// macro to change the cursor hotspot
//
#define P2RD_CURSOR_HOTSPOT(x, y) \
{ \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_HI, (ULONG)(0)); \
P2RD_DELAY; \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_HOTSPOT_X, (ULONG)(x)); \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_HOTSPOT_Y, (ULONG)(y)); \
}
//
// macro to change the cursor color
//
#define P2RD_CURSOR_COLOR(red, green, blue) \
{ \
VideoPortWriteRegisterUlong(P2RD_INDEX_ADDR_HI, (ULONG)(0)); \
P2RD_DELAY; \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_HOTSPOT_X, (ULONG)(x)); \
P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_HOTSPOT_Y, (ULONG)(y)); \
}