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73 lines
1.7 KiB
73 lines
1.7 KiB
TARGETNAME=GLDD32
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TARGETTYPE=LIBRARY
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TARGETPATH=obj
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GLINT_DRIVER_FLAGS=-DWNT_DDRAW=1 -DPXRX_DMA_BUFFER_CHECK=0
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LIBPATH=$(TARGETPATH)\*
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!IFNDEF MSC_WARNING_LEVEL
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MSC_WARNING_LEVEL=/W3
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!ENDIF
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MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX $(GLINT_DRIVER_FLAGS)
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INCLUDES=..\inc;$(BASEDIR)\multimedia\Published\dxg\obj$(BUILD_ALT_DIR)\i386;$(DDK_INC_PATH)
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#INCLUDES=..\inc;$(DDK_INC_PATH)
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#NTPROFILEINPUT=yes
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USE_LIBCNTPR = 1
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GDI_DRIVER_LIBS=$(SDK_LIB_PATH)\libcntpr.lib
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C_DEFINES = $(GLINT_DRIVER_FLAGS)
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!IF "$(DDKBUILDENV)" == "free"
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X86_CPU_OPTIMIZATION= /G6
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!ENDIF
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SOURCES= dd.c \
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ddblt.c \
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ddbltfx.c \
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dddownld.c \
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ddenable.c \
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ddover.c \
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ddsurf.c \
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ddvideo.c \
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d3d.c \
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d3dcntxt.c \
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d3dbuff.c \
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d3dprim.c \
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d3ddp2op.c \
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d3ddp2p3.c \
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d3dsset.c \
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d3dstrct.c \
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d3dsurf.c \
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d3dstate.c \
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d3dtxman.c \
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d3dtxt.c \
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debug.c \
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stateset.c \
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linalloc.c
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#PRECOMPILED_INCLUDE=glint.h
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#PRECOMPILED_PCH=glint.pch
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#PRECOMPILED_OBJ=glint.obj
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# @@BEGIN_DDKSPLIT
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#
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# BUFFER_OVERFLOW_CHECKS is only supported (in the DDK) by the
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# .NET environments. To set it directly in the sources, we
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# must conditional it so the XP and 2K environments don't
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# report errors
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#
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BUFFER_OVERFLOW_CHECKS=GDI
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!IF 0
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# @@END_DDKSPLIT
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!IF "$(DDK_TARGET_OS)"=="WinNET"
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BUFFER_OVERFLOW_CHECKS=GDI
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!ENDIF
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# @@BEGIN_DDKSPLIT
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!ENDIF
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# @@END_DDKSPLIT
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