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49 lines
1.4 KiB
49 lines
1.4 KiB
!include ..\..\swrast.inc
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!include ..\rgb.inc
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UMTYPE=windows
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TARGETPATH=obj
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TARGETTYPE=LIBRARY
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TARGETNAME=d3d8rgb
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#!if $(FREEBUILD)
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#TARGETNAME=d3d8rgb
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#!else
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#TARGETNAME=d3d8rgbd
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#!endif
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# On for Multi-processor build safety, this needs all other directories first
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SYNCHRONIZE_DRAIN=1
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PASS1_PUBLISH= { $(O)\$(TARGETNAME).lib=$(PROJECT_LIB_PATH)\$(TARGETNAME).lib }
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USE_NOLIBS=1
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PRECOMPILED_OPTION= /Yurgb_pch.h /Fp$(RGBRASTROOT)\pch\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rgb_pch.pch
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HEADEROBJNAME= $(RGBRASTROOT)\pch\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rgb_pch.obj
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HEADEROBJ= /Fo$(HEADEROBJNAME)
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PRECOMPILED_CXX= 1
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OBJLIBFILES=$(OBJLIBFILES) \
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$(RGBRASTROOT)\mmxemul\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\mmxemul.lib \
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$(RGBRASTROOT)\cspan\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rcspan.lib \
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$(RGBRASTROOT)\mlspan\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rmlspan.lib \
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$(RGBRASTROOT)\spaninit\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rspanini.lib \
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$(RGBRASTROOT)\setup\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rsetup.lib \
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$(RGBRASTROOT)\main\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\main.lib
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!if !($(AMD64) || $(IA64))
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OBJLIBFILES=$(OBJLIBFILES) \
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$(RGBRASTROOT)\mmxspan\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\rmmxspan.lib
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!endif
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!ifdef USE_ICECAP4
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C_DEFINES=$(C_DEFINES) -DUSE_ICECAP4
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INCLUDES=$(ICECAP4)\Include;$(INCLUDES)
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PERFLIBS=$(ICECAP4)\Lib\icecap.lib
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!endif
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SOURCES = \
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..\Main.cpp
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