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1254 lines
29 KiB
1254 lines
29 KiB
// Microsoft Foundation Classes C++ library.
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// Copyright (C) 1992-1993 Microsoft Corporation,
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// All rights reserved.
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// This source code is only intended as a supplement to the
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// Microsoft Foundation Classes Reference and Microsoft
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// QuickHelp and/or WinHelp documentation provided with the library.
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// See these sources for detailed information regarding the
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// Microsoft Foundation Classes product.
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#ifndef __AFXCOLL_H__
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#define __AFXCOLL_H__
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#ifndef __AFX_H__
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#include <afx.h>
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Classes declared in this file
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//CObject
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// Arrays
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class CByteArray; // array of BYTE
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class CWordArray; // array of WORD
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class CDWordArray; // array of DWORD
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class CUIntArray; // array of UINT
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class CPtrArray; // array of void*
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class CObArray; // array of CObject*
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// Lists
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class CPtrList; // list of void*
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class CObList; // list of CObject*
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// Maps (aka Dictionaries)
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class CMapWordToOb; // map from WORD to CObject*
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class CMapWordToPtr; // map from WORD to void*
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class CMapPtrToWord; // map from void* to WORD
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class CMapPtrToPtr; // map from void* to void*
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// Special String variants
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class CStringArray; // array of CStrings
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class CStringList; // list of CStrings
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class CMapStringToPtr; // map from CString to void*
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class CMapStringToOb; // map from CString to CObject*
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class CMapStringToString; // map from CString to CString
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/////////////////////////////////////////////////////////////////////////////
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#undef AFXAPP_DATA
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#define AFXAPP_DATA AFXAPI_DATA
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////////////////////////////////////////////////////////////////////////////
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class CByteArray : public CObject
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{
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DECLARE_SERIAL(CByteArray)
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public:
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// Construction
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CByteArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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BYTE GetAt(int nIndex) const;
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void SetAt(int nIndex, BYTE newElement);
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BYTE& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, BYTE newElement);
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int Add(BYTE newElement);
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// overloaded operator helpers
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BYTE operator[](int nIndex) const;
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BYTE& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, BYTE newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CByteArray* pNewArray);
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// Implementation
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protected:
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BYTE* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CByteArray();
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void Serialize(CArchive&);
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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////////////////////////////////////////////////////////////////////////////
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class CWordArray : public CObject
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{
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DECLARE_SERIAL(CWordArray)
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public:
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// Construction
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CWordArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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WORD GetAt(int nIndex) const;
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void SetAt(int nIndex, WORD newElement);
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WORD& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, WORD newElement);
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int Add(WORD newElement);
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// overloaded operator helpers
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WORD operator[](int nIndex) const;
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WORD& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, WORD newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CWordArray* pNewArray);
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// Implementation
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protected:
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WORD* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CWordArray();
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void Serialize(CArchive&);
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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////////////////////////////////////////////////////////////////////////////
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class CDWordArray : public CObject
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{
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DECLARE_SERIAL(CDWordArray)
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public:
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// Construction
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CDWordArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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DWORD GetAt(int nIndex) const;
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void SetAt(int nIndex, DWORD newElement);
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DWORD& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, DWORD newElement);
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int Add(DWORD newElement);
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// overloaded operator helpers
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DWORD operator[](int nIndex) const;
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DWORD& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, DWORD newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CDWordArray* pNewArray);
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// Implementation
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protected:
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DWORD* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CDWordArray();
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void Serialize(CArchive&);
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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////////////////////////////////////////////////////////////////////////////
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class CUIntArray : public CObject
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{
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DECLARE_DYNAMIC(CUIntArray)
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public:
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// Construction
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CUIntArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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UINT GetAt(int nIndex) const;
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void SetAt(int nIndex, UINT newElement);
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UINT& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, UINT newElement);
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int Add(UINT newElement);
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// overloaded operator helpers
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UINT operator[](int nIndex) const;
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UINT& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, UINT newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CUIntArray* pNewArray);
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// Implementation
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protected:
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UINT* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CUIntArray();
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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////////////////////////////////////////////////////////////////////////////
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class CPtrArray : public CObject
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{
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DECLARE_DYNAMIC(CPtrArray)
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public:
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// Construction
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CPtrArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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void* GetAt(int nIndex) const;
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void SetAt(int nIndex, void* newElement);
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void*& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, void* newElement);
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int Add(void* newElement);
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// overloaded operator helpers
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void* operator[](int nIndex) const;
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void*& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, void* newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CPtrArray* pNewArray);
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// Implementation
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protected:
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void** m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CPtrArray();
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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////////////////////////////////////////////////////////////////////////////
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class CObArray : public CObject
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{
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DECLARE_SERIAL(CObArray)
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public:
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// Construction
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CObArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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CObject* GetAt(int nIndex) const;
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void SetAt(int nIndex, CObject* newElement);
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CObject*& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, CObject* newElement);
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int Add(CObject* newElement);
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// overloaded operator helpers
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CObject* operator[](int nIndex) const;
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CObject*& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, CObject* newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CObArray* pNewArray);
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// Implementation
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protected:
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CObject** m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CObArray();
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void Serialize(CArchive&);
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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////////////////////////////////////////////////////////////////////////////
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class CStringArray : public CObject
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{
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DECLARE_SERIAL(CStringArray)
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public:
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// Construction
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CStringArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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CString GetAt(int nIndex) const;
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void SetAt(int nIndex, const char* newElement);
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CString& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, const char* newElement);
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int Add(const char* newElement);
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// overloaded operator helpers
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CString operator[](int nIndex) const;
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CString& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, const char* newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CStringArray* pNewArray);
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// Implementation
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protected:
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CString* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CStringArray();
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void Serialize(CArchive&);
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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/////////////////////////////////////////////////////////////////////////////
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class CPtrList : public CObject
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{
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DECLARE_DYNAMIC(CPtrList)
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protected:
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struct CNode
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{
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CNode* pNext;
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CNode* pPrev;
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void* data;
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};
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public:
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// Construction
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CPtrList(int nBlockSize=10);
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// Attributes (head and tail)
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// count of elements
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int GetCount() const;
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BOOL IsEmpty() const;
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// peek at head or tail
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void*& GetHead();
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void* GetHead() const;
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void*& GetTail();
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void* GetTail() const;
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// Operations
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// get head or tail (and remove it) - don't call on empty list !
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void* RemoveHead();
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void* RemoveTail();
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// add before head or after tail
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POSITION AddHead(void* newElement);
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POSITION AddTail(void* newElement);
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// add another list of elements before head or after tail
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void AddHead(CPtrList* pNewList);
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void AddTail(CPtrList* pNewList);
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// remove all elements
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void RemoveAll();
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// iteration
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POSITION GetHeadPosition() const;
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POSITION GetTailPosition() const;
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void*& GetNext(POSITION& rPosition); // return *Position++
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void* GetNext(POSITION& rPosition) const; // return *Position++
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void*& GetPrev(POSITION& rPosition); // return *Position--
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void* GetPrev(POSITION& rPosition) const; // return *Position--
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// getting/modifying an element at a given position
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void*& GetAt(POSITION position);
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void* GetAt(POSITION position) const;
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void SetAt(POSITION pos, void* newElement);
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void RemoveAt(POSITION position);
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// inserting before or after a given position
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POSITION InsertBefore(POSITION position, void* newElement);
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POSITION InsertAfter(POSITION position, void* newElement);
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// helper functions (note: O(n) speed)
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POSITION Find(void* searchValue, POSITION startAfter = NULL) const;
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// defaults to starting at the HEAD
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// return NULL if not found
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POSITION FindIndex(int nIndex) const;
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// get the 'nIndex'th element (may return NULL)
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// Implementation
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protected:
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CNode* m_pNodeHead;
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CNode* m_pNodeTail;
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int m_nCount;
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CNode* m_pNodeFree;
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struct CPlex* m_pBlocks;
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int m_nBlockSize;
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CNode* NewNode(CNode*, CNode*);
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void FreeNode(CNode*);
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public:
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~CPtrList();
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#ifdef _DEBUG
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void Dump(CDumpContext&) const;
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void AssertValid() const;
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#endif
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};
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/////////////////////////////////////////////////////////////////////////////
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class CObList : public CObject
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{
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DECLARE_SERIAL(CObList)
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protected:
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struct CNode
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{
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CNode* pNext;
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CNode* pPrev;
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CObject* data;
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};
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public:
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// Construction
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CObList(int nBlockSize=10);
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// Attributes (head and tail)
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// count of elements
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int GetCount() const;
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BOOL IsEmpty() const;
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// peek at head or tail
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CObject*& GetHead();
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CObject* GetHead() const;
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CObject*& GetTail();
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CObject* GetTail() const;
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// Operations
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// get head or tail (and remove it) - don't call on empty list !
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CObject* RemoveHead();
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CObject* RemoveTail();
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// add before head or after tail
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POSITION AddHead(CObject* newElement);
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POSITION AddTail(CObject* newElement);
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// add another list of elements before head or after tail
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void AddHead(CObList* pNewList);
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void AddTail(CObList* pNewList);
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// remove all elements
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void RemoveAll();
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// iteration
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POSITION GetHeadPosition() const;
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POSITION GetTailPosition() const;
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CObject*& GetNext(POSITION& rPosition); // return *Position++
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CObject* GetNext(POSITION& rPosition) const; // return *Position++
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CObject*& GetPrev(POSITION& rPosition); // return *Position--
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CObject* GetPrev(POSITION& rPosition) const; // return *Position--
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|
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// getting/modifying an element at a given position
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CObject*& GetAt(POSITION position);
|
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CObject* GetAt(POSITION position) const;
|
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void SetAt(POSITION pos, CObject* newElement);
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void RemoveAt(POSITION position);
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|
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// inserting before or after a given position
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|
POSITION InsertBefore(POSITION position, CObject* newElement);
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|
POSITION InsertAfter(POSITION position, CObject* newElement);
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|
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// helper functions (note: O(n) speed)
|
|
POSITION Find(CObject* searchValue, POSITION startAfter = NULL) const;
|
|
// defaults to starting at the HEAD
|
|
// return NULL if not found
|
|
POSITION FindIndex(int nIndex) const;
|
|
// get the 'nIndex'th element (may return NULL)
|
|
|
|
// Implementation
|
|
protected:
|
|
CNode* m_pNodeHead;
|
|
CNode* m_pNodeTail;
|
|
int m_nCount;
|
|
CNode* m_pNodeFree;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CNode* NewNode(CNode*, CNode*);
|
|
void FreeNode(CNode*);
|
|
|
|
public:
|
|
~CObList();
|
|
|
|
void Serialize(CArchive&);
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CStringList : public CObject
|
|
{
|
|
|
|
DECLARE_SERIAL(CStringList)
|
|
|
|
protected:
|
|
struct CNode
|
|
{
|
|
CNode* pNext;
|
|
CNode* pPrev;
|
|
CString data;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CStringList(int nBlockSize=10);
|
|
|
|
// Attributes (head and tail)
|
|
// count of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// peek at head or tail
|
|
CString& GetHead();
|
|
CString GetHead() const;
|
|
CString& GetTail();
|
|
CString GetTail() const;
|
|
|
|
// Operations
|
|
// get head or tail (and remove it) - don't call on empty list !
|
|
CString RemoveHead();
|
|
CString RemoveTail();
|
|
|
|
// add before head or after tail
|
|
POSITION AddHead(const char* newElement);
|
|
POSITION AddTail(const char* newElement);
|
|
|
|
// add another list of elements before head or after tail
|
|
void AddHead(CStringList* pNewList);
|
|
void AddTail(CStringList* pNewList);
|
|
|
|
// remove all elements
|
|
void RemoveAll();
|
|
|
|
// iteration
|
|
POSITION GetHeadPosition() const;
|
|
POSITION GetTailPosition() const;
|
|
CString& GetNext(POSITION& rPosition); // return *Position++
|
|
CString GetNext(POSITION& rPosition) const; // return *Position++
|
|
CString& GetPrev(POSITION& rPosition); // return *Position--
|
|
CString GetPrev(POSITION& rPosition) const; // return *Position--
|
|
|
|
// getting/modifying an element at a given position
|
|
CString& GetAt(POSITION position);
|
|
CString GetAt(POSITION position) const;
|
|
void SetAt(POSITION pos, const char* newElement);
|
|
void RemoveAt(POSITION position);
|
|
|
|
// inserting before or after a given position
|
|
POSITION InsertBefore(POSITION position, const char* newElement);
|
|
POSITION InsertAfter(POSITION position, const char* newElement);
|
|
|
|
// helper functions (note: O(n) speed)
|
|
POSITION Find(const char* searchValue, POSITION startAfter = NULL) const;
|
|
// defaults to starting at the HEAD
|
|
// return NULL if not found
|
|
POSITION FindIndex(int nIndex) const;
|
|
// get the 'nIndex'th element (may return NULL)
|
|
|
|
// Implementation
|
|
protected:
|
|
CNode* m_pNodeHead;
|
|
CNode* m_pNodeTail;
|
|
int m_nCount;
|
|
CNode* m_pNodeFree;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CNode* NewNode(CNode*, CNode*);
|
|
void FreeNode(CNode*);
|
|
|
|
public:
|
|
~CStringList();
|
|
|
|
void Serialize(CArchive&);
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapWordToPtr : public CObject
|
|
{
|
|
|
|
DECLARE_DYNAMIC(CMapWordToPtr)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
WORD key;
|
|
void* value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapWordToPtr(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(WORD key, void*& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
void*& operator[](WORD key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(WORD key, void* newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(WORD key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, WORD& rKey, void*& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(WORD key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(WORD, UINT&) const;
|
|
|
|
public:
|
|
~CMapWordToPtr();
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapPtrToWord : public CObject
|
|
{
|
|
|
|
DECLARE_DYNAMIC(CMapPtrToWord)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
void* key;
|
|
WORD value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapPtrToWord(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(void* key, WORD& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
WORD& operator[](void* key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(void* key, WORD newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(void* key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, void*& rKey, WORD& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(void* key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(void*, UINT&) const;
|
|
|
|
public:
|
|
~CMapPtrToWord();
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapPtrToPtr : public CObject
|
|
{
|
|
|
|
DECLARE_DYNAMIC(CMapPtrToPtr)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
void* key;
|
|
void* value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapPtrToPtr(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(void* key, void*& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
void*& operator[](void* key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(void* key, void* newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(void* key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, void*& rKey, void*& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(void* key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(void*, UINT&) const;
|
|
|
|
public:
|
|
~CMapPtrToPtr();
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapWordToOb : public CObject
|
|
{
|
|
|
|
DECLARE_SERIAL(CMapWordToOb)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
WORD key;
|
|
CObject* value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapWordToOb(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(WORD key, CObject*& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
CObject*& operator[](WORD key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(WORD key, CObject* newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(WORD key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, WORD& rKey, CObject*& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(WORD key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(WORD, UINT&) const;
|
|
|
|
public:
|
|
~CMapWordToOb();
|
|
|
|
void Serialize(CArchive&);
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapStringToPtr : public CObject
|
|
{
|
|
|
|
DECLARE_DYNAMIC(CMapStringToPtr)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
CString key;
|
|
void* value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapStringToPtr(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(const char* key, void*& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
void*& operator[](const char* key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(const char* key, void* newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(const char* key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, CString& rKey, void*& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(const char* key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(const char*, UINT&) const;
|
|
|
|
public:
|
|
~CMapStringToPtr();
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapStringToOb : public CObject
|
|
{
|
|
|
|
DECLARE_SERIAL(CMapStringToOb)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
CString key;
|
|
CObject* value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapStringToOb(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(const char* key, CObject*& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
CObject*& operator[](const char* key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(const char* key, CObject* newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(const char* key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, CString& rKey, CObject*& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(const char* key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(const char*, UINT&) const;
|
|
|
|
public:
|
|
~CMapStringToOb();
|
|
|
|
void Serialize(CArchive&);
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CMapStringToString : public CObject
|
|
{
|
|
|
|
DECLARE_SERIAL(CMapStringToString)
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
CString key;
|
|
CString value;
|
|
};
|
|
public:
|
|
|
|
// Construction
|
|
CMapStringToString(int nBlockSize=10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(const char* key, CString& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
CString& operator[](const char* key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(const char* key, const char* newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(const char* key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, CString& rKey, CString& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize);
|
|
|
|
// Overridables: special non-virtual (see map implementation for details)
|
|
// Routine used to user-provided hash keys
|
|
UINT HashKey(const char* key) const;
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(const char*, UINT&) const;
|
|
|
|
public:
|
|
~CMapStringToString();
|
|
|
|
void Serialize(CArchive&);
|
|
#ifdef _DEBUG
|
|
void Dump(CDumpContext&) const;
|
|
void AssertValid() const;
|
|
#endif
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Inline function declarations
|
|
|
|
#ifdef _AFX_ENABLE_INLINES
|
|
#define _AFXCOLL_INLINE inline
|
|
#include <afxcoll.inl>
|
|
#endif
|
|
|
|
#undef AFXAPP_DATA
|
|
#define AFXAPP_DATA NEAR
|
|
|
|
#endif //!__AFXCOLL_H__
|