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65 lines
1.4 KiB
65 lines
1.4 KiB
//
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H_DF73D7B3)
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#define AFX_STDAFX_H_DF73D7B3
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define _ATL_APARTMENT_THREADED
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// Turn off ATL tracing
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#if _DEBUG
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#ifdef ATLTRACE
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#undef ATLTRACE
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#endif
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#define ATLTRACE
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#define ATLTRACE2
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#endif
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlctl.h>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#include <map>
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#include <mshtml.h>
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#include <exdisp.h>
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#include <mshtmhst.h>
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#include <mshtmdid.h>
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#include <wininet.h>
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#include "sti.h"
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#include "wia.h"
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#include "wiadef.h"
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#include "hfdebug.h"
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#include "wiascr.h"
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#include "ifaccach.h"
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#include "wiautil.h"
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#include "resource.h"
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// Objects
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#include "collect.h"
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// Wia Objects
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#include "cwia.h"
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#include "wiadevinf.h"
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#include "wiaitem.h"
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#include "wiaproto.h"
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#include "wiacache.h"
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#endif // !defined(AFX_STDAFX_H_DF73D7B3)
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