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177 lines
4.4 KiB
177 lines
4.4 KiB
# Compatibility layer for applications using the old toplevel OLE.pm.
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# New code should use Win32::OLE
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# This file is based on ../lib/OLE.pm from ActiveState build 315.
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# Compatibility notes:
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# - "GetObject" -> "GetActiveObject"
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# - "keys %$collection" -> "Win32::OLE::Enum->All($collection)"
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# or "in $Collection"
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# - "unnamed" default method retries
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########################################################################
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package Win32;
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########################################################################
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sub OLELastError {return OLE->LastError()}
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########################################################################
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package OLE::Variant;
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########################################################################
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use Win32::OLE qw(CP_ACP);
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use Win32::OLE::Variant;
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use strict;
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use vars qw($AUTOLOAD @ISA $LCID $CP $Warn $LastError $_NewEnum $_Unique);
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@ISA = qw(Win32::OLE::Variant);
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$Warn = 0;
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$LCID = 2 << 10; # LOCALE_SYSTEM_DEFAULT
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$CP = CP_ACP;
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$_NewEnum = 0;
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$_Unique = 0;
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sub new {
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my $self = shift;
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my $variant = $self->SUPER::new(@_);
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$OLE::LastError = $Win32::OLE->LastError unless defined $variant;
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return $variant;
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}
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########################################################################
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package OLE::Tie;
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########################################################################
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use strict;
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use vars qw(@ISA);
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@ISA = qw(Win32::OLE::Tie);
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# !!! It is VERY important that Win32::OLE::Tie::DESTROY gets called. !!!
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# If you subclass DESTROY, don't forget to call $self->SUPER::DESTROY.
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# Otherwise the OLE interfaces will not be released until process termination!
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# Retry default method if property doesn't exist
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sub FETCH {
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my ($self,$key) = @_;
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return $self->SUPER::Fetch($key, 1);
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}
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sub STORE {
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my ($self,$key,$value) = @_;
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$self->SUPER::Store($key, $value, 1);
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}
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# Enumerate collection members, not object properties
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*FIRSTKEY = *Win32::OLE::Tie::FIRSTENUM;
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*NEXTKEY = *Win32::OLE::Tie::NEXTENUM;
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########################################################################
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package OLE;
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########################################################################
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use Win32::OLE qw(CP_ACP);
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# Use OleInitialize() instead of CoInitializeEx:
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Win32::OLE->Initialize(Win32::OLE::COINIT_OLEINITIALIZE);
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use strict;
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# Disable overload; unfortunately "no overload" doesn't do it :-(
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# Overloading is no longer enabled by default in Win32::OLE
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#use overload '""' => sub {overload::StrVal($_[0])},
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# '0+' => sub {overload::StrVal($_[0])};
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use vars qw($AUTOLOAD @ISA $LCID $CP $Warn $LastError $Tie);
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@ISA = qw(Win32::OLE);
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$Warn = 0;
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$LCID = 2 << 10; # LOCALE_SYSTEM_DEFAULT
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$CP = CP_ACP;
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$Tie = 'OLE::Tie';
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sub new {
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my $class = shift;
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$class = shift if $class eq 'OLE';
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return OLE->SUPER::new($class);
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}
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sub copy {
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my $class = shift;
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$class = shift if $class eq 'OLE';
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return OLE->SUPER::GetActiveObject($class);
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}
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sub AUTOLOAD {
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my $self = shift;
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my $retval;
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$AUTOLOAD =~ s/.*:://o;
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Carp::croak("Cannot autoload class method \"$AUTOLOAD\"")
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unless ref($self) && UNIVERSAL::isa($self,'OLE');
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local $^H = 0; # !hack alert!
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unless (defined $self->Dispatch($AUTOLOAD, $retval, @_)) {
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# Retry default method
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$self->Dispatch(undef, $retval, $AUTOLOAD, @_);
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}
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return $retval;
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}
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*CreateObject = \&new;
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*GetObject = \©
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# Automation data types.
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sub VT_EMPTY {0;}
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sub VT_NULL {1;}
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sub VT_I2 {2;}
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sub VT_I4 {3;}
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sub VT_R4 {4;}
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sub VT_R8 {5;}
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sub VT_CY {6;}
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sub VT_DATE {7;}
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sub VT_BSTR {8;}
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sub VT_DISPATCH {9;}
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sub VT_ERROR {10;}
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sub VT_BOOL {11;}
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sub VT_VARIANT {12;}
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sub VT_UNKNOWN {13;}
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sub VT_I1 {16;}
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sub VT_UI1 {17;}
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sub VT_UI2 {18;}
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sub VT_UI4 {19;}
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sub VT_I8 {20;}
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sub VT_UI8 {21;}
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sub VT_INT {22;}
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sub VT_UINT {23;}
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sub VT_VOID {24;}
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sub VT_HRESULT {25;}
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sub VT_PTR {26;}
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sub VT_SAFEARRAY {27;}
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sub VT_CARRAY {28;}
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sub VT_USERDEFINED {29;}
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sub VT_LPSTR {30;}
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sub VT_LPWSTR {31;}
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sub VT_FILETIME {64;}
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sub VT_BLOB {65;}
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sub VT_STREAM {66;}
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sub VT_STORAGE {67;}
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sub VT_STREAMED_OBJECT {68;}
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sub VT_STORED_OBJECT {69;}
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sub VT_BLOB_OBJECT {70;}
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sub VT_CF {71;}
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sub VT_CLSID {72;}
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sub TKIND_ENUM {0;}
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sub TKIND_RECORD {1;}
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sub TKIND_MODULE {2;}
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sub TKIND_INTERFACE {3;}
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sub TKIND_DISPATCH {4;}
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sub TKIND_COCLASS {5;}
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sub TKIND_ALIAS {6;}
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sub TKIND_UNION {7;}
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sub TKIND_MAX {8;}
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1;
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