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208 lines
5.3 KiB
208 lines
5.3 KiB
# Microsoft Developer Studio Project File - Name="plv" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=plv - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "plv.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "plv.mak" CFG="plv - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "plv - Win32 Profile" (based on "Win32 (x86) Static Library")
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!MESSAGE "plv - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "plv - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "plv - Win32 Profile"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "plv___W0"
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# PROP BASE Intermediate_Dir "plv___W0"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "profile"
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# PROP Intermediate_Dir "profile"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /GX /Z7 /Od /I "." /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX"windows.h" /FD /c
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# ADD CPP /nologo /Gz /MTd /W4 /WX /GX /Z7 /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "MSAA" /D "FE_KOREAN" /YX"windows.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x411
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# ADD RSC /l 0x411
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"../Profile/plv.bsc"
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../Profile/plv.lib"
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!ELSEIF "$(CFG)" == "plv - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "plv___Win32_Release"
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# PROP BASE Intermediate_Dir "plv___Win32_Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /Gz /MT /W4 /GX /Zi /O2 /I "." /I "..\common" /D "NDEBUG" /D "IME98A" /D "WIN32" /D "_WINDOWS" /D "MSAA" /YX /FD /c
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# ADD CPP /nologo /Gz /MT /W4 /WX /GX /Zi /O2 /I "." /I "../../common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "MSAA" /D "FE_KOREAN" /YX /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x411
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# ADD RSC /l 0x412
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"../Release/plv.bsc"
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../Release/plv.lib"
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!ELSEIF "$(CFG)" == "plv - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "plv___Win32_Debug"
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# PROP BASE Intermediate_Dir "plv___Win32_Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /Gz /MTd /W4 /GX /Z7 /Od /I "." /I "..\common" /D "_DEBUG" /D "IME98A" /D "WIN32" /D "_WINDOWS" /D "MSAA" /FR /YX"windows.h" /FD /c
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# ADD CPP /nologo /Gz /MTd /W4 /WX /GX /Z7 /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "MSAA" /D "FE_KOREAN" /YX"windows.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x411
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# ADD RSC /l 0x411
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"../Debug/plv.bsc"
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../Debug/plv.lib"
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!ENDIF
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# Begin Target
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# Name "plv - Win32 Profile"
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# Name "plv - Win32 Release"
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# Name "plv - Win32 Debug"
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# Begin Source File
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SOURCE=.\accplv.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dbg.cpp
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!IF "$(CFG)" == "plv - Win32 Profile"
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!ELSEIF "$(CFG)" == "plv - Win32 Release"
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# PROP BASE Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "plv - Win32 Debug"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\dbg.h
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# End Source File
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# Begin Source File
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SOURCE=.\dispatch.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dispatch.h
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# End Source File
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# Begin Source File
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SOURCE=.\iconview.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\iconview.h
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# End Source File
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# Begin Source File
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SOURCE=.\ivmisc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ivmisc.h
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# End Source File
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# Begin Source File
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SOURCE=.\plv.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\plv.h
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# End Source File
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# Begin Source File
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SOURCE=.\plv_.h
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# End Source File
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# Begin Source File
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SOURCE=.\plvproc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\plvproc.h
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# End Source File
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# Begin Source File
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SOURCE=.\plvproc_.h
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# End Source File
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# Begin Source File
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SOURCE=.\repview.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\repview.h
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# End Source File
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# Begin Source File
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SOURCE=.\rvmisc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\rvmisc.h
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# End Source File
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# Begin Source File
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SOURCE=.\strutil.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\strutil.h
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# End Source File
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# End Target
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# End Project
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