Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1995 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Revision History:
!ENDIF
TARGETNAME=bitssrv
TARGETTYPE=DYNLINK
DLLENTRY=_DllMainCRTStartup
!if defined(USE_WININET)
C_DEFINES = $(C_DEFINES) -DUSE_WININET
!endif
INCLUDES=$(INCLUDES);..\inc;;..\..\inc;$(O);..\idl\$(O)
#
# Use the multithreaded C runtime DLL.
#
USE_MSVCRT=1
#
# This component uses C++ exception handling.
#
USE_NATIVE_EH=1
!if !defined(USE_WININET)
DELAYLOAD=winhttp.dll
DLOAD_ERROR_HANDLER=BITSSERVER_DelayLoadFailureHook
!endif
TARGETPATH=..\..\bins\$(_OBJ_DIR)
TARGETLIBS=$(TARGETLIBS) \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
!if defined(USE_WININET)
$(SDK_LIB_PATH)\wininet.lib \
!else
$(SDK_LIB_PATH)\winhttp.lib \
!endif
$(SDK_LIB_PATH)\shlwapi.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\activeds.Lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\iphlpapi.lib \
$(SDK_LIB_PATH)\Ws2_32.lib \
$(SDK_LIB_PATH)\setupapi.lib \
SOURCES= \
server.cpp \
log.cpp \
thunks.cpp \
utils.cpp \
config.cpp \
setup.cpp \
dload.cpp \
version.rc
PRECOMPILED_INCLUDE=precomp.h
PRECOMPILED_CXX=1
BINPLACE_PLACEFILE=..\..\placefil.txt