Leaked source code of windows server 2003
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/***
*spawnle.c - spawn a child process with given environment
*
* Copyright (c) 1985-2001, Microsoft Corporation. All rights reserved.
*
*Purpose:
* defines _spawnle() - spawn a child process with given environ
*
*Revision History:
* 04-15-84 DFW written
* 12-11-87 JCR Added "_LOAD_DS" to declaration
* 11-20-89 GJF Fixed copyright, alignment. Added const to arg types
* for pathname and arglist. #include-d PROCESS.H and
* added ellipsis to match prototype
* 03-08-90 GJF Replaced _LOAD_DS with _CALLTYPE2, added #include
* <cruntime.h> and removed #include <register.h>
* 07-24-90 SBM Removed redundant includes, replaced <assertm.h> by
* <assert.h>
* 09-27-90 GJF New-style function declarator.
* 01-17-91 GJF ANSI naming.
* 04-06-93 SKS Replace _CRTAPI* with __cdecl
* 07-16-93 SRW ALPHA Merge
* 08-31-93 GJF Merged NT SDK and Cuda versions
* 12-07-93 CFW Wide char enable.
* 01-10-95 CFW Debug CRT allocs.
* 02-06-95 CFW assert -> _ASSERTE.
* 02-06-98 GJF Changes for Win64: changed return type to intptr_t.
*
*******************************************************************************/
#include <cruntime.h>
#include <stddef.h>
#include <process.h>
#include <stdarg.h>
#include <internal.h>
#include <malloc.h>
#include <tchar.h>
#include <dbgint.h>
/***
*int _spawnle(modeflag, pathname, arglist) - spawn a child process with env.
*
*Purpose:
* Spawns a child process with given parameters and environment.
* formats the parameters and calls _spawnve to do the actual work.
* NOTE - at least one argument must be present. This argument is always,
* by convention, the name of the file being spawned.
*
*Entry:
* int modeflag - mode of spawn (WAIT, NOWAIT, OVERLAY)
* only WAIT, and OVERLAY currently implemented
* _TSCHAR *pathname - name of file to spawn
* _TSCHAR *arglist - argument list, environment is at the end
* call as _spawnle(modeflag, path, arg0, arg1, ..., argn, NULL, envp);
*
*Exit:
* returns exit code of spawned process
* if fails, return -1
*
*Exceptions:
*
*******************************************************************************/
intptr_t __cdecl _tspawnle (
int modeflag,
const _TSCHAR *pathname,
const _TSCHAR *arglist,
...
)
{
#ifdef _M_IX86
REG1 const _TSCHAR **argp;
_ASSERTE(pathname != NULL);
_ASSERTE(*pathname != _T('\0'));
_ASSERTE(arglist != NULL);
_ASSERTE(*arglist != _T('\0'));
/* walk the arglist until the terminating NULL pointer is found. The
* next location holds the environment table pointer.
*/
argp = &arglist;
while (*argp++)
;
return(_tspawnve(modeflag,pathname,&arglist,(_TSCHAR **)*argp));
#else /* ndef _M_IX86 */
va_list vargs;
_TSCHAR * argbuf[64];
_TSCHAR ** argv;
_TSCHAR ** envp;
intptr_t result;
_ASSERTE(pathname != NULL);
_ASSERTE(*pathname != _T('\0'));
_ASSERTE(arglist != NULL);
_ASSERTE(*arglist != _T('\0'));
va_start(vargs, arglist);
#ifdef WPRFLAG
argv = _wcapture_argv(&vargs, arglist, argbuf, 64);
#else
argv = _capture_argv(&vargs, arglist, argbuf, 64);
#endif
envp = va_arg(vargs, _TSCHAR **);
va_end(vargs);
result = _tspawnve(modeflag,pathname,argv,envp);
if (argv && argv != argbuf)
_free_crt(argv);
return result;
#endif /* _M_IX86 */
}