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641 lines
18 KiB
641 lines
18 KiB
/*++
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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pnppower.c
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Abstract:
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This file contains the routines that integrate PnP and Power
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Author:
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Adrian J. Oney (AdriaO) 01-19-1999
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Revision History:
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Modified for nt kernel.
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--*/
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#include "pnpmgrp.h"
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//
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// Internal References
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//
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PWCHAR
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IopCaptureObjectName (
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IN PVOID Object
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);
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VOID
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IopFreePoDeviceNotifyListHead (
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PLIST_ENTRY ListHead
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);
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text(PAGE, IopWarmEjectDevice)
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#pragma alloc_text(PAGELK, IoBuildPoDeviceNotifyList)
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#pragma alloc_text(PAGELK, IoFreePoDeviceNotifyList)
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#pragma alloc_text(PAGELK, IopFreePoDeviceNotifyListHead)
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#pragma alloc_text(PAGELK, IoGetPoNotifyParent)
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#pragma alloc_text(PAGELK, IoMovePoNotifyChildren)
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#pragma alloc_text(PAGELK, IopCaptureObjectName)
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#endif
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NTSTATUS
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IoBuildPoDeviceNotifyList (
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IN OUT PPO_DEVICE_NOTIFY_ORDER Order
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)
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{
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PLIST_ENTRY link;
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PPO_DEVICE_NOTIFY notify, parentnotify;
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PDEVICE_NODE node;
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PDEVICE_NODE parent;
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LONG maxLevel, level;
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UCHAR orderLevel;
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LIST_ENTRY RebaseList;
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ULONG i;
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//
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// Block PnP operations like rebalance.
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//
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PiLockDeviceActionQueue();
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RtlZeroMemory(Order, sizeof (*Order));
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//
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// This is used as a token to remember that we have locked DeviceActionQueue
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//
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Order->DevNodeSequence = IoDeviceNodeTreeSequence;
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for (i=0; i <= PO_ORDER_MAXIMUM; i++) {
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KeInitializeEvent(&Order->OrderLevel[i].LevelReady,
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NotificationEvent,
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FALSE);
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InitializeListHead(&Order->OrderLevel[i].WaitSleep);
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InitializeListHead(&Order->OrderLevel[i].ReadySleep);
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InitializeListHead(&Order->OrderLevel[i].Pending);
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InitializeListHead(&Order->OrderLevel[i].Complete);
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InitializeListHead(&Order->OrderLevel[i].ReadyS0);
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InitializeListHead(&Order->OrderLevel[i].WaitS0);
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}
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InitializeListHead(&RebaseList);
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//
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// Allocate notification structures for all nodes, and determine
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// maximum depth.
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//
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level = -1;
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node = IopRootDeviceNode;
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while (node->Child) {
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node = node->Child;
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level += 1;
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}
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//
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// ADRIAO 01/12/1999 N.B. -
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//
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// Note that we include devices without the started flag. However, two
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// things prevent us from excluding devices that aren't started:
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// 1) We must be able to send power messages to a device we are warm
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// undocking.
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// 2) Many devices may not be started, that is no guarentee they are in D3!
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// For example, they could easily have a boot config, and PNP still
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// relies heavily on BIOS boot configs to keep us from placing hardware
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// ontop of other devices with boot configs we haven't found or started
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// yet!
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//
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maxLevel = level;
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while (node != IopRootDeviceNode) {
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notify = ExAllocatePoolWithTag (
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NonPagedPool,
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sizeof(PO_DEVICE_NOTIFY),
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IOP_DPWR_TAG
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);
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if (!notify) {
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//
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// Reset the DevNodeSequence since we have failed and returning with the DeviceActionQueue unlocked.
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//
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Order->DevNodeSequence = 0;
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PiUnlockDeviceActionQueue();
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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RtlZeroMemory (notify, sizeof(PO_DEVICE_NOTIFY));
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ASSERT(node->Notify == NULL) ;
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node->Notify = notify;
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notify->Node = node;
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notify->DeviceObject = node->PhysicalDeviceObject;
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notify->TargetDevice = IoGetAttachedDevice(node->PhysicalDeviceObject);
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notify->DriverName = IopCaptureObjectName(notify->TargetDevice->DriverObject);
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notify->DeviceName = IopCaptureObjectName(notify->TargetDevice);
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ObReferenceObject (notify->DeviceObject);
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ObReferenceObject (notify->TargetDevice);
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orderLevel = 0;
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if (notify->TargetDevice->DeviceType != FILE_DEVICE_SCREEN &&
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notify->TargetDevice->DeviceType != FILE_DEVICE_VIDEO) {
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orderLevel |= PO_ORDER_NOT_VIDEO;
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}
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if (notify->TargetDevice->Flags & DO_POWER_PAGABLE) {
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orderLevel |= PO_ORDER_PAGABLE;
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}
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//
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// If this is a level 0 node it's in the root. Look for
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// non-bus stuff in the root as those guys need to be re-based
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// below everything else.
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//
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notify->OrderLevel = orderLevel;
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//
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// If the node is root-enumerated, put it on the rebase list so
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// we can mark all its children later.
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// If the node is a leaf node it is ready to receive Sx irps.
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// If it has children, it must wait for its children to complete their Sx irps.
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//
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//
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if ((level == 0) &&
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(node->InterfaceType != Internal) &&
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!(node->Flags & DNF_HAL_NODE)) {
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InsertHeadList(&RebaseList, ¬ify->Link);
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} else {
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++Order->OrderLevel[orderLevel].DeviceCount;
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if (node->Child == NULL) {
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InsertHeadList(&Order->OrderLevel[orderLevel].ReadySleep, ¬ify->Link);
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} else {
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InsertHeadList(&Order->OrderLevel[orderLevel].WaitSleep, ¬ify->Link);
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}
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}
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//
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// Next node
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//
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if (node->Sibling) {
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node = node->Sibling;
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while (node->Child) {
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node = node->Child;
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level += 1;
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if (level > maxLevel) {
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maxLevel = level;
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}
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}
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} else {
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node = node->Parent;
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level -= 1;
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}
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}
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//
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// Rebase anything on the rebase list to be after the normal pnp stuff
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//
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while (!IsListEmpty(&RebaseList)) {
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link = RemoveHeadList(&RebaseList);
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notify = CONTAINING_RECORD (link, PO_DEVICE_NOTIFY, Link);
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//
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// Rebase this node
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//
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node = notify->Node;
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notify->OrderLevel |= PO_ORDER_ROOT_ENUM;
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++Order->OrderLevel[notify->OrderLevel].DeviceCount;
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if (node->Child == NULL) {
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InsertHeadList(&Order->OrderLevel[notify->OrderLevel].ReadySleep, ¬ify->Link);
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} else {
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InsertHeadList(&Order->OrderLevel[notify->OrderLevel].WaitSleep, ¬ify->Link);
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}
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//
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// Now rebase all the node's children
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//
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parent = node;
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while (node->Child) {
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node = node->Child;
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}
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while (node != parent) {
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notify = node->Notify;
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if (notify) {
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RemoveEntryList(¬ify->Link);
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--Order->OrderLevel[notify->OrderLevel].DeviceCount;
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notify->OrderLevel |= PO_ORDER_ROOT_ENUM;
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++Order->OrderLevel[notify->OrderLevel].DeviceCount;
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if (node->Child == NULL) {
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InsertHeadList(&Order->OrderLevel[notify->OrderLevel].ReadySleep, ¬ify->Link);
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} else {
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InsertHeadList(&Order->OrderLevel[notify->OrderLevel].WaitSleep, ¬ify->Link);
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}
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}
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// next node
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if (node->Sibling) {
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node = node->Sibling;
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while (node->Child) {
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node = node->Child;
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}
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} else {
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node = node->Parent;
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}
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}
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}
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//
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// make one more pass through all the notify devices in order to count
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// the children of each parent. It would be nice if the PNP engine kept
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// track of the number of children in the devnode, but until that is done,
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// we need this second pass.
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//
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// Also make sure that each node's parent is an order level >= its children.
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//
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node = IopRootDeviceNode;
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while (node->Child) {
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node = node->Child;
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}
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while (node != IopRootDeviceNode) {
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if (node->Parent != IopRootDeviceNode) {
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parentnotify = node->Parent->Notify;
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parentnotify->ChildCount++;
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parentnotify->ActiveChild++;
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if (parentnotify->OrderLevel > node->Notify->OrderLevel) {
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//
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// The parent is a higher order level than its child. Move the
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// parent down to the same order as its child
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//
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RemoveEntryList(&parentnotify->Link);
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--Order->OrderLevel[parentnotify->OrderLevel].DeviceCount;
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parentnotify->OrderLevel = node->Notify->OrderLevel;
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++Order->OrderLevel[parentnotify->OrderLevel].DeviceCount;
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InsertHeadList(&Order->OrderLevel[parentnotify->OrderLevel].WaitSleep, &parentnotify->Link);
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}
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}
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//
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// Next node
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//
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if (node->Sibling) {
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node = node->Sibling;
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while (node->Child) {
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node = node->Child;
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}
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} else {
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node = node->Parent;
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}
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}
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Order->WarmEjectPdoPointer = &IopWarmEjectPdo;
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//
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// The engine lock is release when the notify list is freed
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//
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return STATUS_SUCCESS;
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}
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PVOID
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IoGetPoNotifyParent(
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IN PPO_DEVICE_NOTIFY Notify
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)
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/*++
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Routine Description:
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Returns the notify structure of the specified device's parent.
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Arguments:
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Notify - Supplies the child device
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Return Value:
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Parent's notify structure if present
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NULL if there is no parent
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--*/
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{
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PDEVICE_NODE Node;
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Node = Notify->Node;
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if (Node->Parent != IopRootDeviceNode) {
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return(Node->Parent->Notify);
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} else {
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return(NULL);
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}
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}
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VOID
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IoMovePoNotifyChildren(
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IN PPO_DEVICE_NOTIFY Notify,
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IN PPO_DEVICE_NOTIFY_ORDER Order
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)
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/*++
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Routine Description:
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Removes any children of the supplied device that are at the
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same orderlevel as the supplied parent and reinserts them
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on the ReadyS0 list.
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Arguments:
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Notify - Supplies the device notify structure
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Orderr - Supplies the device notification order structure
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Return Value:
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None
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--*/
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{
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PDEVICE_NODE Node;
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PDEVICE_NODE Child;
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PPO_DEVICE_NOTIFY ChildNotify;
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PPO_NOTIFY_ORDER_LEVEL Level;
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Node = Notify->Node;
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Child = Node->Child;
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while (Child) {
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ChildNotify = Child->Notify;
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if (ChildNotify->OrderLevel == Notify->OrderLevel) {
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RemoveEntryList(&ChildNotify->Link);
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Level = &Order->OrderLevel[ChildNotify->OrderLevel];
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InsertTailList(&Level->ReadyS0, &ChildNotify->Link);
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}
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Child = Child->Sibling;
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}
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}
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VOID
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IopFreePoDeviceNotifyListHead (
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PLIST_ENTRY ListHead
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)
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{
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PLIST_ENTRY Link;
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PPO_DEVICE_NOTIFY Notify;
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PDEVICE_NODE Node;
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while (!IsListEmpty(ListHead)) {
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Link = RemoveHeadList(ListHead);
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Notify = CONTAINING_RECORD (Link, PO_DEVICE_NOTIFY, Link);
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Node = (PDEVICE_NODE) Notify->Node;
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Node->Notify = NULL;
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ObDereferenceObject (Notify->DeviceObject);
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ObDereferenceObject (Notify->TargetDevice);
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if (Notify->DeviceName) {
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ExFreePool (Notify->DeviceName);
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}
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if (Notify->DriverName) {
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ExFreePool (Notify->DriverName);
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}
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ExFreePool(Notify);
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}
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}
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VOID
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IoFreePoDeviceNotifyList (
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IN OUT PPO_DEVICE_NOTIFY_ORDER Order
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)
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{
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ULONG i;
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if (Order->DevNodeSequence) {
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Order->DevNodeSequence = 0;
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PiUnlockDeviceActionQueue();
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}
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//
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// Free the resources from the notify list
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//
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for (i=0; i <= PO_ORDER_MAXIMUM; i++) {
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IopFreePoDeviceNotifyListHead(&Order->OrderLevel[i].WaitSleep);
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IopFreePoDeviceNotifyListHead(&Order->OrderLevel[i].ReadySleep);
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IopFreePoDeviceNotifyListHead(&Order->OrderLevel[i].Pending);
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IopFreePoDeviceNotifyListHead(&Order->OrderLevel[i].Complete);
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IopFreePoDeviceNotifyListHead(&Order->OrderLevel[i].ReadyS0);
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IopFreePoDeviceNotifyListHead(&Order->OrderLevel[i].WaitS0);
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}
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}
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PWCHAR
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IopCaptureObjectName (
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IN PVOID Object
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)
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{
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NTSTATUS Status;
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UCHAR Buffer[512];
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POBJECT_NAME_INFORMATION ObName;
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ULONG len;
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PWCHAR Name;
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ObName = (POBJECT_NAME_INFORMATION) Buffer;
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Status = ObQueryNameString (
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Object,
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ObName,
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sizeof (Buffer),
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&len
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);
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Name = NULL;
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if (NT_SUCCESS(Status) && ObName->Name.Buffer) {
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Name = ExAllocatePoolWithTag (
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NonPagedPool,
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ObName->Name.Length + sizeof(WCHAR),
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IOP_DPWR_TAG
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);
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if (Name) {
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RtlCopyMemory(Name, ObName->Name.Buffer, ObName->Name.Length);
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Name[ObName->Name.Length/sizeof(WCHAR)] = UNICODE_NULL;
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}
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}
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return Name;
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}
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NTSTATUS
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IopWarmEjectDevice(
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IN PDEVICE_OBJECT DeviceToEject,
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IN SYSTEM_POWER_STATE LightestSleepState
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)
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/*++
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Routine Description:
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This function is invoked to initiate a warm eject. The eject progresses
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from S1 to the passed in lightest sleep state.
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Arguments:
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DeviceToEject - The device to eject
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LightestSleepState - The lightest S state (at least S1) that the device
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may be ejected in. This might be S4 if we are truely
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low on power.
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Return Value:
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NTSTATUS value.
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--*/
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{
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NTSTATUS status;
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PAGED_CODE();
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//
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// Acquire the warm eject device lock. A warm eject requires we enter a
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// specific S-state, and two different devices may have conflicting options.
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// Therefore only one is allowed to occur at once.
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//
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// Note that this function is called in the context of a work item, so we
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// don't have to worry about suspend attacks.
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//
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status = KeWaitForSingleObject(
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&IopWarmEjectLock,
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Executive,
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KernelMode,
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FALSE,
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NULL
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);
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ASSERT(status == STATUS_SUCCESS) ;
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//
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// Acquire engine lock. We are not allowed to set or clear this field
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// unless we are under this lock.
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//
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PpDevNodeLockTree(PPL_TREEOP_ALLOW_READS);
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//
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// Set the current Pdo to eject.
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//
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ASSERT(IopWarmEjectPdo == NULL);
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IopWarmEjectPdo = DeviceToEject;
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//
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// Release the engine lock.
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//
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PpDevNodeUnlockTree(PPL_TREEOP_ALLOW_READS);
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//
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// Attempt to invalidate Po's cached notification list. This should cause
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// IoBuildPoDeviceNotifyList to be called at which time it will in theory
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// pickup the above placed warm eject Pdo.
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//
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// ADRIAO NOTE 01/07/1999 -
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// Actually, this whole IoDeviceNodeTreeSequence stuff isn't neccessary.
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// PnP will make no changes to the tree while the device tree lock is owned,
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// and it's owned for the duration of a power notification.
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//
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IoDeviceNodeTreeSequence++;
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//
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// Sleep...
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//
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// ADRIAO NOTE 2002/03/31 - Note that this is invoked in the system context,
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// not winlogon. This means that the invoking user
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// will not have his SeShutdownPrivilege checked.
|
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// However, SeLoadUnloadDriver was checked, which
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// itself is synonomous with Admin.
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//
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status = NtInitiatePowerAction(
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PowerActionWarmEject,
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LightestSleepState,
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POWER_ACTION_QUERY_ALLOWED |
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POWER_ACTION_UI_ALLOWED,
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FALSE // Asynchronous == FALSE
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);
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//
|
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// Tell someone if we didn't succeed.
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//
|
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// Don't throw UI on every failure because some failures
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// have been handled already (e.g. a specific device veto'ing
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// the action). Therefore, we'll check some specific error codes.
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//
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if( status == STATUS_PRIVILEGE_NOT_HELD ) {
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|
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//
|
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// Intentionally ignore the return code here. We don't
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// want to step on our 'status' variable, and besides, there's
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// not much we could here on failure anyway.
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//
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PpSetPowerVetoEvent( PowerActionWarmEject,
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NULL,
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NULL,
|
|
DeviceToEject,
|
|
PNP_VetoInsufficientRights,
|
|
NULL );
|
|
|
|
}
|
|
|
|
|
|
//
|
|
// Acquire the engine lock. We are not allowed to set or clear this field
|
|
// unless we are under this lock.
|
|
//
|
|
PpDevNodeLockTree(PPL_TREEOP_ALLOW_READS);
|
|
|
|
//
|
|
// Clear the current PDO to eject, and see if the Pdo was actually picked
|
|
// up.
|
|
//
|
|
if (IopWarmEjectPdo) {
|
|
|
|
if (NT_SUCCESS(status)) {
|
|
|
|
//
|
|
// If our device wasn't picked up, the return of
|
|
// NtInitiatePowerAction should *not* be successful!
|
|
//
|
|
ASSERT(0);
|
|
status = STATUS_UNSUCCESSFUL;
|
|
}
|
|
|
|
IopWarmEjectPdo = NULL;
|
|
}
|
|
|
|
//
|
|
// Release the engine lock.
|
|
//
|
|
PpDevNodeUnlockTree(PPL_TREEOP_ALLOW_READS);
|
|
|
|
//
|
|
// Release the warm eject device lock
|
|
//
|
|
KeSetEvent(
|
|
&IopWarmEjectLock,
|
|
IO_NO_INCREMENT,
|
|
FALSE
|
|
);
|
|
|
|
return status;
|
|
}
|