Leaked source code of windows server 2003
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#
# The following lines allow the tree to be relocated. To use this, put
# private.mk in the root of the project (nt\admin as of this writing). If
# nt\admin\private.mk does not exist, then the official build location will
# be used.
#
WIN95UPG_ROOT=$(PROJECT_ROOT)\ntsetup\win95upg
MIGSHARED_ROOT=$(PROJECT_ROOT)\ntsetup\migshared
!IF EXIST($(PROJECT_ROOT)\private.mk)
!include $(PROJECT_ROOT)\private.mk
!ENDIF
!include $(MIGSHARED_ROOT)\migshared.mk
#
# Now we have WIN95UPG_ROOT. On with the normal script.
#
WIN95UPG_OBJ=$(WIN95UPG_ROOT)\lib\$(_OBJ_DIR)
WIN95UPG_BIN=$(WIN95UPG_ROOT)\lib\$(O)
MAJORCOMP=setup
TARGETPATH=$(WIN95UPG_OBJ)
#
# The PRERELEASE option
#
!include $(PROJECT_ROOT)\ntsetup\sources.inc
!IFNDEF NO_MSG_INC
INCLUDES=$(WIN95UPG_ROOT)\msg\$(O);$(INCLUDES)
!ENDIF
INCLUDES=$(INCLUDES);\
$(WIN95UPG_ROOT)\inc; \
# empty sources so nothing gets compiled on non-x86
SOURCES=