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70 lines
1.5 KiB
70 lines
1.5 KiB
/***************************************************************************
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*
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* Copyright (C) 2001 Microsoft Corporation. All Rights Reserved.
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*
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* File: dnproti.h
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* Content: DirectPlay Protocol master internal header file.
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* History:
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* Date By Reason
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* ==== == ======
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* 03/28/01 masonb Created.
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* 06/06/01 minara include comutil.h for COM usage
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*
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***************************************************************************/
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#ifndef __DNPROTI_H__
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#define __DNPROTI_H__
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//
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// Build configuration include
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//
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#include "dpnbuild.h"
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//
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// Public includes
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//
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#if ((defined(_XBOX)) && (! defined(XBOX_ON_DESKTOP)))
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#include <xtl.h>
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#else // ! _XBOX or XBOX_ON_DESKTOP
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#include <windows.h>
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#include <mmsystem.h>
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#include <stdlib.h> // for srand/rand
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#include <stdio.h> // for sprintf
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#endif // ! _XBOX or XBOX_ON_DESKTOP
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#include <tchar.h>
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#ifndef _XBOX
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#include <wincrypt.h>
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#endif
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//
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// DirectPlay public includes
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//
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#include "dplay8.h"
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#include "dpsp8.h"
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#ifdef UNICODE
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#define IDirectPlay8Address_GetURL IDirectPlay8Address_GetURLW
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#else
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#define IDirectPlay8Address_GetURL IDirectPlay8Address_GetURLA
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#endif // UNICODE
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//
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// DirectPlay private includes
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//
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#include "osind.h"
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#include "classbilink.h"
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#include "fixedpool.h"
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#include "dneterrors.h"
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#include "dndbg.h"
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#include "comutil.h"
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//
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// Protocol private includes
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//
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#include "frames.h"
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#include "dnprot.h"
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#include "dnpextern.h"
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#include "internal.h"
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#include "mytimer.h"
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#endif // __DNPROTI_H__
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