Leaked source code of windows server 2003
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MAJORCOMP=d3d
MINORCOMP=d3d8
#
# this will cause the checked versions of the object files, libraries, binaries, etc.
# to land in objd; keeping them seperate from the free versions
# TARGETPATH should stay as obj or it will get a little wierd
#
#CHECKED_ALT_DIR=1
TARGETPATH=obj
#
# the build environment sets the FREEBUILD macro to 1 when it is a freebuild
# so you can change the name of the built binary to be different in that case.
# side affects:
# need 2 entries in placefil.txt (one for each name)
# if a lib is published it will be called the new name; depending on your
# viewpoint this could be a good thing or not
#
TARGETNAME=d3d8thk
TARGETPATH=obj
TARGETTYPE=DYNLINK
SYNCHRONIZE_DRAIN = 1
INCLUDES=$(DXROOT)\inc;$(INCLUDES)
LINKER_FLAGS = $(LINKER_FLAGS) /IGNORE:4088
NO_NTDLL = 1
DLLENTRY = _DllMainCRTStartup
DLLDEF = ..\d3d8thk.def
SOURCES = ..\d3d8thk.rc
PASS1_PUBLISH= \
{$(O)\d3d8thk.lib=$(SDK_LIB_PATH)\d3d8thk.lib}