Leaked source code of windows server 2003
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41 lines
921 B

MAJORCOMP=d3d
MINORCOMP=d3d8
TARGETNAME=d3dref8
TARGETPATH=obj
TARGETTYPE=DYNLINK
DLLDEF=..\$(TARGETNAME).def
SYNCHRONIZE_DRAIN = 1
INCLUDES=$(DXROOT)\inc;$(INCLUDES)
!if "$(BUILD_MSREF)" != ""
REFLIBPATH = $(SDK_LIB_PATH)
DDRAWLIB = ddrawp
!else
REFLIBPATH = $(DDK_LIB_PATH)
DDRAWLIB = ddraw
!endif
TARGETLIBS = \
$(REFLIBPATH)\user32.lib \
$(REFLIBPATH)\advapi32.lib \
$(REFLIBPATH)\uuid.lib \
$(REFLIBPATH)\winmm.lib \
$(REFLIBPATH)\kernel32.lib
LINKLIBS = \
..\..\drv\$(PLAT_DIR)\$(_OBJ_DIR)\*\refdrv.lib \
..\..\common\$(PLAT_DIR)\$(_OBJ_DIR)\*\refcomm.lib \
..\..\rast\$(PLAT_DIR)\$(_OBJ_DIR)\*\refrast.lib \
..\..\tnl\$(PLAT_DIR)\$(_OBJ_DIR)\*\reftnl.lib \
..\..\hop\$(PLAT_DIR)\$(_OBJ_DIR)\*\refhop.lib
DLLENTRY = _DllMainCRTStartup
SOURCES = \
..\d3dref8.rc