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107 lines
2.9 KiB
107 lines
2.9 KiB
// mswmdm.cpp : Implementation of DLL Exports.
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// Note: Proxy/Stub Information
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// To build a separate proxy/stub DLL,
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// run nmake -f mswmdmps.mk in the project directory.
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#include "stdafx.h"
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#include "resource.h"
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#include "initguid.h"
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#include "mswmdm.h"
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#include "mswmdm_i.c"
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#include "MediaDevMgr.h"
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#include "Device.h"
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#include "Storage.h"
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#include "StorageGlobal.h"
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#include "WMDMDeviceEnum.h"
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CComModule _Module;
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BEGIN_OBJECT_MAP(ObjectMap)
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OBJECT_ENTRY(CLSID_MediaDevMgr, CMediaDevMgr)
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// OBJECT_ENTRY(CLSID_WMDMDevice, CWMDMDevice)
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// OBJECT_ENTRY(CLSID_WMDMStorage, CWMDMStorage)
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// OBJECT_ENTRY(CLSID_WMDMStorageGlobal, CWMDMStorageGlobal)
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//BJECT_ENTRY(CLSID_WMDMDeviceEnum, CWMDMDeviceEnum)
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END_OBJECT_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// DLL Entry Point
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extern "C"
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
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{
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if (dwReason == DLL_PROCESS_ATTACH)
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{
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_Module.Init(ObjectMap, hInstance);
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DisableThreadLibraryCalls(hInstance);
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}
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else if (dwReason == DLL_PROCESS_DETACH)
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_Module.Term();
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return TRUE; // ok
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}
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/////////////////////////////////////////////////////////////////////////////
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// Used to determine whether the DLL can be unloaded by OLE
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STDAPI DllCanUnloadNow(void)
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{
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return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Returns a class factory to create an object of the requested type
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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HRESULT hr = S_OK;
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//
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// Purpose : THis is used so that the Shell team can use WMDM in the "Both"
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// threading model while WMP uses us via the Free threading model. This
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// class factory implementation simply delagates and uses the old class factory
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// of MediaDevMgr ONLY IF the new CLSID was used to CoCreate WMDM.
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//
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if( IsEqualGUID( rclsid, __uuidof(MediaDevMgrClassFactory) ) )
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{
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CComMediaDevMgrClassFactory *pNewClassFactory = NULL;
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hr = CComMediaDevMgrClassFactory::CreateInstance( &pNewClassFactory );
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CComPtr<IClassFactory> spClassFactory = pNewClassFactory;
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if( SUCCEEDED( hr ) )
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{
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hr = spClassFactory->QueryInterface( riid, ppv );
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}
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}
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else
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{
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hr = _Module.GetClassObject(rclsid, riid, ppv);
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}
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return( hr );
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllRegisterServer - Adds entries to the system registry
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STDAPI DllRegisterServer(void)
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{
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// registers object, typelib and all interfaces in typelib
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return _Module.RegisterServer(TRUE);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllUnregisterServer - Removes entries from the system registry
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STDAPI DllUnregisterServer(void)
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{
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_Module.UnregisterServer();
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return S_OK;
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}
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