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39 lines
792 B
39 lines
792 B
TARGETNAME=winmine
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TARGETPATH=obj
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TARGETTYPE=PROGRAM
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INCLUDES=.;..
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C_DEFINES=-DWIN32 -D_UNICODE -DUNICODE
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USE_MSVCRT=1
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MSC_WARNING_LEVEL=/W3 /WX
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SOURCES=winmine.c \
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grafix.c \
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pref.c \
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rtns.c \
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sound.c \
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util.c \
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res.rc
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UMTYPE=windows
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UMENTRY=winmain
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TARGETLIBS=$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\winmm.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib \
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$(SDK_LIB_PATH)\Comctl32.lib
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## Reserve enough size for the game on stack.
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LINKER_STACKCOMMITSIZE=0x4000
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##
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# Fusionized
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.Accessories.Games.Winmine
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SXS_ASSEMBLY_VERSION=1.0
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=winmine.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_NO_BINPLACE=1
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