Leaked source code of windows server 2003
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package Text::Soundex;
require 5.000;
require Exporter;
@ISA = qw(Exporter);
@EXPORT = qw(&soundex $soundex_nocode);
$VERSION = '1.0';
# $Id: soundex.pl,v 1.2 1994/03/24 00:30:27 mike Exp $
#
# Implementation of soundex algorithm as described by Knuth in volume
# 3 of The Art of Computer Programming, with ideas stolen from Ian
# Phillips <[email protected]>.
#
# Mike Stok <[email protected]>, 2 March 1994.
#
# Knuth's test cases are:
#
# Euler, Ellery -> E460
# Gauss, Ghosh -> G200
# Hilbert, Heilbronn -> H416
# Knuth, Kant -> K530
# Lloyd, Ladd -> L300
# Lukasiewicz, Lissajous -> L222
#
# $Log: soundex.pl,v $
# Revision 1.2 1994/03/24 00:30:27 mike
# Subtle bug (any excuse :-) spotted by Rich Pinder <[email protected]>
# in the way I handles leasing characters which were different but had
# the same soundex code. This showed up comparing it with Oracle's
# soundex output.
#
# Revision 1.1 1994/03/02 13:01:30 mike
# Initial revision
#
#
##############################################################################
# $soundex_nocode is used to indicate a string doesn't have a soundex
# code, I like undef other people may want to set it to 'Z000'.
$soundex_nocode = undef;
sub soundex
{
local (@s, $f, $fc, $_) = @_;
push @s, '' unless @s; # handle no args as a single empty string
foreach (@s)
{
$_ = uc $_;
tr/A-Z//cd;
if ($_ eq '')
{
$_ = $soundex_nocode;
}
else
{
($f) = /^(.)/;
tr/AEHIOUWYBFPVCGJKQSXZDTLMNR/00000000111122222222334556/;
($fc) = /^(.)/;
s/^$fc+//;
tr///cs;
tr/0//d;
$_ = $f . $_ . '000';
s/^(.{4}).*/$1/;
}
}
wantarray ? @s : shift @s;
}
1;
__END__
=head1 NAME
Text::Soundex - Implementation of the Soundex Algorithm as Described by Knuth
=head1 SYNOPSIS
use Text::Soundex;
$code = soundex $string; # get soundex code for a string
@codes = soundex @list; # get list of codes for list of strings
# set value to be returned for strings without soundex code
$soundex_nocode = 'Z000';
=head1 DESCRIPTION
This module implements the soundex algorithm as described by Donald Knuth
in Volume 3 of B<The Art of Computer Programming>. The algorithm is
intended to hash words (in particular surnames) into a small space using a
simple model which approximates the sound of the word when spoken by an English
speaker. Each word is reduced to a four character string, the first
character being an upper case letter and the remaining three being digits.
If there is no soundex code representation for a string then the value of
C<$soundex_nocode> is returned. This is initially set to C<undef>, but
many people seem to prefer an I<unlikely> value like C<Z000>
(how unlikely this is depends on the data set being dealt with.) Any value
can be assigned to C<$soundex_nocode>.
In scalar context C<soundex> returns the soundex code of its first
argument, and in list context a list is returned in which each element is the
soundex code for the corresponding argument passed to C<soundex> e.g.
@codes = soundex qw(Mike Stok);
leaves C<@codes> containing C<('M200', 'S320')>.
=head1 EXAMPLES
Knuth's examples of various names and the soundex codes they map to
are listed below:
Euler, Ellery -> E460
Gauss, Ghosh -> G200
Hilbert, Heilbronn -> H416
Knuth, Kant -> K530
Lloyd, Ladd -> L300
Lukasiewicz, Lissajous -> L222
so:
$code = soundex 'Knuth'; # $code contains 'K530'
@list = soundex qw(Lloyd Gauss); # @list contains 'L300', 'G200'
=head1 LIMITATIONS
As the soundex algorithm was originally used a B<long> time ago in the US
it considers only the English alphabet and pronunciation.
As it is mapping a large space (arbitrary length strings) onto a small
space (single letter plus 3 digits) no inference can be made about the
similarity of two strings which end up with the same soundex code. For
example, both C<Hilbert> and C<Heilbronn> end up with a soundex code
of C<H416>.
=head1 AUTHOR
This code was implemented by Mike Stok (C<[email protected]>) from the
description given by Knuth. Ian Phillips (C<[email protected]>) and Rich Pinder
(C<[email protected]>) supplied ideas and spotted mistakes.