Leaked source code of windows server 2003
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854 B

#ifndef PROPSTRU_H
#define PROPSTRU_H
//
// Magic values for PROPERTYSTREAMxxx structures.
//
#define MAGIC_PROPSTREAMHEADER 0xbeef0001
#define MAGIC_PROPSTREAMITEM 0xbeef0002
#define MAGIC_PROPSTREAMFOOTER 0xbeefffff
typedef struct tag_PROPERTYSTREAMHEADER
{
DWORD _dwMagic;
long _lTextCheckSum;
GUID _guidProp;
long _lPropSize;
} PROPERTYSTREAMHEADER;
typedef struct tag_PROPERTYSTREAMITEM
{
DWORD _dwMagic;
long _lBufSize;
} PROPERTYSTREAMITEM;
typedef struct tag_PROPERTYSTREAMITEM_CHAR
{
long _lAnchor;
long _lSize;
} PROPERTYSTREAMITEM_CHAR;
typedef struct tag_PROPERTYSTREAMITEM_RANGE
{
long _lAnchor;
long _lSize;
CLSID _clsidIME;
} PROPERTYSTREAMITEM_RANGE;
typedef struct tag_PROPERTYSTREAMFOOTER
{
DWORD _dwMagic;
} PROPERTYSTREAMFOOTER;
#endif // PROPSTRU_H