Source code of Windows XP (NT5)
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37 lines
1.3 KiB

  1. #include "resource.h"
  2. #include "windows.h"
  3. DONUTS_ICON ICON donuts.ico
  4. DONUTS8 BITMAP donuts.bmp
  5. SPLASH BITMAP SPLASH.BMP
  6. BeginLevel WAV level.wav
  7. EngineIdle WAV hum.wav
  8. EngineRev WAV rev.wav
  9. SkidToStop WAV skid.wav
  10. ShieldBuzz WAV shield.wav
  11. Gunfire WAV gunfire.wav
  12. ShipBounce WAV bounce.wav
  13. ShipExplode WAV bangbang.wav
  14. DonutExplode WAV d_bang.wav
  15. PyramidExplode WAV p_bang.wav
  16. CubeExplode WAV c_bang.wav
  17. SphereExplode WAV s_bang.wav
  18. IDD_FORCE DIALOG 155, 86, 184, 100
  19. STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
  20. CAPTION "Space Donuts Force Level"
  21. FONT 9, "MS Shell Dlg"
  22. BEGIN
  23. AUTORADIOBUTTON "&Child (50%)", IDC_CHILD, 7, 43, 172, 10
  24. PUSHBUTTON "OK", IDOK, 139, 81, 40, 14
  25. AUTORADIOBUTTON "&Adult (75%)", IDC_ADULT, 7, 53, 172, 10
  26. AUTORADIOBUTTON """&Body builder"" (100%)", IDC_BODYBUILDER, 7, 63, 172,
  27. 10
  28. LTEXT "The settings below control the amount of force used by Space Donuts. Please select the appropriate setting for the current player.",
  29. IDC_STRENGTHTEXT, 10, 11, 163, 31
  30. END