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37 lines
1.3 KiB
37 lines
1.3 KiB
#include "resource.h"
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#include "windows.h"
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DONUTS_ICON ICON donuts.ico
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DONUTS8 BITMAP donuts.bmp
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SPLASH BITMAP SPLASH.BMP
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BeginLevel WAV level.wav
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EngineIdle WAV hum.wav
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EngineRev WAV rev.wav
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SkidToStop WAV skid.wav
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ShieldBuzz WAV shield.wav
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Gunfire WAV gunfire.wav
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ShipBounce WAV bounce.wav
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ShipExplode WAV bangbang.wav
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DonutExplode WAV d_bang.wav
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PyramidExplode WAV p_bang.wav
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CubeExplode WAV c_bang.wav
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SphereExplode WAV s_bang.wav
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IDD_FORCE DIALOG 155, 86, 184, 100
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STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
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CAPTION "Space Donuts Force Level"
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FONT 9, "MS Shell Dlg"
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BEGIN
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AUTORADIOBUTTON "&Child (50%)", IDC_CHILD, 7, 43, 172, 10
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PUSHBUTTON "OK", IDOK, 139, 81, 40, 14
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AUTORADIOBUTTON "&Adult (75%)", IDC_ADULT, 7, 53, 172, 10
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AUTORADIOBUTTON """&Body builder"" (100%)", IDC_BODYBUILDER, 7, 63, 172,
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10
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LTEXT "The settings below control the amount of force used by Space Donuts. Please select the appropriate setting for the current player.",
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IDC_STRENGTHTEXT, 10, 11, 163, 31
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END
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