Source code of Windows XP (NT5)
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Steve Wood (stevewo) 12-Apr-1989
  12. Revision History:
  13. !ENDIF
  14. !IFNDEF GLROOT
  15. GLROOT = $(PROJECT_ROOT)\opengl
  16. !ENDIF
  17. !INCLUDE $(GLROOT)\global.mk
  18. #
  19. # The TARGETNAME variable is defined by the developer. It is the name of
  20. # the target (component) that is being built by this makefile. It
  21. # should NOT include any path or file extension information.
  22. #
  23. TARGETNAME=mcd32
  24. TARGETPATH=$(_OBJ_DIR)
  25. TARGETTYPE=DYNLINK
  26. # Make sure the component libs are built first
  27. SYNCHRONIZE_DRAIN = 1
  28. TARGETLIBS= \
  29. $(SDK_LIB_PATH)\kernel32.lib \
  30. $(SDK_LIB_PATH)\advapi32.lib \
  31. $(WINDOWS_LIB_PATH)\gdi32p.lib \
  32. $(SDK_LIB_PATH)\glu32.lib \
  33. $(SDK_LIB_PATH)\opengl32.lib \
  34. $(WINDOWS_LIB_PATH)\dciman32.lib \
  35. $(SDK_LIB_PATH)\user32.lib
  36. DLLENTRY=McdDllInitialize
  37. #
  38. # The INCLUDES variable specifies any include paths that are specific to
  39. # this source directory. Separate multiple directory paths with single
  40. # semicolons. Relative path specifications are okay.
  41. #
  42. INCLUDES = \
  43. ..\inc;\
  44. $(INCLUDES)
  45. C_DEFINES=$(C_DEFINES) -D"WIN32"
  46. SOURCES=debug.c \
  47. dllinit.c \
  48. mcd.c \
  49. mcd.rc
  50. #PRECOMPILED_INCLUDE = precomp.h
  51. #PRECOMPILED_PCH = precomp.pch
  52. #PRECOMPILED_OBJ = precomp.obj
  53. PASS1_PUBLISH={$(O)\mcd32.lib=$(SDK_LIB_PATH)\mcd32.lib}