Source code of Windows XP (NT5)
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Steve Wood (stevewo) 12-Apr-1989
Revision History:
!ENDIF
MAJORCOMP = opengl MINORCOMP = scrnsave
TARGETNAME = ssflwbox TARGETPATH = obj TARGETTYPE = UMAPPL_NOLIB
LINKLIBS = \ $(SDK_LIB_PATH)\opengl32.lib\ $(SDK_LIB_PATH)\comdlg32.lib\ $(SDK_LIB_PATH)\comctl32.lib\ $(SDK_LIB_PATH)\glaux.lib\ $(SDK_LIB_PATH)\glu32.lib
INCLUDES = \ ..;\ ..\..\common;\ ..\..\..\toolkits\libaux
SOURCES = \ ..\ssflwbox.c\ ..\geom.c\ ..\ssflwbox.rc
C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
USE_MSVCRT = 1
#SSDEV = 1 !if "$(SSDEV)" == "" UMAPPLEXT = .scr !else C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP !endif
UMTYPE = windows UMAPPL = ssflwbox UMLIBS= \ ..\..\common\km\$(O)\sscommon.lib\ $(O)\geom.obj\ $(O)\ssflwbox.res
PRECOMPILED_INCLUDE = ..\precomp.h PRECOMPILED_PCH = precomp.pch PRECOMPILED_OBJ = precomp.obj
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