Source code of Windows XP (NT5)
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1989
Revision History:
!ENDIF
MAJORCOMP = opengl
MINORCOMP = scrnsave
TARGETNAME = ssflwbox
TARGETPATH = obj
TARGETTYPE = UMAPPL_NOLIB
LINKLIBS = \
$(SDK_LIB_PATH)\opengl32.lib\
$(SDK_LIB_PATH)\comdlg32.lib\
$(SDK_LIB_PATH)\comctl32.lib\
$(SDK_LIB_PATH)\glaux.lib\
$(SDK_LIB_PATH)\glu32.lib
INCLUDES = \
..;\
..\..\common;\
..\..\..\toolkits\libaux
SOURCES = \
..\ssflwbox.c\
..\geom.c\
..\ssflwbox.rc
C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
USE_MSVCRT = 1
#SSDEV = 1
!if "$(SSDEV)" == ""
UMAPPLEXT = .scr
!else
C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP
!endif
UMTYPE = windows
UMAPPL = ssflwbox
UMLIBS= \
..\..\common\km\$(O)\sscommon.lib\
$(O)\geom.obj\
$(O)\ssflwbox.res
PRECOMPILED_INCLUDE = ..\precomp.h
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_OBJ = precomp.obj