Source code of Windows XP (NT5)
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/******************************Module*Header*******************************\
* Module Name: scene.h * * Structures used to describe a scene. * * Created: 09-Mar-1995 14:51:33 * Author: Gilman Wong [gilmanw] * * Copyright (c) 1995 Microsoft Corporation * \**************************************************************************/
#ifndef _SCENE_H_
#define _SCENE_H_
typedef struct tagMyXYZ { GLfloat x; GLfloat y; GLfloat z;
} MyXYZ;
typedef struct tagMyRGBA { GLfloat r; GLfloat g; GLfloat b; GLfloat a;
} MyRGBA;
typedef struct tagMultList { GLuint count; GLuint listBase;
} MultiList;
typedef struct tagSCENE { // Viewing parameters.
MyXYZ xyzFrom; MyXYZ xyzAt; MyXYZ xyzUp; float ViewAngle; float Hither; float Yon; float AspectRatio; SIZE szWindow;
// Clear color.
MyRGBA rgbaClear;
// Lights.
MultiList Lights;
// Objects.
MultiList Objects;
// State
// For use by format parser.
VOID *pvData;
} SCENE;
#endif
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