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#include "windows.h" #include "tp.h"
taipei ICON tp.ico
STRINGTABLE BEGIN IDSNAME, "taipei" IDSTITLE, "Taipei!" END
taipei ACCELERATORS begin VK_F2, IDDNEWGAME, VIRTKEY VK_F1, IDDHINT, VIRTKEY VK_BACK, IDDBACKUP, VIRTKEY end
taipei MENU FIXED BEGIN POPUP "Game" BEGIN MENUITEM "&New Game\tF2", IDDNEWGAME MENUITEM "&Select Game..." IDDSELECTGAME MENUITEM "Start &Over", IDDSTARTOVER MENUITEM "&Backup\tBkSp", IDDBACKUP MENUITEM "&Autoplay", IDDAUTOPLAY END POPUP "Options" BEGIN MENUITEM "&Color...", IDDCOLOR MENUITEM "&No Beeps", IDDSHADDUP MENUITEM "&Lighten Tile Sides", IDDLIGHTEN MENUITEM "&Darken Tile Sides", IDDDARKEN END POPUP "Help" BEGIN MENUITEM "&Hint\tF1", IDDHINT MENUITEM "&Tiles...", IDDTILES MENUITEM "&Peek...", IDDPEEK MENUITEM SEPARATOR MENUITEM "&About Taipei...", IDMABOUT END END
1 bitmap crak1.bmp 2 bitmap crak2.bmp 3 bitmap crak3.bmp 4 bitmap crak4.bmp 5 bitmap crak5.bmp 6 bitmap crak6.bmp 7 bitmap crak7.bmp 8 bitmap crak8.bmp 9 bitmap crak9.bmp 10 bitmap blibbet.bmp 11 bitmap dot2.bmp 12 bitmap dot3.bmp 13 bitmap dot4.bmp 14 bitmap dot5.bmp 15 bitmap dot6.bmp 16 bitmap dot7.bmp 17 bitmap dot8.bmp 18 bitmap dot9.bmp 19 bitmap bam1.bmp 20 bitmap bam2.bmp 21 bitmap bam3.bmp 22 bitmap bam4.bmp 23 bitmap bam5.bmp 24 bitmap bam6.bmp 25 bitmap bam7.bmp 26 bitmap bam8.bmp 27 bitmap bam9.bmp 28 bitmap north.bmp 29 bitmap south.bmp 30 bitmap east.bmp 31 bitmap west.bmp 32 bitmap white.bmp 33 bitmap chung.bmp 34 bitmap fat.bmp 35 bitmap summer.bmp 36 bitmap winter.bmp 37 bitmap spring.bmp 38 bitmap autumn.bmp 39 bitmap bamboo.bmp 40 bitmap plum.bmp 41 bitmap orchid.bmp 42 bitmap mum.bmp 43 bitmap blibbet.bmp 101 bitmap crak1bw.bmp 102 bitmap crak2bw.bmp 103 bitmap crak3bw.bmp 104 bitmap crak4bw.bmp 105 bitmap crak5bw.bmp 106 bitmap crak6bw.bmp 107 bitmap crak7bw.bmp 108 bitmap crak8bw.bmp 109 bitmap crak9bw.bmp 110 bitmap blibbetb.bmp 111 bitmap dot2bw.bmp 112 bitmap dot3bw.bmp 113 bitmap dot4bw.bmp 114 bitmap dot5bw.bmp 115 bitmap dot6bw.bmp 116 bitmap dot7bw.bmp 117 bitmap dot8bw.bmp 118 bitmap dot9bw.bmp 119 bitmap bam1bw.bmp 120 bitmap bam2bw.bmp 121 bitmap bam3bw.bmp 122 bitmap bam4bw.bmp 123 bitmap bam5bw.bmp 124 bitmap bam6bw.bmp 125 bitmap bam7bw.bmp 126 bitmap bam8bw.bmp 127 bitmap bam9bw.bmp 128 bitmap north.bmp 129 bitmap south.bmp 130 bitmap east.bmp 131 bitmap west.bmp 132 bitmap white.bmp 133 bitmap chungbw.bmp 134 bitmap fatbw.bmp 135 bitmap summerbw.bmp 136 bitmap winterbw.bmp 137 bitmap springbw.bmp 138 bitmap autumnbw.bmp 139 bitmap bamboobw.bmp 140 bitmap plumbw.bmp 141 bitmap orchidbw.bmp 142 bitmap mumbw.bmp 143 bitmap blibbetb.bmp 200 bitmap tp.bmp
SELECTGAME DIALOG LOADONCALL MOVEABLE DISCARDABLE 74, 45, 97, 48 CAPTION "Select Game Number:" STYLE WS_BORDER | WS_CAPTION | WS_DLGFRAME | WS_POPUP FONT 8, "MS Shell Dlg" BEGIN CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 10, 23, 37, 14 CONTROL "Cancel" IDCANCEL, "button", BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD, 52, 23, 37, 14 CONTROL "" IDGAMENUMBER, "edit", ES_LEFT | WS_BORDER | WS_TABSTOP | WS_CHILD, 10, 6, 78, 12 END
ABOUTBOX DIALOG LOADONCALL MOVEABLE DISCARDABLE 121, 35, 86, 89 STYLE WS_DLGFRAME | WS_POPUP FONT 8, "MS Shell Dlg" BEGIN CONTROL "Taipei!" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 9, 86, 10 CONTROL "Version 2.00" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 21, 86, 9 CONTROL "Copyright ) 1987" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 33, 86, 8 CONTROL "Bogus Software" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 46, 86, 8 ICON "taipei" IDNULL, 11, 61, 16, 21 CONTROL "Ok" IDOK, "button", BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD, 39, 65, 37, 14 END
TILEHELP DIALOG LOADONCALL MOVEABLE DISCARDABLE 59, 15, 195, 159 STYLE WS_DLGFRAME | WS_POPUP FONT 8, "MS Shell Dlg" BEGIN CONTROL "Craks" IDCRAKS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 40, 101, 31, 12 CONTROL "Bams" IDBAMS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 83, 100, 28, 12 CONTROL "Dots" IDDOTS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 126, 100, 28, 12 CONTROL "Dragons" IDDRAGONS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 101, 115, 41, 12 CONTROL "Seasons" IDSEASONS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 56, 115, 39, 12 CONTROL "Flowers" IDFLOWERS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 11, 115, 40, 12 CONTROL "Winds" IDWINDS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 146, 115, 31, 12 CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 79, 137, 37, 14 CONTROL "Text" IDNULL, "static", SS_BLACKFRAME | WS_CHILD, 1, 2, 192, 93 END
PEEK DIALOG LOADONCALL MOVEABLE DISCARDABLE 59, 15, 195, 159 STYLE WS_DLGFRAME | WS_POPUP FONT 8, "MS Shell Dlg" BEGIN CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 79, 137, 37, 14 CONTROL "Text" IDNULL, "static", SS_BLACKFRAME | WS_CHILD, 1, 2, 192, 93 END
#include <ntverp.h>
#define VER_FILETYPE VFT_APP #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR "Original Taipei Game" #define VER_INTERNALNAME_STR "taipei\0"
#include "common.ver"
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