Source code of Windows XP (NT5)
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#ifndef _POSIX_HEAP_HPP_
#define _POSIX_HEAP_HPP_
// Ruler
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/********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'hpp' files for this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants exported from the class. */ /* 3. Data structures exported from the class. */ /* 4. Forward references to other data structures. */ /* 5. Class specifications (including inline functions). */ /* 6. Additional large inline functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/
#include "DefaultHeap.hpp"
/********************************************************************/ /* */ /* The standard posix interface. */ /* */ /* The Posix interface allows Rockall to be linked into Unix */ /* applications with a minimal amount of fuss. Although the */ /* function names are not identical to the posix names (so as */ /* to avoid name clashes) functionally they are close enough */ /* to be simple replacements. */ /* */ /********************************************************************/
inline void *Calloc( int Size ) { return DefaultHeap.New( Size,NULL,true ); }
inline bool Free( void *Address,int Size = NoSize ) { return DefaultHeap.Delete( Address,Size ); }
inline void *Malloc( int Size ) { return DefaultHeap.New( Size ); }
inline void *Realloc( void *Address,int NewSize ) { return DefaultHeap.Resize( Address,NewSize ); } #ifdef POSIX_EXTENSIONS
/********************************************************************/ /* */ /* Extensions to the posix interface. */ /* */ /* The Posix interface is fairly restricted and only gives */ /* access to a small portion of Rockall. The functions that */ /* follow expose additional Rockall functionality. */ /* */ /********************************************************************/
inline void DeleteAll( bool Recycle = true ) { DefaultHeap.DeleteAll( Recycle ); }
inline bool MultipleFree ( int Actual, void *Array[], int Size = NoSize ) { return DefaultHeap.MultipleDelete( Actual,Array,Size ); }
inline bool MultipleMalloc ( int *Actual, void *Array[], int Requested, int Size ) { return DefaultHeap.MultipleNew( Actual,Array,Requested,Size ); } #endif
#endif
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