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82 lines
3.8 KiB
82 lines
3.8 KiB
#ifndef _POSIX_HEAP_HPP_
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#define _POSIX_HEAP_HPP_
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// Ruler
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// 1 2 3 4 5 6 7 8
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//345678901234567890123456789012345678901234567890123456789012345678901234567890
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/********************************************************************/
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/* */
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/* The standard layout. */
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/* */
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/* The standard layout for 'hpp' files for this code is as */
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/* follows: */
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/* */
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/* 1. Include files. */
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/* 2. Constants exported from the class. */
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/* 3. Data structures exported from the class. */
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/* 4. Forward references to other data structures. */
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/* 5. Class specifications (including inline functions). */
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/* 6. Additional large inline functions. */
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/* */
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/* Any portion that is not required is simply omitted. */
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/* */
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/********************************************************************/
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#include "DefaultHeap.hpp"
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/********************************************************************/
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/* */
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/* The standard posix interface. */
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/* */
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/* The Posix interface allows Rockall to be linked into Unix */
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/* applications with a minimal amount of fuss. Although the */
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/* function names are not identical to the posix names (so as */
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/* to avoid name clashes) functionally they are close enough */
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/* to be simple replacements. */
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/* */
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/********************************************************************/
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inline void *Calloc( int Size )
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{ return DefaultHeap.New( Size,NULL,true ); }
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inline bool Free( void *Address,int Size = NoSize )
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{ return DefaultHeap.Delete( Address,Size ); }
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inline void *Malloc( int Size )
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{ return DefaultHeap.New( Size ); }
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inline void *Realloc( void *Address,int NewSize )
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{ return DefaultHeap.Resize( Address,NewSize ); }
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#ifdef POSIX_EXTENSIONS
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/********************************************************************/
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/* */
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/* Extensions to the posix interface. */
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/* */
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/* The Posix interface is fairly restricted and only gives */
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/* access to a small portion of Rockall. The functions that */
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/* follow expose additional Rockall functionality. */
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/* */
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/********************************************************************/
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inline void DeleteAll( bool Recycle = true )
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{ DefaultHeap.DeleteAll( Recycle ); }
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inline bool MultipleFree
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(
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int Actual,
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void *Array[],
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int Size = NoSize
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)
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{ return DefaultHeap.MultipleDelete( Actual,Array,Size ); }
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inline bool MultipleMalloc
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(
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int *Actual,
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void *Array[],
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int Requested,
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int Size
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)
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{ return DefaultHeap.MultipleNew( Actual,Array,Requested,Size ); }
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#endif
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#endif
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