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/*==========================================================================
* * Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved. * * File: cubesurf.cpp * Content: Implementation of the CCubeSurface class * * ***************************************************************************/
#include "ddrawpr.h"
#include "cubesurf.hpp"
// IUnknown methods
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::QueryInterface"
STDMETHODIMP CCubeSurface::QueryInterface(REFIID riid, void **ppvObj) { API_ENTER(Device());
if (!VALID_PTR_PTR(ppvObj)) { DPF_ERR("Invalid ppvObj parameter for Surface of a Cube Texture"); return D3DERR_INVALIDCALL; }
if (!VALID_PTR(&riid, sizeof(GUID))) { DPF_ERR("Invalid guid memory address to QueryInterface for Surface of a Cube Texture"); return D3DERR_INVALIDCALL; }
if (riid == IID_IDirect3DSurface8 || riid == IID_IUnknown) { *ppvObj = static_cast<void*>(static_cast<IDirect3DSurface8 *>(this)); AddRef(); return S_OK; }
DPF_ERR("Unsupported Interface identifier passed to QueryInterface for Surface of a Cubemap");
// Null out param
*ppvObj = NULL; return E_NOINTERFACE; } // QueryInterface
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::AddRef"
STDMETHODIMP_(ULONG) CCubeSurface::AddRef() { API_ENTER_NO_LOCK(Device()); #ifdef DEBUG
m_cRefDebug++; #endif // DEBUG
return m_pParent->AddRefImpl(); } // AddRef
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::Release"
STDMETHODIMP_(ULONG) CCubeSurface::Release() { API_ENTER_SUBOBJECT_RELEASE(Device()); #ifdef DEBUG
m_cRefDebug--; if (m_cRefDebug & 0x80000000) { DPF_ERR("A level of a cube-map has been released more often than it has been add-ref'ed! Danger!!"); } #endif // DEBUG
return m_pParent->ReleaseImpl(); } // Release
// IBuffer methods
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::SetPrivateData"
STDMETHODIMP CCubeSurface::SetPrivateData(REFGUID riid, CONST void *pvData, DWORD cbData, DWORD dwFlags) { API_ENTER(Device());
return m_pParent->SetPrivateDataImpl(riid, pvData, cbData, dwFlags, CombinedFaceLevel()); } // SetPrivateData
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::GetPrivateData"
STDMETHODIMP CCubeSurface::GetPrivateData(REFGUID riid, void *pvData, DWORD *pcbData) { API_ENTER(Device());
return m_pParent->GetPrivateDataImpl(riid, pvData, pcbData, CombinedFaceLevel());
} // GetPrivateData
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::FreePrivateData"
STDMETHODIMP CCubeSurface::FreePrivateData(REFGUID riid) { API_ENTER(Device());
return m_pParent->FreePrivateDataImpl(riid, CombinedFaceLevel()); } // FreePrivateData
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::GetContainer"
STDMETHODIMP CCubeSurface::GetContainer(REFIID riid, void **ppContainer) { API_ENTER(Device());
return m_pParent->QueryInterface(riid, ppContainer); } // OpenContainer
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::GetDevice"
STDMETHODIMP CCubeSurface::GetDevice(IDirect3DDevice8 ** ppDevice) { API_ENTER(Device());
return m_pParent->GetDevice(ppDevice); } // OpenDevice
// IDirect3DSurface methods
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::GetDesc"
STDMETHODIMP CCubeSurface::GetDesc(D3DSURFACE_DESC *pDesc) { API_ENTER(Device());
// If parameters are bad, then we should fail some stuff
if (!VALID_WRITEPTR(pDesc, sizeof(D3DSURFACE_DESC))) { DPF_ERR("bad pointer for pDesc passed to GetDesc for Surface of a Cubemap"); return D3DERR_INVALIDCALL; }
// The internal desc indicates the real
// format and pool. We need to report
// back the original data
*pDesc = InternalGetDesc();
pDesc->Pool = m_pParent->GetUserPool(); pDesc->Format = m_pParent->GetUserFormat(); pDesc->Usage &= D3DUSAGE_EXTERNAL;
// We're done
return S_OK;
} // GetDesc
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::InternalGetDesc"
D3DSURFACE_DESC CCubeSurface::InternalGetDesc() const { D3DSURFACE_DESC desc;
// Start from the parent's desc
desc = *m_pParent->Desc();
// Width and height are the shifted from the parent
desc.Width >>= m_iLevel; desc.Height >>= m_iLevel;
if (desc.Width == 0) { desc.Width = 1; }
if (desc.Height == 0) { desc.Height = 1; }
// Modify the type
desc.Type = D3DRTYPE_SURFACE;
// Modify the size field
desc.Size = CPixel::ComputeSurfaceSize(desc.Width, desc.Height, desc.Format);
// We're done
return desc; } // InternalGetDesc
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::LockRect"
STDMETHODIMP CCubeSurface::LockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { API_ENTER(Device());
// If parameters are bad, then we should fail some stuff
if (!VALID_WRITEPTR(pLockedRectData, sizeof(D3DLOCKED_RECT))) { DPF_ERR("bad pointer for pLockedRectData passed to LockRect for Surface of a Cubemap"); return D3DERR_INVALIDCALL; }
// Zero out returned data
ZeroMemory(pLockedRectData, sizeof(D3DLOCKED_RECT));
// Validate Rect
if (pRect != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel;
if (!CPixel::IsValidRect(m_pParent->Desc()->Format, Width, Height, pRect)) { DPF_ERR("LockRect for a level of a Cube Texture failed"); return D3DERR_INVALIDCALL; } }
if (dwFlags & ~D3DLOCK_SURF_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (CombinedFaceLevel() > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on D3DCUBEMAP_FACE_POSITIVE_X" " and the top mip level. DISCARD in this case will discard" " the entire cubemap."); return D3DERR_INVALIDCALL; } if (pRect != NULL) { DPF_ERR("Subrects not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockRect for Surface of a Cubemap"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_SURF_VALID); return D3DERR_INVALIDCALL; } }
if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; }
return InternalLockRect(pLockedRectData, pRect, dwFlags); } // LockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::InternalLockRect"
HRESULT CCubeSurface::InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) {
// Only one lock outstanding at a time is supported
if (m_isLocked) { DPF_ERR("LockRect failed on a cube map level; surface was already locked."); return D3DERR_INVALIDCALL; }
// Notify the parent/device if we are about to be modified
if ( (m_pParent->GetUserPool() != D3DPOOL_SCRATCH) && (!(dwFlags & D3DLOCK_READONLY)) ) { m_pParent->OnSurfaceLock(m_iFace, m_iLevel, pRect, dwFlags); }
// Fill out the locked rect structure
m_pParent->ComputeCubeMapOffset(m_iFace, m_iLevel, pRect, pLockedRectData);
DXGASSERT(pLockedRectData->pBits != NULL); // Mark ourselves as locked
m_isLocked = 1;
// Done
return S_OK; } // InternalLockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::UnlockRect"
STDMETHODIMP CCubeSurface::UnlockRect() { API_ENTER(Device());
// If we aren't locked; then something is wrong
if (m_isLocked == 0) { DPF_ERR("UnlockRect failed on a cube map level; surface wasn't locked."); return D3DERR_INVALIDCALL; } DXGASSERT(m_isLockable);
return InternalUnlockRect(); } // UnlockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CCubeSurface::InternalUnlockRect"
HRESULT CCubeSurface::InternalUnlockRect() { // Clear our locked state
m_isLocked = 0;
// If we are lock-once; then we mark ourselves as not lockable
if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; }
// Done
return S_OK; } // InternalUnlockRect
//
// CDriverCubeSurface class modifies the implementation
// of the LockRect and UnlockRect methods of the CCubeSurface class
//
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverCubeSurface::LockRect"
STDMETHODIMP CDriverCubeSurface::LockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { API_ENTER(Device());
// If parameters are bad, then we should fail some stuff
if (!VALID_WRITEPTR(pLockedRectData, sizeof(D3DLOCKED_RECT))) { DPF_ERR("bad pointer for m_pLockedRectData passed to LockRect for Surface of a driver-allocated Cubemap"); return D3DERR_INVALIDCALL; }
// Zero out returned data
ZeroMemory(pLockedRectData, sizeof(D3DLOCKED_RECT));
// Validate Rect
if (pRect != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel;
if (!CPixel::IsValidRect(m_pParent->Desc()->Format, Width, Height, pRect)) { DPF_ERR("LockRect for a level of a Cube Texture failed"); return D3DERR_INVALIDCALL; } }
if (dwFlags & ~D3DLOCK_SURF_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (CombinedFaceLevel() > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on D3DCUBEMAP_FACE_POSITIVE_X" " and the top mip level. DISCARD in this case will discard" " the entire cubemap."); return D3DERR_INVALIDCALL; } if (pRect != NULL) { DPF_ERR("Subrects not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockRect for a Surface of a driver allocated Cubemap"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_SURF_VALID); return D3DERR_INVALIDCALL; } }
if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; }
return InternalLockRect(pLockedRectData, pRect, dwFlags); } // CDriverCubeSurface::LockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverCubeSurface::InternalLockRect"
HRESULT CDriverCubeSurface::InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { // Only one lock outstanding at a time is supported
if (m_isLocked) { DPF_ERR("LockRect failed on a Cube level; surface was already locked."); return D3DERR_INVALIDCALL; }
// Notify the parent/device if we are about to be accessed.
// Driver textures may be written to by HW through
// SRT/DrawPrim as well as UpdateTexture. So we may need to sync
// with the current command batch.
m_pParent->OnSurfaceLock(m_iFace, m_iLevel, pRect, dwFlags);
// Prepare a LockData structure for the HAL call
D3D8_LOCKDATA lockData; ZeroMemory(&lockData, sizeof lockData);
lockData.hDD = m_pParent->Device()->GetHandle(); lockData.hSurface = m_hKernelHandle; lockData.dwFlags = dwFlags; if (pRect != NULL) { lockData.bHasRect = TRUE; lockData.rArea = *((RECTL *) pRect); } HRESULT hr = m_pParent->Device()->GetHalCallbacks()->Lock(&lockData); if (FAILED(hr)) { DPF_ERR("Failed to lock driver cube-map surface"); return hr; }
// Fill in the Locked_Rect fields
D3DFORMAT Format = m_pParent->Desc()->Format; if (CPixel::IsDXT(Format)) { // Pitch is the number of bytes for
// one row's worth of blocks for linear formats
// Start with our width
UINT Width = m_pParent->Desc()->Width >> m_iLevel;
// Convert to blocks
Width = Width / 4;
// At least one block
if (Width == 0) Width = 1;
if (Format == D3DFMT_DXT1) { // 8 bytes per block for DXT1
pLockedRectData->Pitch = Width * 8; } else { // 16 bytes per block for DXT2-5
pLockedRectData->Pitch = Width * 16; } } else { pLockedRectData->Pitch = lockData.lPitch; }
pLockedRectData->pBits = lockData.lpSurfData;
#ifdef DEBUG
if ((dwFlags & D3DLOCK_DISCARD)) { DXGASSERT(m_iLevel == 0 && m_iFace == 0); if (!CPixel::IsFourCC(Format) && !CPixel::IsIHVFormat(Format)) { DXGASSERT(pRect == NULL); memset(pLockedRectData->pBits, 0xDD, pLockedRectData->Pitch * m_pParent->Desc()->Height); for (UINT j = 0; j < 6; ++j) { for (UINT i = 0; i < m_pParent->GetLevelCount(); ++i) { if (i != 0 || j != 0) { DXGASSERT(i != 0 || j != 0); D3DLOCKED_RECT Rect; HRESULT hr = m_pParent->LockRect((D3DCUBEMAP_FACES)j, i, &Rect, NULL, 0); if (FAILED(hr)) { DPF(1, "Lock to cube mipsublevel failed. Not good."); break; } D3DSURFACE_DESC LevelDesc; m_pParent->GetLevelDesc(i, &LevelDesc); memset(Rect.pBits, 0xDD, Rect.Pitch * LevelDesc.Height); m_pParent->UnlockRect((D3DCUBEMAP_FACES)j, i); } } } } } #endif // DEBUG
// Mark ourselves as locked
m_isLocked = 1;
// Done
return S_OK; } // CDriverCubeSurface::InternalLockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverCubeSurface::UnlockRect"
STDMETHODIMP CDriverCubeSurface::UnlockRect() { API_ENTER(Device());
// If we aren't locked; then something is wrong
if (m_isLocked == 0) { DPF_ERR("UnlockRect failed on a driver-allocated Cube level; surface wasn't locked."); return D3DERR_INVALIDCALL; } DXGASSERT(m_isLockable); return InternalUnlockRect(); } // CDriverCubeSurface::UnlockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverCubeSurface::UnlockRect"
HRESULT CDriverCubeSurface::InternalUnlockRect() {
// Call the driver to perform the unlock
D3D8_UNLOCKDATA unlockData = { m_pParent->Device()->GetHandle(), m_hKernelHandle };
HRESULT hr = Device()->GetHalCallbacks()->Unlock(&unlockData); if (FAILED(hr)) { DPF_ERR("Driver cube-map surface failed to unlock"); return hr; }
// Clear our locked state
m_isLocked = 0;
// If we are lock-once; then we mark ourselves as not lockable
if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; }
// Done
return S_OK; } // CDriverCubeSurface::InternalUnlockRect
// End of file : cubesurf.cpp
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