Source code of Windows XP (NT5)
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45 lines
859 B

  1. TARGETPATH=obj
  2. TARGETNAME = d3dfw
  3. TARGETTYPE = LIBRARY
  4. INCLUDES = \
  5. ..\; \
  6. $(DDK_INC_PATH);\
  7. $(INCLUDES);
  8. USE_ATL=1
  9. !UNDEF USE_NATIVE_EH
  10. C_DEFINES = $(C_DEFINES) /DNEW_DPF
  11. SOURCES = \
  12. ..\d3dmem.cpp \
  13. ..\pixel.cpp \
  14. ..\d3dobj.cpp \
  15. ..\resource.cpp \
  16. ..\texture.cpp \
  17. ..\mipmap.cpp \
  18. ..\mipsurf.cpp \
  19. ..\mipvol.cpp \
  20. ..\volume.cpp \
  21. ..\cubemap.cpp \
  22. ..\cubesurf.cpp \
  23. ..\surface.cpp \
  24. ..\buffer.cpp \
  25. ..\vbuffer.cpp \
  26. ..\ibuffer.cpp \
  27. ..\enum.cpp \
  28. ..\dxgcreat.cpp \
  29. ..\swapchan.cpp \
  30. ..\dxcursor.cpp \
  31. ..\dwinproc.cpp \
  32. ..\_dpf.c \
  33. ..\_memallo.c \
  34. ..\ddcreate.cpp \
  35. ..\dllmain.c \
  36. ..\drvinfo.c \
  37. ..\fcache.cpp \
  38. ..\init.cpp
  39. PRECOMPILED_INCLUDE = ..\ddrawpr.h