Source code of Windows XP (NT5)
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;1) the name of the symbol server where the indexes are ; ; SymIndexServer ; ; Purpose: This field denotes the machine which holds the indexing ; information from a build's symbols. If this field is not defined, ; symbols are not indexed. This machine share is used in symindex.pm. ; ; Example: SymIndexServer=\\symbols\build$
; ;SymIndexServer=\\symbols\build$ ; ;
;2) how much free space you need for a build on each build machine ; ; ; BuildMachineFreeSpace::<machine name> ; ; Purpose: This field determines how many gigabytes are required to be free on ; your build machines after postbuild has completed. ; ; Example: BuildMachineFreeSpace::ROBSVBL1=10 ; BuildMachineFreeSpace::MGMTx86FRE=20 BuildMachineFreeSpace::MGMTx86CHK=20 BuildMachineFreeSpace::MGMTIA64FRE=20 BuildMachineFreeSpace::MGMTIA64CHK=20 ;
;3) how much free space are required to be free on a release server during propagation -- you should fill this in (even though its not turned ;on yet) if you have release servers. Lab01 doesn't have any release servers, so we don't have anything set here --- but you need to if you ;have release servers. ; ; ; ReleaseServerFreeSpace::<machine name> ; ; Purpose: This field determines how many gigabytes are required to be free on ; a given release server during propagation. ; ; Example: ReleaseServerFreeSpace::2kbldx=10 ; ReleaseServerFreeSpace::MGMTREL1=70 ;
;4) how many full builds per build machine that you want to keep ; ; ; BuildMachineBuildsToKeep::<machine name> ; ; Purpose: This field determines how many full builds to keep on each build ; machine, no matter what. [default seems to be 3] ; ; Example: BuildsToKeep::ROBSVBL1=6 ; BuildMachineBuildsToKeep::MGMTX86FRE=2 BuildMachineBuildsToKeep::MGMTX86CHK=2 BuildMachineBuildsToKeep::MGMTIA64FRE=2 BuildMachineBuildsToKeep::MGMTIA64CHK=2 ;
;5) how many full full builds per release server and architecture that you want to keep ; ; ; ; ReleaseServerBuildsToKeep::<machine name>::<archtype> ; ; Purpose: This field determines how many full builds to keep on each release ; server for the specified architecture type. No matter what, this ; number of builds will stay on the release server. ; ; Example: ReleaseServerBuildsToKeep::MIKESREL1::X86FRE=6 ; ReleaseServerBuildsToKeep::MGMTREL1::X86FRE=8 ReleaseServerBuildsToKeep::MGMTREL1::IA64FRE=8 ReleaseServerBuildsToKeep::MGMTREL1::X86CHK=8 ReleaseServerBuildsToKeep::MGMTREL1::IA64CHK=8 ;
;6) ReleaseServers::<archtype> ; ; Purpose: The ReleaseServers field is used to determine what machines to ; propagate builds to through release.pl. The <archtype> may be any ; valid architecture and debug type. If no field is given for a given ; archtype, no builds are propagated for that build type. ; ; Example: ReleaseServers::IA64FRE=2kbldx1 2kbldx3 ntrelic2 2kbldx8 ; ReleaseServers::X86FRE=mgmtrel1 ReleaseServers::X86CHK=mgmtrel1 ReleaseServers::IA64FRE=mgmtrel1 ReleaseServers::IA64CHK=mgmtrel1 ;
; 7) BuildMachines::<archtype> ; ; Purpose: Deletebuild needs to know what the build machines are. ; ; Example: BuildsMachines::IA64FRE=IA64FRE ; BuildMachines::X86FRE=MGMTX86FRE BuildMachines::X86CHK=MGMTX86CHK BuildMachines::IA64FRE=MGMTIA64FRE BuildMachines::IA64CHK=MGMTIA64CHK ;
; 8) ReleaseAccess is the list of users or groups to be granted read access to release shares. ; BuildMachineReleaseAccess can be used to override ReleaseAccess if you want / need to have ; different access to the release shares on your build machines. ; ; Example: ReleaseAccess=Domain\User ; ReleaseAccess=ntdev\ntvbl04 BuildMachineReleaseAccess=ntdev\ro_sd ntdev\rw_sd redmond\sd_dev redmond\sd_ro NTREL_CEO_LOCAL NTREL_WIN_LOCAL NTREL_EX_LOCAL ; ; 9) ReleaseDrive::<ComputerName>=Drive ; ; Purpose: define release drive for each release server ; If a new release server introduced, a new line is expected for this field. ; ; Example: ReleaseDrive::INTBLDS10=D ; ;ReleaseDrive::mgmtrel1=D ;
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