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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; LOCAL.ASM ; ; Copyright (c) Microsoft Corporation 1989, 1990. All rights reserved. ; ; This module contains the routines which interface with the ; timer counter hardware itself. ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
?PLM=1 ; pascal call convention ?WIN=0 ; Windows prolog/epilog code ?DF=1 PMODE=1
.xlist include cmacros.inc include windows.inc include mmddk.inc include mmsystem.inc include timer.inc .list
externFP DriverCallback ; in MMSYSTEM.DLL externFP StackEnter ; in MMSYSTEM.DLL externFP StackLeave ; in MMSYSTEM.DLL externFP tddEndMinPeriod ; timer.asm externA __WinFlags ; Somewhere in Kernel ?
.286p
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; Local data segment ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
externW Events externD lpOLDISR externB PS2_MCA
sBegin Data
; Current Time public CurTime CurTime dw 3 dup(0) ; 48 bit current tick count.
public wProgTime wProgTime dw 0 ; Time currently programmed into timer chip ; ...NOTE 0=64k !!! public wNextTime wNextTime dw 0 ; Time next programmed into timer chip
public nInt8Count nInt8Count dw 0 ; # times int8 handler re-entered
ifdef DEBUG public RModeIntCount, PModeIntCount RModeIntCount dd 0 PModeIntCount dd 0 endif
public IntCount IntCount dw 0 fBIOSCall dw 0 ; Bios callback needed: TRUE or FALSE fIntsOn dw 0 ; Interrupts have already been turned back on ifdef RMODE_INT dRModeTicks dd ? ; Temporary storage for Rmode ticks endif
public dTickUpdate dTickUpdate dd 0 ; Amount to actually update times with
sEnd Data
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; Code segment ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
sBegin Code286 assumes cs,Code286 assumes ds,data assumes es,nothing
CodeFixWinFlags dw __WinFlags
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; Local (private) functions ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; @doc INTERNAL ; ; @asm tddRModeISR | Service routine for timer interrupts on IRQ 0. ; when in REAL mode ; ; @comm ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
ifdef RMODE_INT assumes ds,nothing assumes es,nothing
externD RModeOldISR
public RModeDataSegment RModeDataSegment dw 0
public tddRmodeISR tddRmodeISR proc far push ds push ax push bx
mov ax,cs:[RModeDataSegment] mov ds,ax assumes ds,Data
inc [IntCount]
ifdef DEBUG add [RModeIntCount].lo,1 adc [RModeIntCount].hi,0 endif
mov ax,[wNextTime] ; Next time programmed into timer chip xchg ax,[wProgTime] ; Update current time if it was reset
xor bx,bx dec ax ; convert 0 -> 64k add ax,1 adc bx,bx
cmp [nInt8Count],1 ; Do not allow multiple re-entrancy jge tddRmodeISRNormalExit
cld push di push cx mov di,DataOFFSET Events ; DS:DI --> first event mov cx,MAXEVENTS
tddRmodeISRLoop: cmp [di].evID,0 ; is this event active? jz tddRmodeISRNext cmp [di].evDestroy,EVENT_DESTROYING je tddRmodeISRNext test [di].evFlags,TIME_BIOSEVENT jz tddRmodeISRNext
mov dRModeTicks.lo,ax mov dRModeTicks.hi,bx add ax,[dTickUpdate.lo] adc bx,[dTickUpdate.hi] cmp [di].evTime.hi,bx jg @f jl tddRmodeISRChain cmp [di].evTime.lo,ax jle tddRmodeISRChain
@@: mov ax,dRModeTicks.lo mov bx,dRModeTicks.hi jmp tddRmodeISRSearchExit
tddRmodeISRChain: pop cx pop di pop bx pop ax push [RModeOldISR.hi] push [RModeOldISR.lo]
push bp ; Restore DS from stack mov bp,sp mov ds,[bp+6] ; stack: [ds] [RModeOldISR.hi] [RModeOldISR.lo] [bp] assumes ds,nothing pop bp
retf 2
tddRmodeISRNext: assumes ds,Data add di,SizeEvent ; Increment to next event slot loop tddRmodeISRLoop
tddRmodeISRSearchExit: pop cx pop di
tddRmodeISRNormalExit: add CurTime[0],ax adc CurTime[2],bx adc CurTime[4],0
add [dTickUpdate.lo],ax ; Update total needed to be added adc [dTickUpdate.hi],bx
ifndef NEC_98 cmp PS2_MCA,0 ; Check for a PS/2 Micro Channel jz @f in al,PS2_SysCtrlPortB ; Get current System Control Port status or al,PS2_LatchBit ; Set latch clear bit IO_Delay out PS2_SysCtrlPortB,al ; Set new System Control Port status @@: endif ; NEC_98 mov al,SPECIFIC_EOI ; specific EOI for IRQ 0 interrupt line out PICDATA,al ; send End-Of-Interrupt to PIC DATA port
pop bx pop ax pop ds assumes ds,nothing iret
tddRmodeISR endp endif
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;@doc INTERNAL TIMER ; ;@asm tddISR | ; Service routine for timer interrupts on IRQ 0. ; ; The ISR runs through all the event slots available, looking for ; slots that are currently in used, and are not currently being ; destroyed. For each valid event found the callback time is updated. ; After all times have been updated, the table is run through again, ; calling all events that are due, and removing any due events that are ; oneshots. By updating all the events first, any new events that are ; created during a callback will not be accidentally called too early. ; ; Note that interrupts are not immediately restored, as this causes even ; more problems with slow machines. Also, the EOI is not sent to the ; PIC, as the BIOS interrupt handler does a non-specific EOI, and this ; would in turn EOI the last outstanding interrupt. ; ; First there is a special check for the presence of a Micro Channel, ; in which case, the System Control Port B must have bit 7 set in order ; to have the IRQ 0 latch released. This flag is aquired during Enable ; time with an int 15h service C0h, requesting machine information, which ; includes the presence of a Micro Channel. ; ; The ISR then updates the tick count based on the count that was in ; the timer's CE register. While retrieving that previously programmed ; time, it updates it to the new time that is contained in the timer's ; CR register, in case these to items are different. Note that the ; maximum CE value of 0 is converted to 65536 through the decrement and ; adding with carry. ; ; Next, the ISR must determine if it is re-entering itself. If this is ; so, callbacks are not performed, and only a "missed ticks" count is ; updated, indicating how many additional ticks should be subtracted ; from each event due time. This allows the ISR to finish immediately ; if a timer interrupt is currently being serviced. This is important ; for both speed in general, and for slow machines that might generate ; mouse events during timer events. Note that only 6 bytes have been ; pushed onto the stack for this case, and that everything but DS must ; be removed before jumping to the exit label. In this case, the ; function can safely EOI the PIC, as the BIOS call will not be ; performed, then the function will just return. ; ; In the normal case, the ISR is not being re-entered, and timer event ; due times are updated, and callbacks are made. In this case, the ; number of "missed ticks" is added to the CE tick count, bringing the ; total up to the number of ticks passed since the last time the event ; times were updated. This global counter is then zeroed for the next ; time re-entrancy occurs. Note that interrupts are still turned off ; at this point, and there is no need to fear bad things happening. ; ; When checking for a valid event ID, the Destroy flag must be checked ; in case the interrupt occured during a kill timer function call after ; the Destroy flag was grabbed the second time, but before the actual ID ; could be reset. ; ; When a valid ID is found, its due time is updated with the CE value, ; plus the amount of ticks that were missed because of re-entrancy, if ; any. ; ; After updating times, the event list is checked again, this time to ; perform any of the callbacks that are due. To make things easy, a ; global flag is used to determine if interrupts have been turned back ; on, and thus stacks have been switched. ; ; If a valid event is found that is also due, meaning that the callback ; time is <= 0, the fIntsOn flag is checked to determine if the stack ; has already been switched and interrupts are already on. If not, then ; just that occurs. The <f>tddEvent<d> function is then called to ; service the event. ; ; After all events have been called, interrupts are turned back off if ; needed, and the original stack restored. If no callback actually ; occurred, then the stack is never switched. The function then either ; exits as a normal ISR would, or it chains to the BIOS ISR. This is ; done if the BIOS event was up for being called, and the fBIOSCall flag ; was set because of that. Since the flag cannot be set when this ISR ; is being pre-entered, as callbacks are not performed, there is no need ; to do a test and set proceedure on the fBIOSCall flag, just a simple ; compare will do. Note though that the nInt8Count re-entrancy count is ; not decremented until after interrupts are turned off. ; ; Interrupts are also cleared to ensure that the BIOS ISR is not ; re-entered itself, since there is no re-entrancy control after this ; function chains to BIOS. Notice that DS was the first register pushed ; onto the stack, and therefore the last item to get rid of, which is ; done with the "retf 2". DS itself is restored from stack before ; chaining so that lpOLDISR (BIOS) can be accessed and pushed onto stack ; as the return address. ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
assumes ds,nothing assumes es,nothing
public tddISR tddISR proc far
push ds ; This is pushed first for the case of BIOS
;---------------------------------------------------------------------------- ;If we are on a 386 save all registers. ;---------------------------------------------------------------------------- test cs:[CodeFixWinFlags],WF_WIN286 jnz @F .386 pushad push fs push gs .286p @@:
push ax push bx
mov ax,DGROUP ; set up local DS mov ds,ax assumes ds,Data
ifndef NEC_98 cmp PS2_MCA,0 ; Check for a PS/2 Micro Channel jz @f in al,PS2_SysCtrlPortB ; Get current System Control Port status or al,PS2_LatchBit ; Set latch clear bit IO_Delay out PS2_SysCtrlPortB,al ; Set new System Control Port status
@@: endif ; NEC_98 inc [IntCount] ; Ever-increasing Int counter inc [nInt8Count] ; Number of times int 8 re-entered
mov ax,[wNextTime] ; Next time programmed into timer chip xchg ax,[wProgTime] ; Update current time if it was reset
xor bx,bx dec ax ; convert 0 -> 64k add ax,1 ; Force carry flag adc bx,bx ; Set bx:ax == current tick count
add CurTime[0],ax ; Add tick count to total ticks adc CurTime[2],bx adc CurTime[4],0
ifdef DEBUG ; cmp [nInt8Count],1 ; Re-entrancy counter ; je @f ; add [RModeIntCount].lo,1 ; adc [RModeIntCount].hi,0 ;@@: add [PModeIntCount].lo,1 ; For debug Pmode count message adc [PModeIntCount].hi,0 endif cmp [nInt8Count],1 ; Do not allow multiple re-entrancy je tddISRCheckCallbacks add [dTickUpdate.lo],ax ; Update total needed to be added adc [dTickUpdate.hi],bx pop bx jmp tddISREOIExit ; EOI before exiting
tddISRCheckCallbacks: add ax,[dTickUpdate.lo] ; Add any extra ticks from re-entrancy adc bx,[dTickUpdate.hi] push cx xor cx,cx mov [dTickUpdate.lo],cx ; Reset tick re-entrant counter mov [dTickUpdate.hi],cx
cld ; never assume the value of this in an ISR! push di mov di,DataOFFSET Events ; DS:DI --> first event mov cx,MAXEVENTS
tddISRUpdateTimeLoop: cmp [di].evID,0 ; is this event active? jz tddISRUpdateTimeNext sub [di].evTime.lo,ax ; Subtract the amount of ticks gone by sbb [di].evTime.hi,bx
tddISRUpdateTimeNext: add di,SizeEvent ; Increment to next event slot loop tddISRUpdateTimeLoop
mov fIntsOn,0 ; Initialize interrupts set flag mov di,DataOFFSET Events ; DS:DI --> first event mov cx,MAXEVENTS
tddISRCallLoop: cmp [di].evID,0 ; is this event active? jz tddISRNextEvent cmp [di].evDestroy,EVENT_DESTROYING je tddISRNextEvent cmp [di].evTime.hi,0 ; Is it time to call the event? jg tddISRNextEvent ; evTime <= 0 jl tddISREvent cmp [di].evTime.lo,0 jg tddISRNextEvent
tddISREvent: test [di].evFlags,TIME_BIOSEVENT jnz tddISRCallEvent ; No need to switch, as no call will be made. cmp fIntsOn,0 ; Have interrupts been turned on already? jnz tddISRCallEvent inc fIntsOn ; fIntsOn == TRUE cCall StackEnter ; Switch to a new stack sti ; Can be re-entered now with new stack
; A timer callback needs to be called, but first before calling it, ; we need to check to determine if the original timer interrupt function ; is to be called during this interrupt. The reason is that a timer ; callback could take a long time, and the PIC should be EOI'ed as soon ; as possible. ; It is not possible to just do a specific EOI, as the BIOS timer ; interrupt performs a non-specific EOI, which would turn back on some ; other random interrupt. So if the the BIOS needs to be called, it ; is done now, else the EOI is performed now. This assumes that the ; BIOS callback is the first item in the list of callbacks. ; If the BIOS callback occurs now, then the fBIOSCall flag is reset, ; as there is no need to chain to it at the end of this interrupt. So ; if no other callbacks are to be performed, the BIOS interrupt is ; chained to, else it is just called before the first timer callback ; is performed.
cmp [fBIOSCall],0 ; Does BIOS need to be called? je tddISREOI mov [fBIOSCall],0 ; No need to call BIOS again at the end pushf ; Simulate an interrupt call call lpOLDISR ; Call original timer interrupt jmp tddISRCallEvent ; Do actual timer callback
; No BIOS interrupt call is to be performed, so do EOI. tddISREOI: mov al,SPECIFIC_EOI ; specific EOI for IRQ 0 interrupt line out PICDATA,al ; send End-Of-Interrupt to PIC DATA port tddISRCallEvent: call tddEvent ; handle the event
tddISRNextEvent: add di,SizeEvent ; Increment to next event slot loop tddISRCallLoop
cmp fIntsOn,0 ; Where interrupts turned back on? jz @f cli ; Interrupts were turned on, so remove them cCall StackLeave ; Switch back to old stack
@@: pop di ; Restore everything except DS pop cx pop bx cmp [fBIOSCall],0 ; Does BIOS need to be called? je tddISREOIExit pop ax mov [fBIOSCall],0
;---------------------------------------------------------------------------- ;If we are on a 386 restore all registers. ;---------------------------------------------------------------------------- test cs:[CodeFixWinFlags],WF_WIN286 jnz @F .386 pop gs pop fs popad .286p @@: push [lpOLDISR.hi] ; Push return address push [lpOLDISR.lo] dec [nInt8Count] ; exiting, decrement entry count
push bp ; Restore DS from stack mov bp,sp mov ds,[bp+6] ; stack: [ds] [lpOLDISR.hi] [lpOLDISR.lo] [bp] assumes ds,nothing pop bp
retf 2 ; Chain to BIOS ISR, removing DS from stack
tddISREOIExit: mov al,SPECIFIC_EOI ; specific EOI for IRQ 0 interrupt line out PICDATA,al ; send End-Of-Interrupt to PIC DATA port pop ax assumes ds,Data dec [nInt8Count] ; exiting, decrement entry count
;---------------------------------------------------------------------------- ;If we are on a 386 restore all registers. ;---------------------------------------------------------------------------- test cs:[CodeFixWinFlags],WF_WIN286 jnz @F .386 pop gs pop fs popad .286p @@: pop ds assumes ds,nothing
iret
tddISR endp
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;@doc INTERNAL TIMER ; ;@asm tddEvent | ; Handle an event when it is due. ; ; For a valid event, the ID is saved in case the slot needs to be zeroed ; and the type of event is checked. If this is a oneshot event ; timer, the entry is freed. Note that at this point, as in the kill ; event function, the Destroy flag must be checked to determine if the ; slot is currently being checked. If so, the EVENT_DESTROYED flag must ; be set instead of resetting the flag so that the function that was ; interrupted can determine that the entry was killed while being ; checked. ; ; After saving the event handle, the function checks to see if the event ; is a One Shot, in which case it is destroyed, and the event's ; resolution is removed from resolution the table. ; ; If on the other hand the event is a periodic one, the next calling ; time is updated with the delay period. Note that if the event is far ; behind, or the last minimum resolution was very large, many delay ; periods are added to the next call time. ; ; If this is a BIOS event, then the fBIOSCall flag is set so that the ; ISR chains to the old BIOS ISR instead of returning normally. If this ; is a normal event, the parameters are pushed, and the driver callback ; function is called using the DCB_FUNCTION flag. ; ; After returning from the callback, the return value from ; <f>DriverCallback<d> is checked to determine if the callback succeeded. ; If it did not, then the timer event needs to be removed. The timer ; event however may have been a oneshot, in which case it was already ; been removed before the call was made, and the EVENT_DESTROYED flag ; may have been set, so it is just left alone. If the event is still ; present however, it is destroyed after doing the checking to see if ; this interrupt came while the event was being destroyed. Note that ; there is no check to see if the event IDs are the same before destroying ; the event. This is because if the callback failed, then the timer ; structure cannot have changed, and no check is needed. ; ;@parm DS:DI | ; Points to the event slot. ; ;@comm Uses AX,BX. ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
assumes es,nothing assumes ds,Data
cProc tddEvent, <NEAR, PUBLIC>, <> cBegin push dx
mov dx,[di].evID test [di].evFlags,TIME_PERIODIC jnz tddEventPeriodic
tddEventKillOneShot: xor ax,ax mov [di].evID,ax ; Invalidate slot cmp [di].evDestroy,EVENT_CHECKING ; Did this interrupt a Kill? jne @f mov al,EVENT_DESTROYED ; Let the interrupted Kill know @@: mov [di].evDestroy,al mov [di].evCreate,ah ; pEvent->evCreate = FALSE push dx push cx cCall tddEndMinPeriod,<[di].evResolution> pop cx pop dx jmp tddEventCallback
tddEventPeriodic: mov ax,[di].evDelay.lo mov bx,[di].evDelay.hi @@: add [di].evTime.lo,ax adc [di].evTime.hi,bx jl @b
tddEventCallback: test [di].evFlags,TIME_BIOSEVENT jz tddEventDriverCallback inc [fBIOSCall] jmp tddEventExit
tddEventDriverCallback: push cx push es ; ; call DriverCallback() in MMSYSTEM ; push [di].evCallback.hi ; execute callback function push [di].evCallback.lo push DCB_FUNCTION or DCB_NOSWITCH; callback flags push dx ; idTimer xor dx,dx push dx ; msg = 0 push [di].evUser.hi ; dwUser push [di].evUser.lo push dx ; dw1 = 0 push dx push dx ; dw2 = 0 push dx call DriverCallback ; execute callback function pop es or ax,ax ; Check for a successful return jnz tddEventSucceed ; If callback succeeded, just continue cmp [di].evID,ax ; If the timer was already destroyed, jz tddEventSucceed ; just leave mov [di].evID,ax ; Else destroy the event cmp [di].evDestroy,EVENT_CHECKING ; Did this interrupt a Kill? jne @f mov al,EVENT_DESTROYED ; Let the interrupted Kill know @@: mov [di].evDestroy,al mov [di].evCreate,ah ; pEvent->evCreate = FALSE cCall tddEndMinPeriod,<[di].evResolution>
tddEventSucceed: pop cx
tddEventExit: pop dx cEnd
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; @doc INTERNAL ; ; @asm GetCounterElement | Low level routine which loads the tick count ; from the timer counter device, and returns the number of ticks that ; have already passed. ; ; @rdesc Returns the tick count in AX. ; ; @comm All registers preserved. ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
public GetCounterElement GetCounterElement proc near
; Get rid of any latched count if this is called during interrupt time cmp [nInt8Count],1 jb @f in al,TMR_CNTR_0 IO_Delay in al,TMR_CNTR_0
@@: ; read counter first time xor ax,ax ; LATCH counter 0 command out TMR_CTRL_REG,al ; send command
in al,TMR_CNTR_0 ; read low byte mov ah,al in al,TMR_CNTR_0 ; read high byte xchg al,ah sub ax,wProgTime ; Convert to number of ticks already past neg ax
ret
GetCounterElement endp
sEnd
end
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