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705 lines
20 KiB
705 lines
20 KiB
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;
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; LOCAL.ASM
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;
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; Copyright (c) Microsoft Corporation 1989, 1990. All rights reserved.
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;
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; This module contains the routines which interface with the
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; timer counter hardware itself.
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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?PLM=1 ; pascal call convention
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?WIN=0 ; Windows prolog/epilog code
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?DF=1
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PMODE=1
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.xlist
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include cmacros.inc
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include windows.inc
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include mmddk.inc
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include mmsystem.inc
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include timer.inc
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.list
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externFP DriverCallback ; in MMSYSTEM.DLL
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externFP StackEnter ; in MMSYSTEM.DLL
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externFP StackLeave ; in MMSYSTEM.DLL
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externFP tddEndMinPeriod ; timer.asm
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externA __WinFlags ; Somewhere in Kernel ?
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.286p
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;
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; Local data segment
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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externW Events
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externD lpOLDISR
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externB PS2_MCA
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sBegin Data
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; Current Time
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public CurTime
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CurTime dw 3 dup(0) ; 48 bit current tick count.
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public wProgTime
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wProgTime dw 0 ; Time currently programmed into timer chip
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; ...NOTE 0=64k !!!
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public wNextTime
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wNextTime dw 0 ; Time next programmed into timer chip
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public nInt8Count
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nInt8Count dw 0 ; # times int8 handler re-entered
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ifdef DEBUG
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public RModeIntCount, PModeIntCount
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RModeIntCount dd 0
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PModeIntCount dd 0
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endif
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public IntCount
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IntCount dw 0
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fBIOSCall dw 0 ; Bios callback needed: TRUE or FALSE
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fIntsOn dw 0 ; Interrupts have already been turned back on
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ifdef RMODE_INT
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dRModeTicks dd ? ; Temporary storage for Rmode ticks
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endif
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public dTickUpdate
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dTickUpdate dd 0 ; Amount to actually update times with
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sEnd Data
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;
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; Code segment
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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sBegin Code286
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assumes cs,Code286
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assumes ds,data
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assumes es,nothing
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CodeFixWinFlags dw __WinFlags
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;
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; Local (private) functions
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;
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; @doc INTERNAL
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;
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; @asm tddRModeISR | Service routine for timer interrupts on IRQ 0.
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; when in REAL mode
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;
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; @comm
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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ifdef RMODE_INT
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assumes ds,nothing
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assumes es,nothing
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externD RModeOldISR
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public RModeDataSegment
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RModeDataSegment dw 0
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public tddRmodeISR
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tddRmodeISR proc far
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push ds
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push ax
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push bx
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mov ax,cs:[RModeDataSegment]
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mov ds,ax
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assumes ds,Data
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inc [IntCount]
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ifdef DEBUG
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add [RModeIntCount].lo,1
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adc [RModeIntCount].hi,0
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endif
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mov ax,[wNextTime] ; Next time programmed into timer chip
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xchg ax,[wProgTime] ; Update current time if it was reset
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xor bx,bx
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dec ax ; convert 0 -> 64k
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add ax,1
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adc bx,bx
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cmp [nInt8Count],1 ; Do not allow multiple re-entrancy
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jge tddRmodeISRNormalExit
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cld
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push di
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push cx
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mov di,DataOFFSET Events ; DS:DI --> first event
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mov cx,MAXEVENTS
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tddRmodeISRLoop:
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cmp [di].evID,0 ; is this event active?
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jz tddRmodeISRNext
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cmp [di].evDestroy,EVENT_DESTROYING
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je tddRmodeISRNext
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test [di].evFlags,TIME_BIOSEVENT
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jz tddRmodeISRNext
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mov dRModeTicks.lo,ax
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mov dRModeTicks.hi,bx
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add ax,[dTickUpdate.lo]
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adc bx,[dTickUpdate.hi]
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cmp [di].evTime.hi,bx
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jg @f
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jl tddRmodeISRChain
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cmp [di].evTime.lo,ax
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jle tddRmodeISRChain
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@@:
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mov ax,dRModeTicks.lo
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mov bx,dRModeTicks.hi
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jmp tddRmodeISRSearchExit
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tddRmodeISRChain:
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pop cx
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pop di
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pop bx
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pop ax
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push [RModeOldISR.hi]
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push [RModeOldISR.lo]
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push bp ; Restore DS from stack
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mov bp,sp
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mov ds,[bp+6] ; stack: [ds] [RModeOldISR.hi] [RModeOldISR.lo] [bp]
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assumes ds,nothing
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pop bp
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retf 2
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tddRmodeISRNext:
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assumes ds,Data
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add di,SizeEvent ; Increment to next event slot
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loop tddRmodeISRLoop
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tddRmodeISRSearchExit:
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pop cx
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pop di
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tddRmodeISRNormalExit:
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add CurTime[0],ax
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adc CurTime[2],bx
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adc CurTime[4],0
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add [dTickUpdate.lo],ax ; Update total needed to be added
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adc [dTickUpdate.hi],bx
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ifndef NEC_98
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cmp PS2_MCA,0 ; Check for a PS/2 Micro Channel
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jz @f
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in al,PS2_SysCtrlPortB ; Get current System Control Port status
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or al,PS2_LatchBit ; Set latch clear bit
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IO_Delay
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out PS2_SysCtrlPortB,al ; Set new System Control Port status
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@@:
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endif ; NEC_98
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mov al,SPECIFIC_EOI ; specific EOI for IRQ 0 interrupt line
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out PICDATA,al ; send End-Of-Interrupt to PIC DATA port
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pop bx
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pop ax
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pop ds
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assumes ds,nothing
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iret
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tddRmodeISR endp
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endif
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;
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;@doc INTERNAL TIMER
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;
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;@asm tddISR |
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; Service routine for timer interrupts on IRQ 0.
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;
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; The ISR runs through all the event slots available, looking for
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; slots that are currently in used, and are not currently being
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; destroyed. For each valid event found the callback time is updated.
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; After all times have been updated, the table is run through again,
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; calling all events that are due, and removing any due events that are
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; oneshots. By updating all the events first, any new events that are
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; created during a callback will not be accidentally called too early.
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;
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; Note that interrupts are not immediately restored, as this causes even
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; more problems with slow machines. Also, the EOI is not sent to the
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; PIC, as the BIOS interrupt handler does a non-specific EOI, and this
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; would in turn EOI the last outstanding interrupt.
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;
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; First there is a special check for the presence of a Micro Channel,
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; in which case, the System Control Port B must have bit 7 set in order
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; to have the IRQ 0 latch released. This flag is aquired during Enable
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; time with an int 15h service C0h, requesting machine information, which
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; includes the presence of a Micro Channel.
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;
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; The ISR then updates the tick count based on the count that was in
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; the timer's CE register. While retrieving that previously programmed
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; time, it updates it to the new time that is contained in the timer's
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; CR register, in case these to items are different. Note that the
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; maximum CE value of 0 is converted to 65536 through the decrement and
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; adding with carry.
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;
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; Next, the ISR must determine if it is re-entering itself. If this is
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; so, callbacks are not performed, and only a "missed ticks" count is
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; updated, indicating how many additional ticks should be subtracted
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; from each event due time. This allows the ISR to finish immediately
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; if a timer interrupt is currently being serviced. This is important
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; for both speed in general, and for slow machines that might generate
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; mouse events during timer events. Note that only 6 bytes have been
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; pushed onto the stack for this case, and that everything but DS must
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; be removed before jumping to the exit label. In this case, the
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; function can safely EOI the PIC, as the BIOS call will not be
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; performed, then the function will just return.
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;
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; In the normal case, the ISR is not being re-entered, and timer event
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; due times are updated, and callbacks are made. In this case, the
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; number of "missed ticks" is added to the CE tick count, bringing the
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; total up to the number of ticks passed since the last time the event
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; times were updated. This global counter is then zeroed for the next
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; time re-entrancy occurs. Note that interrupts are still turned off
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; at this point, and there is no need to fear bad things happening.
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;
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; When checking for a valid event ID, the Destroy flag must be checked
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; in case the interrupt occured during a kill timer function call after
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; the Destroy flag was grabbed the second time, but before the actual ID
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; could be reset.
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;
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; When a valid ID is found, its due time is updated with the CE value,
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; plus the amount of ticks that were missed because of re-entrancy, if
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; any.
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;
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; After updating times, the event list is checked again, this time to
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; perform any of the callbacks that are due. To make things easy, a
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; global flag is used to determine if interrupts have been turned back
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; on, and thus stacks have been switched.
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;
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; If a valid event is found that is also due, meaning that the callback
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; time is <= 0, the fIntsOn flag is checked to determine if the stack
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; has already been switched and interrupts are already on. If not, then
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; just that occurs. The <f>tddEvent<d> function is then called to
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; service the event.
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;
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; After all events have been called, interrupts are turned back off if
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; needed, and the original stack restored. If no callback actually
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; occurred, then the stack is never switched. The function then either
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; exits as a normal ISR would, or it chains to the BIOS ISR. This is
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; done if the BIOS event was up for being called, and the fBIOSCall flag
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; was set because of that. Since the flag cannot be set when this ISR
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; is being pre-entered, as callbacks are not performed, there is no need
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; to do a test and set proceedure on the fBIOSCall flag, just a simple
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; compare will do. Note though that the nInt8Count re-entrancy count is
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; not decremented until after interrupts are turned off.
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;
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; Interrupts are also cleared to ensure that the BIOS ISR is not
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; re-entered itself, since there is no re-entrancy control after this
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; function chains to BIOS. Notice that DS was the first register pushed
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; onto the stack, and therefore the last item to get rid of, which is
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; done with the "retf 2". DS itself is restored from stack before
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; chaining so that lpOLDISR (BIOS) can be accessed and pushed onto stack
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; as the return address.
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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assumes ds,nothing
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assumes es,nothing
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public tddISR
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tddISR proc far
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push ds ; This is pushed first for the case of BIOS
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;----------------------------------------------------------------------------
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;If we are on a 386 save all registers.
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;----------------------------------------------------------------------------
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test cs:[CodeFixWinFlags],WF_WIN286
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jnz @F
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.386
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pushad
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push fs
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push gs
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.286p
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@@:
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push ax
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push bx
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mov ax,DGROUP ; set up local DS
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mov ds,ax
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assumes ds,Data
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ifndef NEC_98
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cmp PS2_MCA,0 ; Check for a PS/2 Micro Channel
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jz @f
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in al,PS2_SysCtrlPortB ; Get current System Control Port status
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or al,PS2_LatchBit ; Set latch clear bit
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IO_Delay
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out PS2_SysCtrlPortB,al ; Set new System Control Port status
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@@:
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endif ; NEC_98
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inc [IntCount] ; Ever-increasing Int counter
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inc [nInt8Count] ; Number of times int 8 re-entered
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mov ax,[wNextTime] ; Next time programmed into timer chip
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xchg ax,[wProgTime] ; Update current time if it was reset
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xor bx,bx
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dec ax ; convert 0 -> 64k
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add ax,1 ; Force carry flag
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adc bx,bx ; Set bx:ax == current tick count
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add CurTime[0],ax ; Add tick count to total ticks
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adc CurTime[2],bx
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adc CurTime[4],0
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ifdef DEBUG
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; cmp [nInt8Count],1 ; Re-entrancy counter
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; je @f
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; add [RModeIntCount].lo,1
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; adc [RModeIntCount].hi,0
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;@@:
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add [PModeIntCount].lo,1 ; For debug Pmode count message
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adc [PModeIntCount].hi,0
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endif
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cmp [nInt8Count],1 ; Do not allow multiple re-entrancy
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je tddISRCheckCallbacks
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add [dTickUpdate.lo],ax ; Update total needed to be added
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adc [dTickUpdate.hi],bx
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pop bx
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jmp tddISREOIExit ; EOI before exiting
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tddISRCheckCallbacks:
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add ax,[dTickUpdate.lo] ; Add any extra ticks from re-entrancy
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adc bx,[dTickUpdate.hi]
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push cx
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xor cx,cx
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mov [dTickUpdate.lo],cx ; Reset tick re-entrant counter
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mov [dTickUpdate.hi],cx
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cld ; never assume the value of this in an ISR!
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push di
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mov di,DataOFFSET Events ; DS:DI --> first event
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mov cx,MAXEVENTS
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tddISRUpdateTimeLoop:
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cmp [di].evID,0 ; is this event active?
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jz tddISRUpdateTimeNext
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sub [di].evTime.lo,ax ; Subtract the amount of ticks gone by
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sbb [di].evTime.hi,bx
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tddISRUpdateTimeNext:
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add di,SizeEvent ; Increment to next event slot
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loop tddISRUpdateTimeLoop
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mov fIntsOn,0 ; Initialize interrupts set flag
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mov di,DataOFFSET Events ; DS:DI --> first event
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mov cx,MAXEVENTS
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tddISRCallLoop:
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cmp [di].evID,0 ; is this event active?
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jz tddISRNextEvent
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cmp [di].evDestroy,EVENT_DESTROYING
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je tddISRNextEvent
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cmp [di].evTime.hi,0 ; Is it time to call the event?
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jg tddISRNextEvent ; evTime <= 0
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jl tddISREvent
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cmp [di].evTime.lo,0
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jg tddISRNextEvent
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tddISREvent:
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test [di].evFlags,TIME_BIOSEVENT
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jnz tddISRCallEvent ; No need to switch, as no call will be made.
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cmp fIntsOn,0 ; Have interrupts been turned on already?
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jnz tddISRCallEvent
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inc fIntsOn ; fIntsOn == TRUE
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cCall StackEnter ; Switch to a new stack
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sti ; Can be re-entered now with new stack
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; A timer callback needs to be called, but first before calling it,
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; we need to check to determine if the original timer interrupt function
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; is to be called during this interrupt. The reason is that a timer
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; callback could take a long time, and the PIC should be EOI'ed as soon
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; as possible.
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; It is not possible to just do a specific EOI, as the BIOS timer
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; interrupt performs a non-specific EOI, which would turn back on some
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; other random interrupt. So if the the BIOS needs to be called, it
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; is done now, else the EOI is performed now. This assumes that the
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; BIOS callback is the first item in the list of callbacks.
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; If the BIOS callback occurs now, then the fBIOSCall flag is reset,
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; as there is no need to chain to it at the end of this interrupt. So
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; if no other callbacks are to be performed, the BIOS interrupt is
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; chained to, else it is just called before the first timer callback
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; is performed.
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cmp [fBIOSCall],0 ; Does BIOS need to be called?
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je tddISREOI
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mov [fBIOSCall],0 ; No need to call BIOS again at the end
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pushf ; Simulate an interrupt call
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call lpOLDISR ; Call original timer interrupt
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jmp tddISRCallEvent ; Do actual timer callback
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; No BIOS interrupt call is to be performed, so do EOI.
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tddISREOI:
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mov al,SPECIFIC_EOI ; specific EOI for IRQ 0 interrupt line
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out PICDATA,al ; send End-Of-Interrupt to PIC DATA port
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tddISRCallEvent:
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call tddEvent ; handle the event
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tddISRNextEvent:
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add di,SizeEvent ; Increment to next event slot
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loop tddISRCallLoop
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cmp fIntsOn,0 ; Where interrupts turned back on?
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jz @f
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cli ; Interrupts were turned on, so remove them
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cCall StackLeave ; Switch back to old stack
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@@:
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pop di ; Restore everything except DS
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pop cx
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pop bx
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cmp [fBIOSCall],0 ; Does BIOS need to be called?
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je tddISREOIExit
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pop ax
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mov [fBIOSCall],0
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;----------------------------------------------------------------------------
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;If we are on a 386 restore all registers.
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;----------------------------------------------------------------------------
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test cs:[CodeFixWinFlags],WF_WIN286
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jnz @F
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.386
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pop gs
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pop fs
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popad
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.286p
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@@:
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push [lpOLDISR.hi] ; Push return address
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push [lpOLDISR.lo]
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dec [nInt8Count] ; exiting, decrement entry count
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push bp ; Restore DS from stack
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mov bp,sp
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mov ds,[bp+6] ; stack: [ds] [lpOLDISR.hi] [lpOLDISR.lo] [bp]
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assumes ds,nothing
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pop bp
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retf 2 ; Chain to BIOS ISR, removing DS from stack
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tddISREOIExit:
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mov al,SPECIFIC_EOI ; specific EOI for IRQ 0 interrupt line
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out PICDATA,al ; send End-Of-Interrupt to PIC DATA port
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pop ax
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assumes ds,Data
|
|
dec [nInt8Count] ; exiting, decrement entry count
|
|
|
|
;----------------------------------------------------------------------------
|
|
;If we are on a 386 restore all registers.
|
|
;----------------------------------------------------------------------------
|
|
test cs:[CodeFixWinFlags],WF_WIN286
|
|
jnz @F
|
|
.386
|
|
pop gs
|
|
pop fs
|
|
popad
|
|
.286p
|
|
@@:
|
|
pop ds
|
|
assumes ds,nothing
|
|
|
|
iret
|
|
|
|
tddISR endp
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;
|
|
;@doc INTERNAL TIMER
|
|
;
|
|
;@asm tddEvent |
|
|
; Handle an event when it is due.
|
|
;
|
|
; For a valid event, the ID is saved in case the slot needs to be zeroed
|
|
; and the type of event is checked. If this is a oneshot event
|
|
; timer, the entry is freed. Note that at this point, as in the kill
|
|
; event function, the Destroy flag must be checked to determine if the
|
|
; slot is currently being checked. If so, the EVENT_DESTROYED flag must
|
|
; be set instead of resetting the flag so that the function that was
|
|
; interrupted can determine that the entry was killed while being
|
|
; checked.
|
|
;
|
|
; After saving the event handle, the function checks to see if the event
|
|
; is a One Shot, in which case it is destroyed, and the event's
|
|
; resolution is removed from resolution the table.
|
|
;
|
|
; If on the other hand the event is a periodic one, the next calling
|
|
; time is updated with the delay period. Note that if the event is far
|
|
; behind, or the last minimum resolution was very large, many delay
|
|
; periods are added to the next call time.
|
|
;
|
|
; If this is a BIOS event, then the fBIOSCall flag is set so that the
|
|
; ISR chains to the old BIOS ISR instead of returning normally. If this
|
|
; is a normal event, the parameters are pushed, and the driver callback
|
|
; function is called using the DCB_FUNCTION flag.
|
|
;
|
|
; After returning from the callback, the return value from
|
|
; <f>DriverCallback<d> is checked to determine if the callback succeeded.
|
|
; If it did not, then the timer event needs to be removed. The timer
|
|
; event however may have been a oneshot, in which case it was already
|
|
; been removed before the call was made, and the EVENT_DESTROYED flag
|
|
; may have been set, so it is just left alone. If the event is still
|
|
; present however, it is destroyed after doing the checking to see if
|
|
; this interrupt came while the event was being destroyed. Note that
|
|
; there is no check to see if the event IDs are the same before destroying
|
|
; the event. This is because if the callback failed, then the timer
|
|
; structure cannot have changed, and no check is needed.
|
|
;
|
|
;@parm DS:DI |
|
|
; Points to the event slot.
|
|
;
|
|
;@comm Uses AX,BX.
|
|
;
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
assumes es,nothing
|
|
assumes ds,Data
|
|
|
|
cProc tddEvent, <NEAR, PUBLIC>, <>
|
|
cBegin
|
|
push dx
|
|
|
|
mov dx,[di].evID
|
|
test [di].evFlags,TIME_PERIODIC
|
|
jnz tddEventPeriodic
|
|
|
|
tddEventKillOneShot:
|
|
xor ax,ax
|
|
mov [di].evID,ax ; Invalidate slot
|
|
cmp [di].evDestroy,EVENT_CHECKING ; Did this interrupt a Kill?
|
|
jne @f
|
|
mov al,EVENT_DESTROYED ; Let the interrupted Kill know
|
|
@@:
|
|
mov [di].evDestroy,al
|
|
mov [di].evCreate,ah ; pEvent->evCreate = FALSE
|
|
push dx
|
|
push cx
|
|
cCall tddEndMinPeriod,<[di].evResolution>
|
|
pop cx
|
|
pop dx
|
|
jmp tddEventCallback
|
|
|
|
tddEventPeriodic:
|
|
mov ax,[di].evDelay.lo
|
|
mov bx,[di].evDelay.hi
|
|
@@:
|
|
add [di].evTime.lo,ax
|
|
adc [di].evTime.hi,bx
|
|
jl @b
|
|
|
|
tddEventCallback:
|
|
test [di].evFlags,TIME_BIOSEVENT
|
|
jz tddEventDriverCallback
|
|
inc [fBIOSCall]
|
|
jmp tddEventExit
|
|
|
|
tddEventDriverCallback:
|
|
push cx
|
|
push es
|
|
;
|
|
; call DriverCallback() in MMSYSTEM
|
|
;
|
|
push [di].evCallback.hi ; execute callback function
|
|
push [di].evCallback.lo
|
|
push DCB_FUNCTION or DCB_NOSWITCH; callback flags
|
|
push dx ; idTimer
|
|
xor dx,dx
|
|
push dx ; msg = 0
|
|
push [di].evUser.hi ; dwUser
|
|
push [di].evUser.lo
|
|
push dx ; dw1 = 0
|
|
push dx
|
|
push dx ; dw2 = 0
|
|
push dx
|
|
call DriverCallback ; execute callback function
|
|
pop es
|
|
or ax,ax ; Check for a successful return
|
|
jnz tddEventSucceed ; If callback succeeded, just continue
|
|
cmp [di].evID,ax ; If the timer was already destroyed,
|
|
jz tddEventSucceed ; just leave
|
|
mov [di].evID,ax ; Else destroy the event
|
|
cmp [di].evDestroy,EVENT_CHECKING ; Did this interrupt a Kill?
|
|
jne @f
|
|
mov al,EVENT_DESTROYED ; Let the interrupted Kill know
|
|
@@:
|
|
mov [di].evDestroy,al
|
|
mov [di].evCreate,ah ; pEvent->evCreate = FALSE
|
|
cCall tddEndMinPeriod,<[di].evResolution>
|
|
|
|
tddEventSucceed:
|
|
pop cx
|
|
|
|
tddEventExit:
|
|
pop dx
|
|
cEnd
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;
|
|
; @doc INTERNAL
|
|
;
|
|
; @asm GetCounterElement | Low level routine which loads the tick count
|
|
; from the timer counter device, and returns the number of ticks that
|
|
; have already passed.
|
|
;
|
|
; @rdesc Returns the tick count in AX.
|
|
;
|
|
; @comm All registers preserved.
|
|
;
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
public GetCounterElement
|
|
GetCounterElement proc near
|
|
|
|
; Get rid of any latched count if this is called during interrupt time
|
|
cmp [nInt8Count],1
|
|
jb @f
|
|
in al,TMR_CNTR_0
|
|
IO_Delay
|
|
in al,TMR_CNTR_0
|
|
|
|
@@:
|
|
; read counter first time
|
|
xor ax,ax ; LATCH counter 0 command
|
|
out TMR_CTRL_REG,al ; send command
|
|
|
|
in al,TMR_CNTR_0 ; read low byte
|
|
mov ah,al
|
|
in al,TMR_CNTR_0 ; read high byte
|
|
xchg al,ah
|
|
sub ax,wProgTime ; Convert to number of ticks already past
|
|
neg ax
|
|
|
|
ret
|
|
|
|
GetCounterElement endp
|
|
|
|
sEnd
|
|
|
|
end
|