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//
// server.c - Simple TCP/UDP server using Winsock 2.2
//
// This is a part of the Microsoft Source Code Samples.
// Copyright 1996 - 2000 Microsoft Corporation.
// All rights reserved.
// This source code is only intended as a supplement to
// Microsoft Development Tools and/or WinHelp documentation.
// See these sources for detailed information regarding the
// Microsoft samples programs.
//
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <ws2tcpip.h>
#include <tpipv6.h> // For IPv6 Tech Preview.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
//
// This code assumes that at the transport level, the system only supports
// one stream protocol (TCP) and one datagram protocol (UDP). Therefore,
// specifying a socket type of SOCK_STREAM is equivalent to specifying TCP
// and specifying a socket type of SOCK_DGRAM is equivalent to specifying UDP.
//
#define DEFAULT_FAMILY PF_UNSPEC // Accept either IPv4 or IPv6
#define DEFAULT_SOCKTYPE SOCK_STREAM // TCP
#define DEFAULT_PORT "5001" // Arbitrary, albiet a historical test port
#define BUFFER_SIZE 64 // Set very small for demonstration purposes
void Usage(char *ProgName) { fprintf(stderr, "\nSimple socket sample server program.\n"); fprintf(stderr, "\n%s [-f family] [-t transport] [-p port] [-a address]\n\n", ProgName); fprintf(stderr, " family\tOne of PF_INET, PF_INET6 or PF_UNSPEC. (default %s)\n", (DEFAULT_FAMILY == PF_UNSPEC) ? "PF_UNSPEC" : ((DEFAULT_FAMILY == PF_INET) ? "PF_INET" : "PF_INET6")); fprintf(stderr, " transport\tEither TCP or UDP. (default: %s)\n", (DEFAULT_SOCKTYPE == SOCK_STREAM) ? "TCP" : "UDP"); fprintf(stderr, " port\t\tPort on which to bind. (default %s)\n", DEFAULT_PORT); fprintf(stderr, " address\tIP address on which to bind. (default: unspecified address)\n"); WSACleanup(); exit(1); }
LPSTR DecodeError(int ErrorCode) { static char Message[1024];
// If this program was multi-threaded, we'd want to use
// FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here.
// (And of course, free the buffer when we were done with it)
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, ErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)Message, 1024, NULL); return Message; }
int main(int argc, char **argv) { char Buffer[BUFFER_SIZE], Hostname[NI_MAXHOST]; int Family = DEFAULT_FAMILY; int SocketType = DEFAULT_SOCKTYPE; char *Port = DEFAULT_PORT; char *Address = NULL; int i, NumSocks, RetVal, FromLen, AmountRead; SOCKADDR_STORAGE From; WSADATA wsaData; ADDRINFO Hints, *AddrInfo, *AI; SOCKET ServSock[FD_SETSIZE]; fd_set SockSet;
// Parse arguments
if (argc > 1) { for(i = 1;i < argc; i++) { if ((argv[i][0] == '-') || (argv[i][0] == '/') && (argv[i][1] != 0) && (argv[i][2] == 0)) { switch(tolower(argv[i][1])) { case 'f': if (!argv[i+1]) Usage(argv[0]); if (!stricmp(argv[i+1], "PF_INET")) Family = PF_INET; else if (!stricmp(argv[i+1], "PF_INET6")) Family = PF_INET6; else if (!stricmp(argv[i+1], "PF_UNSPEC")) Family = PF_UNSPEC; else Usage(argv[0]); i++; break;
case 't': if (!argv[i+1]) Usage(argv[0]); if (!stricmp(argv[i+1], "TCP")) SocketType = SOCK_STREAM; else if (!stricmp(argv[i+1], "UDP")) SocketType = SOCK_DGRAM; else Usage(argv[0]); i++; break;
case 'a': if (argv[i+1]) { if (argv[i+1][0] != '-') { Address = argv[++i]; break; } } Usage(argv[0]); break;
case 'p': if (argv[i+1]) { if (argv[i+1][0] != '-') { Port = argv[++i]; break; } } Usage(argv[0]); break;
default: Usage(argv[0]); break; } } else Usage(argv[0]); } } // Ask for Winsock version 2.2.
if ((RetVal = WSAStartup(MAKEWORD(2, 2), &wsaData)) != 0) { fprintf(stderr, "WSAStartup failed with error %d: %s\n", RetVal, DecodeError(RetVal)); WSACleanup(); return -1; } if (Port == NULL) { Usage(argv[0]); }
//
// By setting the AI_PASSIVE flag in the hints to getaddrinfo, we're
// indicating that we intend to use the resulting address(es) to bind
// to a socket(s) for accepting incoming connections. This means that
// when the Address parameter is NULL, getaddrinfo will return one
// entry per allowed protocol family containing the unspecified address
// for that family.
//
memset(&Hints, 0, sizeof(Hints)); Hints.ai_family = Family; Hints.ai_socktype = SocketType; Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE; RetVal = getaddrinfo(Address, Port, &Hints, &AddrInfo); if (RetVal != 0) { fprintf(stderr, "getaddrinfo failed with error %d: %s\n", RetVal, gai_strerror(RetVal)); WSACleanup(); return -1; }
//
// For each address getaddrinfo returned, we create a new socket,
// bind that address to it, and create a queue to listen on.
//
for (i = 0, AI = AddrInfo; AI != NULL; AI = AI->ai_next, i++) {
// Highly unlikely, but check anyway.
if (i == FD_SETSIZE) { printf("getaddrinfo returned more addresses than we could use.\n"); break; }
// This example only supports PF_INET and PF_INET6.
if ((AI->ai_family != PF_INET) && (AI->ai_family != PF_INET6)) continue;
// Open a socket with the correct address family for this address.
ServSock[i] = socket(AI->ai_family, AI->ai_socktype, AI->ai_protocol); if (ServSock[i] == INVALID_SOCKET){ fprintf(stderr, "socket() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); continue; }
//
// bind() associates a local address and port combination
// with the socket just created. This is most useful when
// the application is a server that has a well-known port
// that clients know about in advance.
//
if (bind(ServSock[i], AI->ai_addr, AI->ai_addrlen) == SOCKET_ERROR) { fprintf(stderr,"bind() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); continue; }
//
// So far, everything we did was applicable to TCP as well as UDP.
// However, there are certain fundamental differences between stream
// protocols such as TCP and datagram protocols such as UDP.
//
// Only connection orientated sockets, for example those of type
// SOCK_STREAM, can listen() for incoming connections.
//
if (SocketType == SOCK_STREAM) { if (listen(ServSock[i], 5) == SOCKET_ERROR) { fprintf(stderr, "listen() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); continue; } }
printf("'Listening' on port %s, protocol %s, protocol family %s\n", Port, (SocketType == SOCK_STREAM) ? "TCP" : "UDP", (AI->ai_family == PF_INET) ? "PF_INET" : "PF_INET6"); }
freeaddrinfo(AddrInfo);
if (i == 0) { fprintf(stderr, "Fatal error: unable to serve on any address.\n"); WSACleanup(); return -1; } NumSocks = i;
//
// We now put the server into an eternal loop,
// serving requests as they arrive.
//
FD_ZERO(&SockSet); while(1) {
FromLen = sizeof(From);
//
// For connection orientated protocols, we will handle the
// packets comprising a connection collectively. For datagram
// protocols, we have to handle each datagram individually.
//
//
// Check to see if we have any sockets remaining to be served
// from previous time through this loop. If not, call select()
// to wait for a connection request or a datagram to arrive.
//
for (i = 0; i < NumSocks; i++){ if (FD_ISSET(ServSock[i], &SockSet)) break; } if (i == NumSocks) { for (i = 0; i < NumSocks; i++) FD_SET(ServSock[i], &SockSet); if (select(NumSocks, &SockSet, 0, 0, 0) == SOCKET_ERROR) { fprintf(stderr, "select() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); WSACleanup(); return -1; } } for (i = 0; i < NumSocks; i++){ if (FD_ISSET(ServSock[i], &SockSet)) { FD_CLR(ServSock[i], &SockSet); break; } }
if (SocketType == SOCK_STREAM) { SOCKET ConnSock;
//
// Since this socket was returned by the select(), we know we
// have a connection waiting and that this accept() won't block.
//
ConnSock = accept(ServSock[i], (LPSOCKADDR)&From, &FromLen); if (ConnSock == INVALID_SOCKET) { fprintf(stderr, "accept() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); WSACleanup(); return -1; } if (getnameinfo((LPSOCKADDR)&From, FromLen, Hostname, sizeof(Hostname), NULL, 0, NI_NUMERICHOST) != 0) strcpy(Hostname, "<unknown>"); printf("\nAccepted connection from %s\n", Hostname); //
// This sample server only handles connections sequentially.
// To handle multiple connections simultaneously, a server
// would likely want to launch another thread or process at this
// point to handle each individual connection. Alternatively,
// it could keep a socket per connection and use select()
// on the fd_set to determine which to read from next.
//
// Here we just loop until this connection terminates.
//
while (1) {
//
// We now read in data from the client. Because TCP
// does NOT maintain message boundaries, we may recv()
// the client's data grouped differently than it was
// sent. Since all this server does is echo the data it
// receives back to the client, we don't need to concern
// ourselves about message boundaries. But it does mean
// that the message data we print for a particular recv()
// below may contain more or less data than was contained
// in a particular client send().
//
AmountRead = recv(ConnSock, Buffer, sizeof(Buffer), 0); if (AmountRead == SOCKET_ERROR) { fprintf(stderr, "recv() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); closesocket(ConnSock); break; } if (AmountRead == 0) { printf("Client closed connection\n"); closesocket(ConnSock); break; }
printf("Received %d bytes from client: [%.*s]\n", AmountRead, AmountRead, Buffer); printf("Echoing same data back to client\n");
RetVal = send(ConnSock, Buffer, AmountRead, 0); if (RetVal == SOCKET_ERROR) { fprintf(stderr, "send() failed: error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); closesocket(ConnSock); break; } }
} else {
//
// Since UDP maintains message boundaries, the amount of data
// we get from a recvfrom() should match exactly the amount of
// data the client sent in the corresponding sendto().
//
AmountRead = recvfrom(ServSock[i], Buffer, sizeof(Buffer), 0, (LPSOCKADDR)&From, &FromLen); if (AmountRead == SOCKET_ERROR) { fprintf(stderr, "recvfrom() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); closesocket(ServSock[i]); break; } if (AmountRead == 0) { // This should never happen on an unconnected socket, but...
printf("recvfrom() returned zero, aborting\n"); closesocket(ServSock[i]); break; } RetVal = getnameinfo((LPSOCKADDR)&From, FromLen, Hostname, sizeof(Hostname), NULL, 0, NI_NUMERICHOST); if (RetVal != 0) { fprintf(stderr, "getnameinfo() failed with error %d: %s\n", RetVal, DecodeError(RetVal)); strcpy(Hostname, "<unknown>"); }
printf("Received a %d byte datagram from %s: [%.*s]\n", AmountRead, Hostname, AmountRead, Buffer); printf("Echoing same data back to client\n");
RetVal = sendto(ServSock[i], Buffer, AmountRead, 0, (LPSOCKADDR)&From, FromLen); if (RetVal == SOCKET_ERROR) { fprintf(stderr, "send() failed with error %d: %s\n", WSAGetLastError(), DecodeError(WSAGetLastError())); } } }
return 0; }
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