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396 lines
15 KiB
396 lines
15 KiB
//
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// server.c - Simple TCP/UDP server using Winsock 2.2
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//
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// This is a part of the Microsoft Source Code Samples.
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// Copyright 1996 - 2000 Microsoft Corporation.
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// All rights reserved.
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// This source code is only intended as a supplement to
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// Microsoft Development Tools and/or WinHelp documentation.
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// See these sources for detailed information regarding the
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// Microsoft samples programs.
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//
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <tpipv6.h> // For IPv6 Tech Preview.
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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//
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// This code assumes that at the transport level, the system only supports
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// one stream protocol (TCP) and one datagram protocol (UDP). Therefore,
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// specifying a socket type of SOCK_STREAM is equivalent to specifying TCP
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// and specifying a socket type of SOCK_DGRAM is equivalent to specifying UDP.
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//
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#define DEFAULT_FAMILY PF_UNSPEC // Accept either IPv4 or IPv6
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#define DEFAULT_SOCKTYPE SOCK_STREAM // TCP
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#define DEFAULT_PORT "5001" // Arbitrary, albiet a historical test port
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#define BUFFER_SIZE 64 // Set very small for demonstration purposes
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void Usage(char *ProgName) {
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fprintf(stderr, "\nSimple socket sample server program.\n");
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fprintf(stderr, "\n%s [-f family] [-t transport] [-p port] [-a address]\n\n",
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ProgName);
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fprintf(stderr, " family\tOne of PF_INET, PF_INET6 or PF_UNSPEC. (default %s)\n",
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(DEFAULT_FAMILY == PF_UNSPEC) ? "PF_UNSPEC" :
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((DEFAULT_FAMILY == PF_INET) ? "PF_INET" : "PF_INET6"));
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fprintf(stderr, " transport\tEither TCP or UDP. (default: %s)\n",
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(DEFAULT_SOCKTYPE == SOCK_STREAM) ? "TCP" : "UDP");
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fprintf(stderr, " port\t\tPort on which to bind. (default %s)\n",
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DEFAULT_PORT);
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fprintf(stderr, " address\tIP address on which to bind. (default: unspecified address)\n");
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WSACleanup();
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exit(1);
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}
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LPSTR DecodeError(int ErrorCode)
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{
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static char Message[1024];
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// If this program was multi-threaded, we'd want to use
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// FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here.
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// (And of course, free the buffer when we were done with it)
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, ErrorCode,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR)Message, 1024, NULL);
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return Message;
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}
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int main(int argc, char **argv)
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{
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char Buffer[BUFFER_SIZE], Hostname[NI_MAXHOST];
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int Family = DEFAULT_FAMILY;
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int SocketType = DEFAULT_SOCKTYPE;
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char *Port = DEFAULT_PORT;
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char *Address = NULL;
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int i, NumSocks, RetVal, FromLen, AmountRead;
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SOCKADDR_STORAGE From;
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WSADATA wsaData;
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ADDRINFO Hints, *AddrInfo, *AI;
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SOCKET ServSock[FD_SETSIZE];
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fd_set SockSet;
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// Parse arguments
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if (argc > 1) {
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for(i = 1;i < argc; i++) {
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if ((argv[i][0] == '-') || (argv[i][0] == '/') &&
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(argv[i][1] != 0) && (argv[i][2] == 0)) {
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switch(tolower(argv[i][1])) {
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case 'f':
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if (!argv[i+1])
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Usage(argv[0]);
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if (!stricmp(argv[i+1], "PF_INET"))
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Family = PF_INET;
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else if (!stricmp(argv[i+1], "PF_INET6"))
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Family = PF_INET6;
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else if (!stricmp(argv[i+1], "PF_UNSPEC"))
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Family = PF_UNSPEC;
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else
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Usage(argv[0]);
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i++;
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break;
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case 't':
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if (!argv[i+1])
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Usage(argv[0]);
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if (!stricmp(argv[i+1], "TCP"))
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SocketType = SOCK_STREAM;
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else if (!stricmp(argv[i+1], "UDP"))
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SocketType = SOCK_DGRAM;
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else
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Usage(argv[0]);
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i++;
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break;
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case 'a':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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Address = argv[++i];
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break;
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}
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}
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Usage(argv[0]);
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break;
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case 'p':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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Port = argv[++i];
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break;
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}
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}
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Usage(argv[0]);
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break;
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default:
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Usage(argv[0]);
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break;
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}
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} else
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Usage(argv[0]);
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}
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}
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// Ask for Winsock version 2.2.
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if ((RetVal = WSAStartup(MAKEWORD(2, 2), &wsaData)) != 0) {
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fprintf(stderr, "WSAStartup failed with error %d: %s\n",
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RetVal, DecodeError(RetVal));
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WSACleanup();
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return -1;
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}
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if (Port == NULL) {
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Usage(argv[0]);
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}
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//
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// By setting the AI_PASSIVE flag in the hints to getaddrinfo, we're
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// indicating that we intend to use the resulting address(es) to bind
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// to a socket(s) for accepting incoming connections. This means that
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// when the Address parameter is NULL, getaddrinfo will return one
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// entry per allowed protocol family containing the unspecified address
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// for that family.
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//
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memset(&Hints, 0, sizeof(Hints));
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Hints.ai_family = Family;
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Hints.ai_socktype = SocketType;
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Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE;
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RetVal = getaddrinfo(Address, Port, &Hints, &AddrInfo);
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if (RetVal != 0) {
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fprintf(stderr, "getaddrinfo failed with error %d: %s\n",
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RetVal, gai_strerror(RetVal));
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WSACleanup();
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return -1;
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}
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//
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// For each address getaddrinfo returned, we create a new socket,
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// bind that address to it, and create a queue to listen on.
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//
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for (i = 0, AI = AddrInfo; AI != NULL; AI = AI->ai_next, i++) {
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// Highly unlikely, but check anyway.
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if (i == FD_SETSIZE) {
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printf("getaddrinfo returned more addresses than we could use.\n");
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break;
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}
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// This example only supports PF_INET and PF_INET6.
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if ((AI->ai_family != PF_INET) && (AI->ai_family != PF_INET6))
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continue;
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// Open a socket with the correct address family for this address.
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ServSock[i] = socket(AI->ai_family, AI->ai_socktype, AI->ai_protocol);
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if (ServSock[i] == INVALID_SOCKET){
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fprintf(stderr, "socket() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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continue;
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}
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//
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// bind() associates a local address and port combination
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// with the socket just created. This is most useful when
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// the application is a server that has a well-known port
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// that clients know about in advance.
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//
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if (bind(ServSock[i], AI->ai_addr, AI->ai_addrlen) == SOCKET_ERROR) {
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fprintf(stderr,"bind() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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continue;
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}
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//
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// So far, everything we did was applicable to TCP as well as UDP.
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// However, there are certain fundamental differences between stream
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// protocols such as TCP and datagram protocols such as UDP.
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//
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// Only connection orientated sockets, for example those of type
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// SOCK_STREAM, can listen() for incoming connections.
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//
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if (SocketType == SOCK_STREAM) {
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if (listen(ServSock[i], 5) == SOCKET_ERROR) {
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fprintf(stderr, "listen() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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continue;
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}
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}
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printf("'Listening' on port %s, protocol %s, protocol family %s\n",
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Port, (SocketType == SOCK_STREAM) ? "TCP" : "UDP",
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(AI->ai_family == PF_INET) ? "PF_INET" : "PF_INET6");
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}
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freeaddrinfo(AddrInfo);
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if (i == 0) {
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fprintf(stderr, "Fatal error: unable to serve on any address.\n");
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WSACleanup();
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return -1;
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}
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NumSocks = i;
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//
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// We now put the server into an eternal loop,
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// serving requests as they arrive.
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//
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FD_ZERO(&SockSet);
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while(1) {
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FromLen = sizeof(From);
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//
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// For connection orientated protocols, we will handle the
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// packets comprising a connection collectively. For datagram
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// protocols, we have to handle each datagram individually.
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//
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//
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// Check to see if we have any sockets remaining to be served
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// from previous time through this loop. If not, call select()
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// to wait for a connection request or a datagram to arrive.
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//
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for (i = 0; i < NumSocks; i++){
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if (FD_ISSET(ServSock[i], &SockSet))
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break;
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}
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if (i == NumSocks) {
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for (i = 0; i < NumSocks; i++)
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FD_SET(ServSock[i], &SockSet);
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if (select(NumSocks, &SockSet, 0, 0, 0) == SOCKET_ERROR) {
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fprintf(stderr, "select() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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WSACleanup();
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return -1;
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}
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}
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for (i = 0; i < NumSocks; i++){
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if (FD_ISSET(ServSock[i], &SockSet)) {
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FD_CLR(ServSock[i], &SockSet);
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break;
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}
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}
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if (SocketType == SOCK_STREAM) {
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SOCKET ConnSock;
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//
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// Since this socket was returned by the select(), we know we
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// have a connection waiting and that this accept() won't block.
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//
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ConnSock = accept(ServSock[i], (LPSOCKADDR)&From, &FromLen);
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if (ConnSock == INVALID_SOCKET) {
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fprintf(stderr, "accept() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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WSACleanup();
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return -1;
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}
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if (getnameinfo((LPSOCKADDR)&From, FromLen, Hostname,
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sizeof(Hostname), NULL, 0, NI_NUMERICHOST) != 0)
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strcpy(Hostname, "<unknown>");
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printf("\nAccepted connection from %s\n", Hostname);
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//
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// This sample server only handles connections sequentially.
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// To handle multiple connections simultaneously, a server
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// would likely want to launch another thread or process at this
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// point to handle each individual connection. Alternatively,
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// it could keep a socket per connection and use select()
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// on the fd_set to determine which to read from next.
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//
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// Here we just loop until this connection terminates.
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//
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while (1) {
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//
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// We now read in data from the client. Because TCP
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// does NOT maintain message boundaries, we may recv()
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// the client's data grouped differently than it was
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// sent. Since all this server does is echo the data it
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// receives back to the client, we don't need to concern
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// ourselves about message boundaries. But it does mean
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// that the message data we print for a particular recv()
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// below may contain more or less data than was contained
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// in a particular client send().
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//
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AmountRead = recv(ConnSock, Buffer, sizeof(Buffer), 0);
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if (AmountRead == SOCKET_ERROR) {
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fprintf(stderr, "recv() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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closesocket(ConnSock);
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break;
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}
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if (AmountRead == 0) {
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printf("Client closed connection\n");
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closesocket(ConnSock);
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break;
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}
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printf("Received %d bytes from client: [%.*s]\n",
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AmountRead, AmountRead, Buffer);
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printf("Echoing same data back to client\n");
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RetVal = send(ConnSock, Buffer, AmountRead, 0);
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if (RetVal == SOCKET_ERROR) {
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fprintf(stderr, "send() failed: error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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closesocket(ConnSock);
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break;
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}
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}
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} else {
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//
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// Since UDP maintains message boundaries, the amount of data
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// we get from a recvfrom() should match exactly the amount of
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// data the client sent in the corresponding sendto().
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//
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AmountRead = recvfrom(ServSock[i], Buffer, sizeof(Buffer), 0,
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(LPSOCKADDR)&From, &FromLen);
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if (AmountRead == SOCKET_ERROR) {
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fprintf(stderr, "recvfrom() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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closesocket(ServSock[i]);
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break;
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}
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if (AmountRead == 0) {
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// This should never happen on an unconnected socket, but...
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printf("recvfrom() returned zero, aborting\n");
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closesocket(ServSock[i]);
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break;
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}
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RetVal = getnameinfo((LPSOCKADDR)&From, FromLen, Hostname,
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sizeof(Hostname), NULL, 0, NI_NUMERICHOST);
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if (RetVal != 0) {
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fprintf(stderr, "getnameinfo() failed with error %d: %s\n",
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RetVal, DecodeError(RetVal));
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strcpy(Hostname, "<unknown>");
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}
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printf("Received a %d byte datagram from %s: [%.*s]\n",
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AmountRead, Hostname, AmountRead, Buffer);
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printf("Echoing same data back to client\n");
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RetVal = sendto(ServSock[i], Buffer, AmountRead, 0,
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(LPSOCKADDR)&From, FromLen);
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if (RetVal == SOCKET_ERROR) {
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fprintf(stderr, "send() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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}
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}
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}
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return 0;
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}
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