Source code of Windows XP (NT5)
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36 lines
802 B

  1. TARGETNAME=freecell
  2. TARGETPATH=obj
  3. TARGETTYPE=PROGRAM
  4. C_DEFINES=-DWIN32 -D_UNICODE -DUNICODE
  5. USE_MSVCRT=1
  6. SOURCES=freecell.c \
  7. dialog.c \
  8. display.c \
  9. game.c \
  10. game2.c \
  11. glide.c \
  12. transfer.c \
  13. freecell.rc
  14. UMTYPE=windows
  15. UMENTRY=winmain
  16. TARGETLIBS=..\carddll\$(O)\cards.lib \
  17. $(SDK_LIB_PATH)\shell32.lib \
  18. $(SDK_LIB_PATH)\htmlhelp.lib \
  19. $(SDK_LIB_PATH)\Comctl32.lib \
  20. ## Reserve enough size for the game on stack.
  21. LINKER_STACKCOMMITSIZE=0x4000
  22. ##
  23. # Fusionized
  24. #
  25. SXS_ASSEMBLY_NAME=Microsoft.Windows.Accessories.Games.FreeCell
  26. SXS_ASSEMBLY_VERSION=1.0
  27. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  28. SXS_MANIFEST=freecell.manifest
  29. SXS_MANIFEST_IN_RESOURCES=1
  30. SXS_NO_BINPLACE=1