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36 lines
802 B
36 lines
802 B
TARGETNAME=freecell
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TARGETPATH=obj
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TARGETTYPE=PROGRAM
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C_DEFINES=-DWIN32 -D_UNICODE -DUNICODE
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USE_MSVCRT=1
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SOURCES=freecell.c \
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dialog.c \
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display.c \
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game.c \
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game2.c \
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glide.c \
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transfer.c \
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freecell.rc
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UMTYPE=windows
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UMENTRY=winmain
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TARGETLIBS=..\carddll\$(O)\cards.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib \
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$(SDK_LIB_PATH)\Comctl32.lib \
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## Reserve enough size for the game on stack.
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LINKER_STACKCOMMITSIZE=0x4000
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##
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# Fusionized
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.Accessories.Games.FreeCell
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SXS_ASSEMBLY_VERSION=1.0
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=freecell.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_NO_BINPLACE=1
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