Source code of Windows XP (NT5)
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146 lines
4.5 KiB

  1. # Microsoft Developer Studio Project File - Name="DRAWEDGE" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 61000
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=DRAWEDGE - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "DRAWEDGE.MAK".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "DRAWEDGE.MAK" CFG="DRAWEDGE - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "DRAWEDGE - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "DRAWEDGE - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "DRAWEDGE - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "WinRel"
  32. # PROP BASE Intermediate_Dir "WinRel"
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir "WinRel"
  36. # PROP Intermediate_Dir "WinRel"
  37. # PROP Ignore_Export_Lib 0
  38. # ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /FR /YX /c
  39. # ADD CPP /nologo
  40. # ADD CPP /W3
  41. # ADD CPP /O2
  42. # ADD CPP /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_X86_" /D _WIN32_WINNT=0x0500 /D "UNICODE"
  43. # ADD CPP /YX
  44. # ADD CPP /FD
  45. # ADD CPP /c
  46. # SUBTRACT CPP /Fr
  47. # ADD BASE MTL /nologo /D "NDEBUG" /win32
  48. # ADD MTL /nologo
  49. # ADD MTL /D "NDEBUG"
  50. # ADD MTL /mktyplib203
  51. # ADD MTL /win32
  52. # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "WIN32"
  53. # ADD RSC /l 0x409
  54. # ADD RSC /d "NDEBUG" /d "WIN32"
  55. BSC32=bscmake.exe
  56. # ADD BASE BSC32 /nologo
  57. # ADD BSC32 /nologo
  58. LINK32=link.exe
  59. # ADD BASE LINK32 version.lib olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:IX86
  60. # ADD LINK32 uxtheme.lib version.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
  61. # ADD LINK32 /nologo
  62. # ADD LINK32 /subsystem:windows
  63. # ADD LINK32 /machine:IX86
  64. !ELSEIF "$(CFG)" == "DRAWEDGE - Win32 Debug"
  65. # PROP BASE Use_MFC 0
  66. # PROP BASE Use_Debug_Libraries 1
  67. # PROP BASE Output_Dir "WinDebug"
  68. # PROP BASE Intermediate_Dir "WinDebug"
  69. # PROP Use_MFC 0
  70. # PROP Use_Debug_Libraries 1
  71. # PROP Output_Dir "WinDebug"
  72. # PROP Intermediate_Dir "WinDebug"
  73. # PROP Ignore_Export_Lib 0
  74. # ADD BASE CPP /nologo /W3 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_X86_" /FR /YX /c
  75. # ADD CPP /nologo
  76. # ADD CPP /W3
  77. # ADD CPP /Gm
  78. # ADD CPP /ZI
  79. # ADD CPP /Od
  80. # ADD CPP /I "e:\nt\public\internal\shell\inc" /I "e:\nt\shell\themes\uxtheme" /I "e:\nt\shell\themes\inc"
  81. # ADD CPP /D "UNICODE" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_X86_" /D _WIN32_WINNT=0x0500
  82. # ADD CPP /YX
  83. # ADD CPP /FD
  84. # ADD CPP /c
  85. # SUBTRACT CPP /Fr
  86. # ADD BASE MTL /nologo /D "_DEBUG" /win32
  87. # ADD MTL /nologo
  88. # ADD MTL /D "_DEBUG"
  89. # ADD MTL /mktyplib203
  90. # ADD MTL /win32
  91. # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "WIN32"
  92. # ADD RSC /l 0x409
  93. # ADD RSC /d "_DEBUG" /d "WIN32"
  94. BSC32=bscmake.exe
  95. # ADD BASE BSC32 /nologo
  96. # ADD BSC32 /nologo
  97. LINK32=link.exe
  98. # ADD BASE LINK32 version.lib olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:IX86
  99. # ADD LINK32 uxtheme.lib version.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
  100. # ADD LINK32 /nologo
  101. # ADD LINK32 /subsystem:windows
  102. # ADD LINK32 /debug
  103. # ADD LINK32 /machine:IX86
  104. # ADD LINK32 /libpath:"e:\nt\public\internal\shell\lib\i386"
  105. !ENDIF
  106. # Begin Target
  107. # Name "DRAWEDGE - Win32 Release"
  108. # Name "DRAWEDGE - Win32 Debug"
  109. # Begin Group "Source Files"
  110. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
  111. # Begin Source File
  112. SOURCE=.\DrawEdge.C
  113. # PROP Build_Tool "C/C++ Compiler"
  114. # End Source File
  115. # Begin Source File
  116. SOURCE=.\DrawEdge.RC
  117. # PROP Build_Tool "Resource Compiler"
  118. # End Source File
  119. # End Group
  120. # Begin Group "Header Files"
  121. # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
  122. # Begin Source File
  123. SOURCE=.\RESOURCE.H
  124. # End Source File
  125. # End Group
  126. # Begin Group "Resource Files"
  127. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
  128. # End Group
  129. # End Target
  130. # End Project