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173 lines
5.4 KiB
173 lines
5.4 KiB
//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
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//
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// Copyright (c) 2001 Microsoft Corporation. All rights reserved.
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//
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// Module:
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// hound.h
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//
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// Description:
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// Definitions for the hound project.
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//
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// Author:
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// jbenn
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//
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
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#ifndef __INCLUDE_HOUND
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#define __INCLUDE_HOUND
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#include "common.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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////
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//// Structures to hold the Hound database.
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////
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// Limit we force on the number of components in one model. Most models have
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// a much smaller number of components.
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#define MAX_HOUND_COMPONENTS 20
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// Limit on the number of features in a single feature vector. Currently
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// the max strokes Zilla allows times the # of features per stroke.
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#define MAX_HOUND_FEATURES (29 * 4)
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// MAx stroke count at which we use the midpoints of each stroke.
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#define MAX_HOUND_STROKES_USE_MIDPOINT 4
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// Pair of features referenced by dependency.
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typedef struct tagDEPEND_PAIR
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{
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BYTE dependor;
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BYTE depende;
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} DEPEND_PAIR;
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// Weight structure used for dependencies.
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typedef struct tagDEPEND_WEIGHT
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{
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signed char weight;
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BYTE scale;
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} DEPEND_WEIGHT;
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// Per space information.
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// Store size of space as two WORDs so we only have to have WORD alignment,
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// instead of DWORD alignment. This data is in the resource, and is read-
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// only as a result.
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typedef struct tagHOUND_SPACE {
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WORD spaceSizeLow; // Space size, low word.
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WORD spaceSizeHigh; // Space size, high word.
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BYTE spaceNumber; // Space number (stroke count, after cracking)
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BYTE numFeat; // Number of features per sample.
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BYTE spare;
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BYTE maxComponents; // Max components in any model in the space.
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WORD maxDependancy; // Max dependencies in any model in the space.
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WORD cPairOneByte; // Count of 1 byte dependency pair table entries.
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WORD cPairTable; // Count of all dependency pair table entries.
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WORD cWeightOneByte; // Count of 1 byte dependency weight table entries.
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WORD cWeightTable; // Count of all dependency weight table entries.
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BYTE modelData[2]; // Variable size array containing model tables and data.
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} HOUND_SPACE;
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// The main header.
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typedef struct tagHOUND_DB {
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int cSpaces; // Number of spaces loaded.
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UINT minSpace; // Min and Max space numbers loaded
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UINT maxSpace; // (minSpace - maxSpace) + 1 == cSpaces
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HOUND_SPACE **ppSpaces; // Data on each space loaded.
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BYTE **appModelIndex[30]; // Index for each model in each space (set when used).
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} HOUND_DB;
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// Global holding information to access loaded hound database.
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extern HOUND_DB g_houndDB;
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////
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//// Functions for handling Hound DB.
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////
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// Load the resource file with the hound data.
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BOOL HoundLoadRes(HINSTANCE hInst, int resNumber, int resType,
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LOCRUN_INFO *pLocRunInfo);
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// Unload the resource file with the hound data. Actually just frees allocated memory, but if we
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// ever need to actually unload the resources, this is where it will go.
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BOOL HoundUnLoadRes();
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// Load hound data from a file.
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BOOL HoundLoadFile(
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LOCRUN_INFO *pLocRunInfo,
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LOAD_INFO *pLoadInfo,
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wchar_t *pwchPathName
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);
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// Unload hound data loaded from a file.
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BOOL HoundUnLoadFile(LOAD_INFO *pInfo);
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#ifndef HWX_PRODUCT
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// Load hound data for a single space from a file.
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extern HOUND_SPACE *HoundSpaceLoadFile(wchar_t *pwchFileName);
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// Parse a Hound space and record the location of each model in it.
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extern BOOL ParseHoundSpace(HOUND_SPACE *pSpace);
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// Print out each code point supported and the number of models it has.
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extern BOOL HoundPrintModelList(FILE *pFile);
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// Variables set by ParseHoundSpace.
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extern int g_maxModelsPerCP;
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extern int g_iMinModelHead;
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extern int g_iMaxModelHead;
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// Given a data sample and a code point, give the score for each model for
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// that code point. This fills in the scores in order of the models in
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// the DB. The array must be big enough to hold all the scores. The return
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// value give the number of entries filled in.
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extern int HoundMatchCodePoint(
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wchar_t dchLabel,
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const BYTE * const pSampleVector,
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double *pScores
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);
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// Copy one of the loaded models to an output file.
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extern int HoundCopyModelToFile(FILE *pFile, wchar_t dchLabel, int iModel);
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#endif
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// Find the most likely model (code point) given a case
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extern BOOL HoundMatch(UINT iSpace, const BYTE * const pSampleVector, ALT_LIST *pAltList);
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// Find the most likely model (code point) given a case with numFeatSample / 4 strokes
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// log p(model|x) = log p(x|model) - normalization value
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// normalization constant = log( \sum_i p(x|model_i) * p(model_i) )
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// We are only interested in ranking models, and it is therefore not necessary to normalize.
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// This would not be the case if we want to return the actualy probability for model(s)
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// Notice: If bounding boxes didn't change (too much) each time a new stroke is added
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// there is a HUGE possibility for improving computational efficiency for this function.
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// In this case most of the computations from previous strokes can be re-used.
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// Do all spaces from current length up.
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extern VOID HoundStartMatch(
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const BYTE * pSampleVector,
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BYTE numFeatSample,
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ALT_LIST *pAltList,
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const DWORD *pdwAbort, // Address of abort parameter
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DWORD cstrk // Number of strokes in character
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);
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// Given a data sample and a code point, give the score for that model.
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extern BOOL HoundMatchSingle(
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UINT iSpace,
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wchar_t dchLabel,
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const BYTE * const pSampleVector,
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double *pScore
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);
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#ifdef __cplusplus
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};
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#endif
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#endif // !__INCLUDE_HOUND
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