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476 lines
12 KiB
476 lines
12 KiB
/***************************************************************************
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*
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* Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved.
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*
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* File: dsdmo.h
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* Content: Global declarations for dsdmo.dll.
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*
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***************************************************************************/
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#ifndef _DSDMO_H_
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#define _DSDMO_H_
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#include <mmsystem.h>
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#include <dsoundp.h> // For effect IID and ClassID declarations
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#include "debug.h"
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extern double LogNorm[32];
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extern float mylog( float finput, unsigned long maxexponent);
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extern DWORD g_amPlatform;
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extern long g_cComponent;
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extern HMODULE g_hModule;
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#define EXT_STD_CREATE(x) \
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extern CComBase * WINAPI CreateCDirectSound ## x ## DMO(IUnknown *punkOuter, HRESULT *phr);
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#define EXT_STD_CAPTURE_CREATE(x) \
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extern CComBase * WINAPI CreateCDirectSoundCapture ## x ## DMO(IUnknown *punkOuter, HRESULT *phr);
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// Disable exception warnings
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#pragma warning(disable:4530)
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#define STD_CREATE(x) \
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CComBase* WINAPI CreateCDirectSound ## x ## DMO(IUnknown *punkOuter, HRESULT *phr) \
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{ \
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*phr = E_OUTOFMEMORY; \
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CDirectSound ## x ## DMO *p = NULL; \
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try { \
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p = new CDirectSound ## x ## DMO(punkOuter, phr); \
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} catch (...) {}; \
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if (p) { \
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*phr = p->InitOnCreation(); \
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if (FAILED(*phr)) \
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{ \
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p->Release(); \
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p = NULL; \
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} \
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} \
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else \
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{ \
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Trace(1,"ERROR: Out of memory\n"); \
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} \
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return p; \
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}
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#define STD_CAPTURE_CREATE(x) \
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CComBase* WINAPI CreateCDirectSoundCapture ## x ## DMO(IUnknown *punkOuter, HRESULT *phr) \
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{ \
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HRESULT hr = E_OUTOFMEMORY; \
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CDirectSoundCapture ## x ## DMO *p = NULL; \
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try { \
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p = new CDirectSoundCapture ## x ## DMO(punkOuter, phr); \
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} catch (...) {}; \
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if (p) { \
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*phr = p->InitOnCreation(); \
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if (FAILED(*phr)) \
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{ \
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p->Release(); \
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p = NULL; \
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} \
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} \
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else \
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{ \
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Trace(1,"ERROR: Out of memory\n"); \
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} \
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return p; \
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}
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// Common #define's and templates for all filters
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//
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#define MaxSamplesPerSec 96000
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#define PI 3.1415926535
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#define DefineMsecSize(y, x) ((int)(((x) * (y)) / 1000))
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#define DefineDelayLineSize(x) DefineMsecSize(MaxSamplesPerSec, x)
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//#define GetMsecPos(x) (DefineDelayLineSize(x))
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#define GetMsecPos(x) (DefineMsecSize(m_EaxSamplesPerSec, x))
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#define FractMask 0xfff
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#define FractMultiplier 0x1000
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template <int BufferSize> class DelayBuffer
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{
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#define DYNAMIC_ARRAYS 1
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#if DYNAMIC_ARRAYS
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int *Buffer;
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#else
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int Buffer[BufferSize];
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#endif
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int BufferPos;
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public:
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inline void Init(int SamplesPerSec)
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{
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#if DYNAMIC_ARRAYS
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if (SamplesPerSec <= 0) {
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if (!SamplesPerSec) Buffer = 0;
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else if (Buffer) delete Buffer;
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return;
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}
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if (Buffer) delete Buffer;
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Buffer = new int[BufferSize];
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#else
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if (SamplesPerSec <= 0) return;
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#endif
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BufferPos = 0;
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memset(Buffer, 0, BufferSize * sizeof(int));
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}
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__forceinline int Pos(int x)
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{
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x += BufferPos;
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while (x < 0)
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x += BufferSize * FractMultiplier;
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x /= FractMultiplier;
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while (x >= BufferSize)
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x -= BufferSize;
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return(x);
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}
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__forceinline void Bump(void)
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{
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if (BufferPos == 0)
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BufferPos += BufferSize * FractMultiplier;
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if (BufferPos < 0)
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BufferPos += BufferSize * FractMultiplier;
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BufferPos -= FractMultiplier;
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}
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__forceinline int& operator[] (int i)
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{
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return (Buffer[i]);
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}
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};
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template <class type, float Msec, int AdditionalPositions> class DelayBuffer2
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{
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#if DYNAMIC_ARRAYS
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type *Buffer;
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#else
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union {
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type Buffer[DefineDelayLineSize(Msec) + AdditionalPositions];
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type BufferDisplay[DefineDelayLineSize(Msec/10) + AdditionalPositions];
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};
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#endif
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int BufferPos;
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int BufferSize;
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public:
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inline HRESULT Init(int SamplesPerSec)
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{
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HRESULT hr = S_OK;
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BufferSize = DefineMsecSize(Msec, SamplesPerSec) + AdditionalPositions;
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#if DYNAMIC_ARRAYS
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if (SamplesPerSec <= 0) {
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if (!SamplesPerSec) Buffer = 0;
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else if (Buffer) delete Buffer;
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return hr;
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}
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if (Buffer) delete Buffer;
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Buffer = new type[BufferSize];
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#else
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if (SamplesPerSec <= 0) return;
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#endif
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BufferPos = 0;
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if (Buffer != NULL)
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{
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memset(Buffer, 0, BufferSize * sizeof(type));
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}
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else
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{
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hr = E_OUTOFMEMORY;
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}
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return hr;
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}
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__forceinline int FractPos(int x)
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{
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x *= FractMultiplier;
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x += BufferPos;
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while (x < 0)
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x += BufferSize * FractMultiplier;
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x /= FractMultiplier;
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while (x >= BufferSize)
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x -= BufferSize;
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return(x);
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}
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__forceinline int Pos(int x)
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{
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x += BufferPos;
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while (x < 0)
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x += BufferSize * FractMultiplier;
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x /= FractMultiplier;
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while (x >= BufferSize)
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x -= BufferSize;
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return(x);
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}
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__forceinline int LastPos(int x)
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{
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x = Pos(x + BufferSize - 1);
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return(x);
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}
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__forceinline void Bump(void)
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{
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if (BufferPos == 0)
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BufferPos += BufferSize * FractMultiplier;
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if (BufferPos < 0)
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BufferPos += BufferSize * FractMultiplier;
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BufferPos -= FractMultiplier;
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}
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__forceinline type& operator[] (int i)
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{
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return (Buffer[i]);
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}
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__forceinline void ZeroBuffer(void)
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{
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if (Buffer != NULL)
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ZeroMemory(Buffer,BufferSize * sizeof(type));
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}
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};
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//
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//
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//
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// { EAX
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#ifndef _EAXDMO_
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#define _EAXDMO_
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#define CHECK_PARAM(lo, hi) \
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if (value < lo || value > hi) {return DSERR_INVALIDPARAM;} else;
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#define PUT_EAX_VALUE(var, val) \
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m_Eax ## var = val
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#define PUT_EAX_FVAL(var, val) \
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m_Eax ## var = (float)(val)
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#define PUT_EAX_LVAL(var, val) \
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m_Eax ## var = (long)(val)
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#define TOFRACTION(x) ((float)x)
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#define INTERPOLATE(x, y) PUT_EAX_FVAL(x, (y)) // ??? Smooth it out...
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#define SET_MPV_FLOAT(var) \
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MP_DATA mpv; \
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mpv = (MP_DATA)var;
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#define SET_MPV_LONG SET_MPV_FLOAT
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enum ChorusFilterParams
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{
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CFP_Wetdrymix = 0,
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CFP_Depth,
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CFP_Frequency,
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CFP_Waveform,
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CFP_Phase,
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CFP_Feedback,
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CFP_Delay,
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CFP_MAX
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};
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enum CompressorFilterParams
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{
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CPFP_Gain = 0,
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CPFP_Attack,
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CPFP_Release,
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CPFP_Threshold,
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CPFP_Ratio,
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CPFP_Predelay,
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CPFP_MAX
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};
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enum DistortionFilterParams
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{
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DFP_Gain = 0,
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DFP_Edge,
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DFP_LpCutoff,
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DFP_EqCenter,
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DFP_EqWidth,
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DFP_MAX
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};
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enum EchoFilterParams
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{
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EFP_Wetdrymix = 0,
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EFP_Feedback,
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EFP_DelayLeft,
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EFP_DelayRight,
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EFP_PanDelay,
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EFP_MAX
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};
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enum FilterParams
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{
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FFP_Wetdrymix = 0,
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FFP_Waveform,
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FFP_Frequency,
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FFP_Depth,
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FFP_Phase,
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FFP_Feedback,
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FFP_Delay,
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FFP_MAX
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};
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enum ParamEqFilterParams
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{
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PFP_Center = 0,
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PFP_Bandwidth,
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PFP_Gain,
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PFP_MAX
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};
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enum GargleFilterParams
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{
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GFP_Rate = 0,
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GFP_Shape,
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GFP_MAX
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};
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enum SVerbParams
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{
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SVP_Gain = 0,
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SVP_Mix,
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SVP_ReverbTime,
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SVP_Ratio,
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SVP_MAX
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};
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enum MicArrayParams
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{
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MAP_Enable = 0,
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MAP_Reset,
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MAP_MAX
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};
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enum AecParams
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{
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AECP_Enable = 0,
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AECP_NoiseFill,
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AECP_Mode,
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AECP_MAX
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};
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enum NoiseSuppressParams
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{
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NSP_Enable = 0,
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NSP_MAX
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};
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enum AgcParams
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{
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AGCP_Enable = 0,
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AGCP_Reset,
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AGCP_MAX
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};
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#define GET_PUT(x, type) \
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STDMETHOD(get_Eax ## x) \
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( THIS_ \
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type *Eax ## x \
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) PURE; \
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STDMETHOD(put_Eax ## x) \
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( THIS_ \
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type Eax ## x \
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) PURE
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interface IChorus : public IUnknown
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{
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public:
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GET_PUT(Wetdrymix, float);
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GET_PUT(Depth, float);
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GET_PUT(Frequency, float);
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GET_PUT(Waveform, long);
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GET_PUT(Phase, long);
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GET_PUT(Feedback, float);
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GET_PUT(Delay, float);
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};
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interface ICompressor : public IUnknown
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{
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public:
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GET_PUT(Gain, float);
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GET_PUT(Attack, float);
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GET_PUT(Release, float);
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GET_PUT(Threshold, float);
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GET_PUT(Ratio, float);
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GET_PUT(Predelay, float);
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};
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interface IDistortion : public IUnknown
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{
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public:
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GET_PUT(Gain, float);
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GET_PUT(Edge, float);
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GET_PUT(LpCutoff, float);
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GET_PUT(EqCenter, float);
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GET_PUT(EqWidth, float);
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};
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interface IEcho : public IUnknown
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{
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public:
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GET_PUT(Wetdrymix, float);
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GET_PUT(Feedback, float);
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GET_PUT(DelayLeft, float);
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GET_PUT(DelayRight, float);
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GET_PUT(PanDelay, long);
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};
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interface IFlanger : public IUnknown
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{
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public:
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GET_PUT(Wetdrymix, float);
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GET_PUT(Waveform, long);
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GET_PUT(Frequency, float);
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GET_PUT(Depth, float);
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GET_PUT(Phase, long);
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GET_PUT(Feedback, float);
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GET_PUT(Delay, float);
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};
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interface IParamEq : public IUnknown
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{
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public:
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GET_PUT(Center, float);
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GET_PUT(Bandwidth, float);
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GET_PUT(Gain, float);
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};
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#undef GET_PUT
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DEFINE_GUID(CLSID_DirectSoundPropGargle,0x794885CC,0x5EB7,0x46E3,0xA9,0x37,0xAD,0x89,0x0A,0x6C,0x66,0x77);
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DEFINE_GUID(CLSID_DirectSoundPropChorus,0x60129CFD,0x2E9B,0x4098,0xAA,0x4B,0xD6,0xCF,0xAD,0xA2,0x65,0xC3);
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DEFINE_GUID(CLSID_DirectSoundPropFlanger,0x22AF00DF,0x46B4,0x4F51,0xA3,0x63,0x68,0x54,0xD5,0x2E,0x13,0xA0);
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DEFINE_GUID(CLSID_DirectSoundPropDistortion,0x5858107D,0x11EA,0x47B1,0x96,0x94,0x3F,0x29,0xF7,0x68,0x0F,0xB8);
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DEFINE_GUID(CLSID_DirectSoundPropEcho,0xD45CF2C7,0x48CF,0x4234,0x86,0xE2,0x45,0x59,0xC3,0x2F,0xAD,0x1A);
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DEFINE_GUID(CLSID_DirectSoundPropCompressor,0xED3DC730,0x31E5,0x4108,0xAD,0x8A,0x39,0x62,0xC9,0x30,0x42,0x5E);
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DEFINE_GUID(CLSID_DirectSoundPropParamEq,0xAE86C36D,0x808E,0x4B07,0xB7,0x99,0x56,0xD7,0x36,0x1C,0x38,0x35);
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DEFINE_GUID(CLSID_DirectSoundPropWavesReverb,0x6A879859,0x3858,0x4322,0x97,0x1A,0xB7,0x05,0xF3,0x49,0xF1,0x24);
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DEFINE_GUID(CLSID_DirectSoundPropI3DL2Reverb,0xD3952B77,0x2D22,0x4B72,0x8D,0xF4,0xBA,0x26,0x7A,0x9C,0x12,0xD0);
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DEFINE_GUID(CLSID_DirectSoundPropI3DL2Source,0x3DC26D0C,0xBEFF,0x406C,0x89,0xB0,0xCA,0x13,0xE2,0xBD,0x91,0x72);
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// } EAX
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#endif
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#endif // _DSDMO_H_
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