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173 lines
4.3 KiB
173 lines
4.3 KiB
/*
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** Copyright 1992, Silicon Graphics, Inc.
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** All Rights Reserved.
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**
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** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
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** the contents of this file may not be disclosed to third parties, copied or
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** duplicated in any form, in whole or in part, without the prior written
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** permission of Silicon Graphics, Inc.
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**
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** RESTRICTED RIGHTS LEGEND:
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** Use, duplication or disclosure by the Government is subject to restrictions
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** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
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** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
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** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
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** rights reserved under the Copyright Laws of the United States.
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**
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*/
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#include <stdlib.h>
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#include <setjmp.h>
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struct JumpBuffer {
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jmp_buf buf;
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};
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#define mysetjmp(x) setjmp((x)->buf)
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#define mylongjmp(x,y) longjmp((x)->buf, y)
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/* <<AT&T USL C++ Language System <3.0.1> 02/03/92>> */
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/* < ../core/bufpool.c++ > */
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void *__vec_new (void *, int , int , void *);
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void __vec_ct (void *, int , int , void *);
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void __vec_dt (void *, int , int , void *);
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void __vec_delete (void *, int , int , void *, int , int );
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typedef int (*__vptp)(void);
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struct __mptr {short d; short i; __vptp f; };
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typedef unsigned int size_t ;
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// extern void *malloc (size_t );
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// extern void free (void *);
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struct Buffer;
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struct Buffer {
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struct Buffer *next__6Buffer ;
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};
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struct Pool;
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enum __Q2_4Pool5Magic { is_allocated__Q2_4Pool5Magic = 62369, is_free__Q2_4Pool5Magic = 61858} ;
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struct Pool {
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struct Buffer *freelist__4Pool ;
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char *blocklist__4Pool [32];
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int nextblock__4Pool ;
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char *curblock__4Pool ;
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int buffersize__4Pool ;
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int nextsize__4Pool ;
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int nextfree__4Pool ;
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int initsize__4Pool ;
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char *name__4Pool ;
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int magic__4Pool ;
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};
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void __glgrow__4PoolFv (struct Pool *);
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struct PooledObj;
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struct PooledObj {
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char __W3__9PooledObj ;
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};
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extern struct __mptr* __ptbl_vec_____core_bufpool_c_____ct_[];
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struct Pool *__gl__ct__4PoolFiT1Pc (struct Pool *__0this , int __1_buffersize , int __1initpoolsize , char *__1n )
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{
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void *__1__Xp00uzigaiaa ;
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if (__0this || (__0this = (struct Pool *)( (__1__Xp00uzigaiaa = malloc ( (sizeof (struct Pool))) ), (__1__Xp00uzigaiaa ?(((void *)__1__Xp00uzigaiaa )):(((void *)__1__Xp00uzigaiaa )))) )){
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__0this -> buffersize__4Pool = ((__1_buffersize < (sizeof (struct Buffer )))?(sizeof (struct Buffer )):(((unsigned int )__1_buffersize )));
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__0this -> initsize__4Pool = (__1initpoolsize * __0this -> buffersize__4Pool );
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__0this -> nextsize__4Pool = __0this -> initsize__4Pool ;
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__0this -> name__4Pool = __1n ;
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__0this -> magic__4Pool = 62369;
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__0this -> nextblock__4Pool = 0 ;
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__0this -> curblock__4Pool = 0 ;
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__0this -> freelist__4Pool = 0 ;
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__0this -> nextfree__4Pool = 0 ;
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} return __0this ;
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}
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void __gl__dt__4PoolFv (struct Pool *__0this ,
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int __0__free )
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{ if (__0this ){
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((void )0 );
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while (__0this -> nextblock__4Pool ){
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void *__1__X5 ;
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( (__1__X5 = (void *)(__0this -> blocklist__4Pool [(-- __0this -> nextblock__4Pool )])), ( (__1__X5 ?( free ( __1__X5 ) , 0 ) :(
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0 ) )) ) ;
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(__0this -> blocklist__4Pool [__0this -> nextblock__4Pool ])= 0 ;
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}
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__0this -> magic__4Pool = 61858;
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if (__0this )if (__0__free & 1)( (((void *)__0this )?( free ( ((void *)__0this )) , 0 ) :( 0 ) ))
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;
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}
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}
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void __glgrow__4PoolFv (struct Pool *__0this )
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{
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void *__1__Xp00uzigaiaa ;
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((void )0 );
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__0this -> curblock__4Pool = (((char *)( (__1__Xp00uzigaiaa = malloc ( ((sizeof (char ))* __0this -> nextsize__4Pool )) ), (__1__Xp00uzigaiaa ?(((void *)__1__Xp00uzigaiaa )):(((void
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*)__1__Xp00uzigaiaa )))) ));
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(__0this -> blocklist__4Pool [(__0this -> nextblock__4Pool ++ )])= __0this -> curblock__4Pool ;
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__0this -> nextfree__4Pool = __0this -> nextsize__4Pool ;
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__0this -> nextsize__4Pool *= 2 ;
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}
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void __glclear__4PoolFv (struct Pool *__0this )
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{
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((void )0 );
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while (__0this -> nextblock__4Pool ){
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void *__1__X6 ;
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( (__1__X6 = (void *)(__0this -> blocklist__4Pool [(-- __0this -> nextblock__4Pool )])), ( (__1__X6 ?( free ( __1__X6 ) , 0 ) :(
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0 ) )) ) ;
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(__0this -> blocklist__4Pool [__0this -> nextblock__4Pool ])= 0 ;
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}
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__0this -> curblock__4Pool = 0 ;
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__0this -> freelist__4Pool = 0 ;
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__0this -> nextfree__4Pool = 0 ;
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if (__0this -> nextsize__4Pool > __0this -> initsize__4Pool )
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__0this -> nextsize__4Pool /= 2 ;
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}
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/* the end */
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