Source code of Windows XP (NT5)
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/**********************************************************************/
/** Microsoft Windows/NT **/
/** Copyright(c) Microsoft Corp., 1991 **/
/**********************************************************************/
/*
dbgstr.hxx
A "stream" protocol for debugging output
This lets me use a "stream" style of emitting debugging information,
e.g.
cdebug << "Couldn't allocate " << _cbFoo << " bytes." << dbgEOL;
or
cdebug << "Window moved to " << xyFinalRestingPlace << dbgEOL;
All client applications have a "cdebug" stream already defined and
constructed. Actually, only BLT apps have it already established;
console apps must construct an output sink, and init the package
like so:
main()
{
OUTPUT_TO_STDERR out;
DBGSTREAM::SetCurrent(&out);
... your code here ...
DBGSTREAM::SetCurrent(NULL);
}
The macros DBGOUT and DBGEOL work with this global stream, ensuring
that its data disappears from the object image in retail builds.
DBGOUT automatically names cdebug as its destination stream; DBGEOL
works likewise, but appends an end-of-line to its output. Both
take a stream-output-expression, like so:
DBGOUT("Number of pels: " << cPels);
DBGEOL("; number of lims: " << cLims);
or just
DBGEOL("Number of pels: " << cPels << "; number of lims: " << cLims);
If a client wants its own separate stream, it should first construct
an output sink (OUTPUTSINK or derived class) for the stream, then
construct the stream, passing the sink as a ctor param. E.g.
OUTPUT_TO_WHEREVER out;
DBGSTREAM dbgWherever(&out);
dbgWherever << mumble;
FILE HISTORY:
beng 21-May-1991 Created
beng 22-May-1991 Added IFTRACE and non-Windows sinks
beng 27-Jun-1991 Removed INCL_WINDOWS. How else to
use non-Win sinks?
beng 06-Jul-1991 Added OUTPUT_TO_STDOUT
Johnl 07-Aug-1991 Added some explanatory text
beng 25-Oct-1991 Add DBG macros
beng 12-Feb-1992 Rename DBG to DBGOUT (conflict w/ NT)
beng 28-Feb-1992 New USE_CONSOLE def'n
beng 16-Mar-1992 Simplify cdebug setups
jonn 08-May-1992 Added TRACEOUT and TRACEEOL
beng 10-May-1992 Removed obsolete IFTRACE
*/
#ifndef _DBGSTR_HXX_
#define _DBGSTR_HXX_
// All the non-Windows versions communicate through stdio.
#if !defined(INCL_WINDOWS) || defined(USE_CONSOLE)
#include <stdio.h>
#endif
/*************************************************************************
NAME: OUTPUTSINK
SYNOPSIS: Abstract class describing any destination
of debugging output.
INTERFACE: Render() - Takes a character string and renders
it on the destination. Supplies an
optional second argument with the number
of characters in the string as a hint
for some 'sink implementations.
EndOfLine() - Generate a linebreak on the destination.
USES:
CAVEATS:
Client must supply some implementation
NOTES:
The OUTPUTSINK abstract class will let me extend this package
to render output into a file, into a secondary window, etc.
HISTORY:
beng 21-May-1991 Created
**************************************************************************/
DLL_CLASS OUTPUTSINK
{
public:
virtual VOID Render(const TCHAR *psz) = 0;
virtual VOID Render(const TCHAR *psz, UINT cch) = 0;
virtual VOID EndOfLine() = 0;
};
#if defined(INCL_WINDOWS)
/*************************************************************************
NAME: OUTPUT_TO_AUX
SYNOPSIS: Delivers the debugging port for trace messages
INTERFACE: Render() - Takes a character string and renders
it on the debugging port.
EndOfLine() - Generate a linebreak on the destination.
PARENT: OUTPUTSINK
HISTORY:
beng 21-May-1991 Created
beng 25-Oct-1991 Implementation outlined
**************************************************************************/
DLL_CLASS OUTPUT_TO_AUX: public OUTPUTSINK
{
public:
virtual VOID Render(const TCHAR *psz);
virtual VOID Render(const TCHAR *psz, UINT cch);
virtual VOID EndOfLine();
};
#endif // WINDOWS
#if defined(stderr)
/*************************************************************************
NAME: OUTPUT_TO_STDERR
SYNOPSIS: Delivers the stderr stdio stream for trace messages
INTERFACE: Render() - Takes a character string and renders
it on handle 2.
EndOfLine() - Generate a linebreak on the destination.
PARENT: OUTPUTSINK
HISTORY:
beng 22-May-1991 Created
beng 06-Jul-1991 Always assume output is cooked
beng 25-Oct-1991 Implementation outlined
**************************************************************************/
DLL_CLASS OUTPUT_TO_STDERR: public OUTPUTSINK
{
public:
virtual VOID Render(const TCHAR *psz);
virtual VOID Render(const TCHAR *psz, UINT cch);
virtual VOID EndOfLine();
};
#endif // STDIO
#if defined(stdout)
/*************************************************************************
NAME: OUTPUT_TO_STDOUT
SYNOPSIS: Delivers the stdout stdio stream for trace messages
INTERFACE: Render() - Takes a character string and renders
it on handle 1.
EndOfLine() - Generate a linebreak on the destination.
PARENT: OUTPUTSINK
HISTORY:
beng 06-Jul-1991 Created from OUTPUT_TO_STDERR
beng 25-Oct-1991 Implementation outlined
**************************************************************************/
DLL_CLASS OUTPUT_TO_STDOUT: public OUTPUTSINK
{
public:
virtual VOID Render(const TCHAR *psz);
virtual VOID Render(const TCHAR *psz, UINT cch);
virtual VOID EndOfLine();
};
#endif // STDIO
/*************************************************************************
NAME: OUTPUT_TO_NUL
SYNOPSIS: Disables all trace messages.
Messages to a DBGSTREAM using this sink will fall
into the bitbucket w/o ado.
PARENT: OUTPUTSINK
NOTES:
This class exists so that a stream can shut off messages
on itself via SetSink.
HISTORY:
beng 22-May-1991 Created
beng 25-Oct-1991 Implementation outlined
**************************************************************************/
DLL_CLASS OUTPUT_TO_NUL: public OUTPUTSINK
{
virtual VOID Render(const TCHAR *psz);
virtual VOID Render(const TCHAR *psz, UINT cch);
virtual VOID EndOfLine();
};
#if 0
/*************************************************************************
NAME: OUTPUT_TO_WIN
SYNOPSIS: Pops up a scrollable window for trace messages.
PARENT: OUTPUTSINK
CAVEATS:
Not yet implemented.
NOTES:
HISTORY:
beng 21-May-1991 Daydreamed.
**************************************************************************/
DLL_CLASS OUTPUT_TO_WIN: public OUTPUTSINK
{
// ...
};
#endif
// Dropping one of these on a stream results in a special action.
//
enum DBGSTR_SPECIAL
{
dbgEOL // End-of-line
};
/*************************************************************************
NAME: DBGSTREAM
SYNOPSIS: Stream-style object for debugging output
INTERFACE: DBGSTREAM() - constructor, associating a
sink with the stream
SetSink() - change the sink on a stream
operator<<() - render onto the stream. The class
supports most primitive objects;
in addition, "dbgEOL" will generate
a linebreak.
QueryCurrent() - returns a reference to the default
global debugging stream, as aliased to
"cdebug" in the source and used by
the DBGEOL etc. macros.
USES: OUTPUTSINK
NOTES:
Clients may supply their own operators for rendering
themselves onto a DBGSTREAM.
BUGBUG - the operators should use the "cch" form of Render.
HISTORY:
beng 21-May-1991 Created
beng 25-Oct-1991 Use CCH_x manifests; implementation outlined
beng 16-Mar-1992 Added QueryCurrent static etc.
beng 29-Jun-1992 Outlined Set/QueryCurrent for dllization
**************************************************************************/
DLL_CLASS DBGSTREAM
{
private:
OUTPUTSINK * _pout;
// The home of cdebug
//
static DBGSTREAM * _pdbgCurrentGlobal;
public:
DBGSTREAM(OUTPUTSINK * pout);
~DBGSTREAM();
static DBGSTREAM& QueryCurrent();
static VOID SetCurrent(DBGSTREAM* pdbg);
VOID SetSink(OUTPUTSINK * pout);
DBGSTREAM& operator<<(TCHAR c);
DBGSTREAM& operator<<(const TCHAR* psz);
#if defined(UNICODE)
// need these for simple output
DBGSTREAM& operator<<(CHAR c);
DBGSTREAM& operator<<(const CHAR* psz);
#endif
DBGSTREAM& operator<<(INT n);
DBGSTREAM& operator<<(UINT n);
DBGSTREAM& operator<<(SHORT n);
#if !defined(UNICODE)
// if defined, conflicts with TCHAR def'n
DBGSTREAM& operator<<(USHORT n);
#endif
DBGSTREAM& operator<<(LONG n);
DBGSTREAM& operator<<(ULONG n);
DBGSTREAM& operator<<(INT64 n);
DBGSTREAM& operator<<(UINT64 n);
DBGSTREAM& operator<<(DBGSTR_SPECIAL dbgSpecial);
};
// For traditional stream-style output, declare an object named
// "cdebug" (as in cin, cout, cerr).
//
// The BLT startup code points this at the AUX debugging console.
// Command-line unit tests should hook it to stderr.
//
#define cdebug (DBGSTREAM::QueryCurrent())
// We have to use the preprocessor to remove completely all trace
// messages from the release product, since the compiler will not
// optimize away unreferenced message strings.
#if defined(DEBUG)
#define DBGOUT(x) { cdebug << x ; }
#define DBGEOL(x) { cdebug << x << dbgEOL; }
#else
#define DBGOUT(x) { ; }
#define DBGEOL(x) { ; }
#endif
#if defined(DEBUG) && defined(TRACE)
#define TRACEOUT(x) { cdebug << x ; }
#define TRACEEOL(x) { cdebug << x << dbgEOL; }
// must use semicolons after using these macros
#define TRACETIMESTART DWORD dwTraceTime = ::GetTickCount()
#define TRACETIMEEND(printthis) TRACEEOL( printthis << ::GetTickCount() - (dwTraceTime) << " msec" )
#define TRACETIMESTART2(name) DWORD dwTraceTime##name = ::GetTickCount()
#define TRACETIMEEND2(name,printthis) TRACEEOL( printthis << ::GetTickCount() - (dwTraceTime##name) << " msec" )
#else
#define TRACEOUT(x) { ; }
#define TRACEEOL(x) { ; }
#define TRACETIMESTART { ; }
#define TRACETIMEEND(printthis) { ; }
#define TRACETIMESTART2(name) { ; }
#define TRACETIMEEND2(name,printthis) { ; }
#endif
#endif // _DBGSTR_HXX_