Source code of Windows XP (NT5)
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74 lines
1.6 KiB

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__CD83A789_6F75_11D2_A385_00609772642E__INCLUDED_)
#define AFX_STDAFX_H__CD83A789_6F75_11D2_A385_00609772642E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef STRICT
#define STRICT
#endif
#ifndef _WIN64
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//////////////////////////////
// fixes problem with atlwin.h
#ifdef __cplusplus
extern "C" { /* Assume C declarations for C++ */
#endif /* __cplusplus */
DECLSPEC_IMPORT VOID APIENTRY DragAcceptFiles(HWND,BOOL);
#ifdef __cplusplus
}
#endif /* __cplusplus */
// fixes problem with atlwin.h
//////////////////////////////
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlwin.h>
//////////////////
// ESI additions
// Helper functions
template<class TYPE>
inline void SAFE_RELEASE(TYPE*& pObj)
{
if (pObj != NULL)
{
pObj->Release();
pObj = NULL;
}
else
{
// todo TRACE(_T("Release called on NULL interface ptr\n"));
}
}
extern const LPTSTR szDefragGUID;
#include <prsht.h>
#include <shfusion.h>
//
/////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__CD83A789_6F75_11D2_A385_00609772642E__INCLUDED)