Source code of Windows XP (NT5)
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247 lines
5.4 KiB

/****************************************************************************
Copyright (c) Microsoft Corporation 1997
All rights reserved
***************************************************************************/
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <time.h>
#include <winsock2.h>
#include <ntexapi.h>
#include <devioctl.h>
#include <stdlib.h>
#include "cpuhold.h"
//
// Defines for moving pointers to proper alignment within a buffer
//
#define ALIGN_DOWN_POINTER(address, type) \
((PVOID)((ULONG_PTR)(address) & ~((ULONG_PTR)sizeof(type) - 1)))
#define ALIGN_UP_POINTER(address, type) \
(ALIGN_DOWN_POINTER(((ULONG_PTR)(address) + sizeof(type) - 1), type))
char GlobalBuffer[4096];
#define MEM_ALLOC_SIZE (1024 * 1024)
PVOID AllocatedMemory[10000];
//
// Routines defined below
//
BOOL
EnableDebugPriv(
VOID
);
//
//
// Main routine
//
//
int
__cdecl
main(
int argc,
char *argv[]
)
{
NTSTATUS Status;
DWORD Error;
DWORD BytesReturned;
DWORD ProcessId;
DWORD PrintMessage = 0;
PPROCESS_PRIORITY_CLASS PriorityClass;
char *NewBuffer;
DCB Dcb;
ULONG AllocsMade;
ULONG i;
KPRIORITY Priority;
DWORD Bytes;
UCHAR OutBuffer[512];
//
// Give ourselve God access if possible
//
if (!EnableDebugPriv()) {
goto Exit;
}
//
// Now try and bump up our priority so that we can lock people out.
//
PriorityClass = (PPROCESS_PRIORITY_CLASS)GlobalBuffer;
PriorityClass = (PPROCESS_PRIORITY_CLASS)(ALIGN_UP_POINTER(PriorityClass, PROCESS_PRIORITY_CLASS));
Status = NtQueryInformationProcess(NtCurrentProcess(),
ProcessPriorityClass,
PriorityClass,
sizeof(PROCESS_PRIORITY_CLASS),
NULL
);
if (!NT_SUCCESS(Status)) {
goto Exit;
}
PriorityClass->PriorityClass = PROCESS_PRIORITY_CLASS_REALTIME;
Status = NtSetInformationProcess(NtCurrentProcess(),
ProcessPriorityClass,
PriorityClass,
sizeof(PROCESS_PRIORITY_CLASS)
);
if (!NT_SUCCESS(Status)) {
goto Exit;
}
//
// Now try and bump up our priority so that we can lock people out
//
Priority = HIGH_PRIORITY - 1;
Status = NtSetInformationThread(NtCurrentThread(),
ThreadPriority,
&Priority,
sizeof(KPRIORITY)
);
if (!NT_SUCCESS(Status)) {
goto Exit;
}
//
// Write the message
//
Bytes = FormatMessageA(FORMAT_MESSAGE_FROM_HMODULE,
NULL,
MSG_CPUHOLD_START,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
OutBuffer,
ARRAYSIZE(OutBuffer),
NULL
);
ASSERT(Bytes != 0);
OutBuffer[Bytes] = '\0';
printf("%s\n", OutBuffer);
for (; 1;) {
}
Exit:
return 0;
}
BOOL
EnableDebugPriv(
VOID
)
/*++
Routine Description:
Changes the process's privilige so that kill works properly.
Arguments:
Return Value:
TRUE - success
FALSE - failure
--*/
{
HANDLE hToken;
LUID DebugValue;
PTOKEN_PRIVILEGES ptkp;
//
// Retrieve a handle of the access token
//
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken)) {
return FALSE;
}
//
// Enable the SE_DEBUG_NAME privilege.
//
if (!LookupPrivilegeValue((LPSTR) NULL, SE_DEBUG_NAME, &DebugValue)) {
return FALSE;
}
ptkp = (PTOKEN_PRIVILEGES)GlobalBuffer;
ptkp->PrivilegeCount = 4;
ptkp->Privileges[0].Luid = DebugValue;
ptkp->Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
//
// Enable the INCREASE_BASE_PRIORITY privilege.
//
if (!LookupPrivilegeValue((LPSTR) NULL, SE_INC_BASE_PRIORITY_NAME, &DebugValue)) {
return FALSE;
}
ptkp->Privileges[1].Luid = DebugValue;
ptkp->Privileges[1].Attributes = SE_PRIVILEGE_ENABLED;
//
// Enable the SHUTDOWN privilege.
//
if (!LookupPrivilegeValue((LPSTR) NULL, SE_SHUTDOWN_NAME, &DebugValue)) {
return FALSE;
}
ptkp->Privileges[2].Luid = DebugValue;
ptkp->Privileges[2].Attributes = SE_PRIVILEGE_ENABLED;
//
// Enable the QUOTA privilege.
//
if (!LookupPrivilegeValue((LPSTR) NULL, SE_INCREASE_QUOTA_NAME, &DebugValue)) {
return FALSE;
}
ptkp->Privileges[3].Luid = DebugValue;
ptkp->Privileges[3].Attributes = SE_PRIVILEGE_ENABLED;
if (!AdjustTokenPrivileges(hToken,
FALSE,
ptkp,
sizeof(TOKEN_PRIVILEGES) + (3 * sizeof(LUID_AND_ATTRIBUTES)),
(PTOKEN_PRIVILEGES) NULL,
(PDWORD) NULL)) {
//
// The return value of AdjustTokenPrivileges be texted
//
return FALSE;
}
return TRUE;
}